ill.die.trying
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Everything posted by ill.die.trying
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IDT skin#2 v3.0 12/30/10 (download link updated)
ill.die.trying replied to ill.die.trying's topic in Completed Mods/Themes
i will need someone to continue my mod or atleast provide support, i only have until this friday so if anyone is interested PM me, -
download textmode v2.3 and extract it to a freshly formatted SD, insert it to your unit, once booted copy all the contents of myflashdisk to your storage card
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IDT skin#3 v1 12/30/2010 (download link updated)
ill.die.trying replied to ill.die.trying's topic in Completed Mods/Themes
click the route info button, then longclick on the multiplan button -
the only thing you have to do is to create a new folder and name it as map_nt, this is where you would put other maps that you prefer (NAVTEQ, or even a newer or older version of TA), do not delete your map folder, also, copy the basemap.fbl file from your map folder and paste it to the map_nt folder
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IDT skin#3 v1 12/30/2010 (download link updated)
ill.die.trying replied to ill.die.trying's topic in Completed Mods/Themes
i think the problem is you transferred the basemap.fbl fo the map_nt folder, the thing is you have to make a copy of the basemap file and put the copy to the navteq folder and nnot transfer it, i would suggest is to do that and delte the contents of the save folder, let me know how it goes -
IDT skin#2 v3.0 12/30/10 (download link updated)
ill.die.trying replied to ill.die.trying's topic in Completed Mods/Themes
So then there is no way to get what I want it seems. That sucks. I just want feet to show between 880 - 5279, without the text "ft". what you could do is make the elevation background wider or make the text smaller, -
IDT skin#2 v3.0 12/30/10 (download link updated)
ill.die.trying replied to ill.die.trying's topic in Completed Mods/Themes
please see quote from BORISM -
IDT skin#3 v1 12/30/2010 (download link updated)
ill.die.trying replied to ill.die.trying's topic in Completed Mods/Themes
this is not a bug, if you'll check the features in page 1 it states there that for VR to work you have to press the av button first, ones the AV source button appears VR will work when the knob is pressed, -
IDT skin#2 v3.0 12/30/10 (download link updated)
ill.die.trying replied to ill.die.trying's topic in Completed Mods/Themes
Is there somewhere else that units get changed besides in the UI on the Regional settings page? I tried all 3 settings there (KM/M, Mi/Y, and Mi/Ft) and each time I got units displayed (M, Y, or ft). Let me ask this, a particular scheme wouldnt affect that would it? I really dont know what else to look for. Wow, that is weird, you can try to change the scheme, but I dont think it should make any difference, but that DOES seem to be the only difference i think it has something to do with the textmodel being used, when not navigating it's using navigation.current_altitude.number -
Anybody? from your unit, search for testmode 2.3 in the f-series thread and follow instructions on how to use it, or you could just use modded files from the f-sereies hack threads, they already have it in the modded files,
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IDT skin#3 v1 12/30/2010 (download link updated)
ill.die.trying replied to ill.die.trying's topic in Completed Mods/Themes
you could press the current street name area for the house numbers to show up Can you tell me how to make house number always on if i'm not in the navigation mode (&!has.route) ? E.g. Now i have to press current street to show up house numbers and small house icon to hide. After the modification I'd like to have house numbers switched on while not in navigation by default. And if I press small house it would be hiding. try this, copy this code and paste it in you navigatemap_800_480.ui under ui_NavigateMapButtons ;US -
IDT skin#3 v1 12/30/2010 (download link updated)
ill.die.trying replied to ill.die.trying's topic in Completed Mods/Themes
thanks for the donation, i really appreciate it, -
IDT skin#3 v1 12/30/2010 (download link updated)
ill.die.trying replied to ill.die.trying's topic in Completed Mods/Themes
you're asking a bit too much and for that i'll be charging you $$$$ , here's what you'll need, hacked ezrider <---for the unit to accept different maps newer maps <------search the thread for download links building files <-----ussually bundled with map downloads licenses <-----------search the forum for licenses the unit has already poi and DEM files, hacked exrider goes to myflashdisk\apl2\igo maps goes to myflashdisk\apl2\iGO\content\map buildings goes to myflashdisk\apl2\igo\content\buildings license goes to myflashdisk\apl2\igo\content\license, BE SURE YOU