ill.die.trying Posted August 20, 2009 Report Share Posted August 20, 2009 Has anyone had any luck with this? Is the problem the same on the "official" 3.0 update? yes can you give any details? have you tried the clip_planes.ini file? Quote Link to post Share on other sites
bryvale Posted August 20, 2009 Report Share Posted August 20, 2009 I have and it's an imporvement but still does not show on all angles. Quote Link to post Share on other sites
ill.die.trying Posted August 20, 2009 Report Share Posted August 20, 2009 I have and it's an imporvement but still does not show on all angles. you have to play with the values of the the numbers highlited in red [clip_planes]; mode, lower bound, upper bound, lower value, upper Value ; mode: 0: by zoom level, 1: by number of cells, 2: by intersect value (0..45) ; values: 0.0 .. 1.0 * 1000 (= 0..1000) faded_buildings_near = 0, 10, 200, 600, 600 faded_buildings_medium = 0, 10, 200, 650, 650 faded_buildings_far = 0, 10, 200, 750, 750 solid_buildings_near = 0, 95, 100, 1000,980 solid_buildings_medium = 0, 95, 100, 1000,980 solid_buildings_far = 0, 95, 100, 1000,980 landmark = 0 , 1, 50, 1000, 1000 road0 = 2, 0, 40, 1000, 750 road1 = 2, 0, 40, 1000, 800 road2 = 2, 0, 40, 1000, 900 road3 = 2, 0, 40, 1000, 1000 roadsign = 2, 0, 40, 1000, 950 ;a ket reszletesebb terrain terrain0 = 0, 30, 30, 750, 750 terrain1 = 0, 30, 30, 850, 850 ;reszletes shapek. Mivel lassu, ezert ne vigyetek tulzasba. shape0 = 2, 1, 10, 1000, 0 Quote Link to post Share on other sites
bryvale Posted August 20, 2009 Report Share Posted August 20, 2009 Are the numebrs listed the ones you are using or just an example? If so, how do you like it? Quote Link to post Share on other sites
ill.die.trying Posted August 20, 2009 Report Share Posted August 20, 2009 Are the numebrs listed the ones you are using or just an example? If so, how do you like it? those are the numbers i'm using and it works very well with how i have my zoom and tilt settings are set up Quote Link to post Share on other sites
69sixpackbee Posted August 20, 2009 Report Share Posted August 20, 2009 Hey, Julius, Are you using "roadsigns=19" or "20" in your sys.txt? Thanx, Bud Quote Link to post Share on other sites
ill.die.trying Posted August 20, 2009 Report Share Posted August 20, 2009 Hey, Julius,Are you using "roadsigns=19" or "20" in your sys.txt? Thanx, Bud 19 Quote Link to post Share on other sites
69sixpackbee Posted August 20, 2009 Report Share Posted August 20, 2009 me too...Thanx! Quote Link to post Share on other sites
ceger Posted August 21, 2009 Report Share Posted August 21, 2009 Does anyone know which numbers to change to make street labels show further in the distance?I have changed them and have not seen any change yet. I'm running with something like this: [clip_planes] ; mode, lower bound, upper bound, lower value, upper Value ; mode: 0: by zoom level, ; 1: by number of cells, ; 2: by intersect value (0..45), ; 3 by camera tilt angle (0..100 from totally flat to top-downview) ; values: 0.0 .. 1.0 * 1000 (= 0..1000) faded_buildings_near = 0, 10, 200, 600, 600 faded_buildings_medium = 0, 10, 200, 650, 650 faded_buildings_far = 0, 10, 200, 750, 750 solid_buildings_near = 0, 95, 100, 1000,980 solid_buildings_medium = 0, 95, 100, 1000,980 solid_buildings_far = 0, 95, 100, 1000,980 landmark = 0 , 1, 50, 1000, 1000 road0 = 3, 20, 70, 930, 1000 road1 = 3, 20, 70, 950, 1000 road2 = 3, 10, 75, 970, 1000 road3 = 3, 0, 100, 995, 995 roadsign = 2, 0, 40, 1000, 900 ;a ket reszletesebb terrain terrain0 = 0, 30, 30, 750, 750 terrain1 = 0, 30, 30, 850, 850 ;reszletes shapek. Mivel lassu, ezert ne vigyetek tulzasba. shape0 = 2, 1, 10, 1000, 0 I believe Roadsign is the value you want changed. Can anyone better explain what the lower and upper values mean? I don't understand why the "upper" value is lower numerically than the "lower" value. And what exactly is intersect mode? Why not use by camera tile angle? Thanks, Ceger Quote Link to post Share on other sites
BorisM Posted August 21, 2009 Report Share Posted August 21, 2009 Can anyone better explain what the lower and upper values mean? I don't understand why the "upper" value is lower numerically than the "lower" value. And what exactly is intersect mode? Why not use by camera tile angle? Thanks, Ceger I wish I knew. It's one of those things that NavNGo makes available, but does to tell you what it does exactly. The only thing you can do is play with it and tweak it to your liking. Quote Link to post Share on other sites
07trblzrSS Posted August 22, 2009 Report Share Posted August 22, 2009 has anybody tried to modify the day3dcolor.ini in data.zip it looks the same as the on in pioneer_blue_day.zip or any other on in the scheme folder. Quote Link to post Share on other sites
ckelly33 Posted August 22, 2009 Report Share Posted August 22, 2009 Are the numebrs listed the ones you are using or just an example? If so, how do you like it? those are the numbers i'm using and it works very well with how i have my zoom and tilt settings are set up Where do you change those and have them stay? Is there a numerical vaule that you type in? Quote Link to post Share on other sites
ill.die.trying Posted August 22, 2009 Report Share Posted August 22, 2009 Are the numebrs listed the ones you are using or just an example? If so, how do you like it? those are the numbers i'm using and it works very well with how i have my zoom and tilt settings are set up Where do you change those and have them stay? Is there a numerical vaule that you type in? clip_planes.ini Quote Link to post Share on other sites
ckelly33 Posted August 22, 2009 Report Share Posted August 22, 2009 maybe I'm completely misreading your post above (see Aug 20, 2009 1:01 am). Looks like what you are saying is that the settings given (in planes_clip.ini) work with how you "zoom and tilt settings are set up". From what I was understanding, ZOOM and TILT are how you set up your map using the knob (maybe it is contained within the planes_clip.ini). What I'm asking is how do you store your ZOOM/TILT? I think zoom is under max out in the GPS settings menu, but where is tilt? ....or maybe I'm completely misunderstanding! Quote Link to post Share on other sites
maddog hoek Posted August 22, 2009 Report Share Posted August 22, 2009 I have played with the clips ini file and the sys.txt to no avail. I am running 3.02 with IDT 3.0 v3 and I cannot see any streets in 3d mode unless I zoom in close. My default tilt value is 7000 (in sys.txt) I even went extreme with the clips_plane.ini and couldn't see anything although i did have an out of memory message/reboot. here's my clip and sys files. I hope someone can help. [device] type="PIONEER746UC" [interface] skin="ui_pioneer" default_day_color="COLORSCHEME~Pioneer Blue Day" default_night_color="COLORSCHEME~Pioneer Blue Night" tmc_events_icon_set="$tmc2.spr" small_tmc_events_icon_set="$smalltmc2.spr" show_kml_type=0 mapfontscale=200 show_exit=1 [rawdisplay] screen_x=800 screen_y=480 class="landscape" highres=0 dpi=250 [debug] speedcam_enabled=1 skip_eula=1 enable_roadshadow=1 enable_buildings=1 restart_mode_in_file=1 traincrossing=1 show_lane_info=1 show_arrows_on_route=1 [folders] data="\My Flash Disk\User\UserData\iGo" tts_nuance="\My Flash Disk\APL2\iGo\ScanSoft\RealSpeakSolo" secondary_app="Storage Card/usericon,USB Disk/usericon" usb_trackexport_path="\USB Disk" storage_trackexport_path="\Storage Card" [gps] port=7 baud=9600 default_latitude="34.05116" default_longitude="-118.24258" log_base_dir="\My Flash Disk\User\UserData\iGo\LogData" [2d] show_guidance_arrows=1 show_guidance_strip=0 [3d_config] roadsign_lines_per_screen=20 [local] voice_key="Eng_us_m1" default_language="english US" [regional] units=1 [dynamiccompressor] compressor="1" a0="56806" thrs="24703" ratio="8" gain="8" [timezone] reset_os_timezone=1 multi_timezone=1 [map] 2dheadup=1 zoomfactor=110 3d_tunnels=1 show_oneway=1 3d_max_tiltlevel=7000 3d_max_zoomlevel=1500 3dcarsizemin=2500 3dcarsizemax=5000 3dcarsizemul=15000 show_labels=1 3d_roads=1 [smartzoom] minangle=81 maxangle=85 [3d] show_guidance_arrows=1 show_guidance_strip=1 and my clip... [clip_planes] ; mode, lower bound, upper bound, lower value, upper Value ; mode: 0: by zoom level, 1: by number of cells, 2: by intersect value (0..45) ; values: 0.0 .. 1.0 * 1000 (= 0..1000) faded_buildings_near = 0, 10, 200, 600, 600 faded_buildings_medium = 0, 10, 200, 650, 650 faded_buildings_far = 0, 10, 200, 750, 750 solid_buildings_near = 0, 95, 100, 1000,980 solid_buildings_medium = 0, 95, 100, 1000,980 solid_buildings_far = 0, 95, 100, 1000,980 landmark = 0 , 1, 50, 1000, 1000 road0 = 1, 0, 40, 600, 2200 road1 = 1, 0, 40, 800, 2200 road2 = 1, 0, 40, 1000, 2200 road3 = 1, 0, 40, 1200, 2200 roadsign = 2, 0, 40, 200, 3000 ;a ket reszletesebb terrain terrain0 = 0, 30, 30, 750, 750 terrain1 = 0, 30, 30, 850, 850 ;reszletes shapek. Mivel lassu, ezert ne vigyetek tulzasba. shape0 = 2, 1, 10, 1000, 0 The values are skewed because I am assuming that the values are based on drawing distance. I'd appreciate any help. Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.