Hi Everyone:
I currently have Stan/Andr2000 3.0 Mod and I would like to add map changer to this mod.
Can some one give me step by step how to add this to the mod?
I did some searching but did not find anything,
Thanks
Jimbo
Hi Everyone:
I currently have Stan/Andr2000 3.0 Mod and I would like to add map changer to this mod.
Can some one give me step by step how to add this to the mod?
I did some searching but did not find anything,
Thanks
Jimbo
Hi Everyone:
I currently have Stan/Andr2000 3.0 Mod and I would like to add map changer to this mod.
Can some one give me step by step how to add this to the mod?
I did some searching but did not find anything,
Thanks
Jimbo
I dont know that mod, I would suggest downloading one of the mods that already have it! Ask one of the developers of the mod. He should be able to help you as he knows his mod
Hi Everyone:
I currently have Stan/Andr2000 3.0 Mod and I would like to add map changer to this mod.
Can some one give me step by step how to add this to the mod?
I did some searching but did not find anything,
Thanks
Jimbo
I dont know that mod, I would suggest downloading one of the mods that already have it! Ask one of the developers of the mod. He should be able to help you as he knows his mod
I did ask but they wanted to keep the Stan/Andr mod simple. I tried to find all the files from other mods and put them in the right .ui files but no luck.
Your mod is great but I guess I am used to the one I have now.
Any help would be great!
Jimbo
Its tricky because most of the ui files are in the extension folder and are executed with the scrypt in the sys.txt.. You can try playing around with that. The only one right now that has the mapchanger is IDT's mod and my mod (that is based on IDT's). Download one of these mods and look at where the mapchanger files are and try experimenting with them in your Andre mod. Like I said, I am pretty sure that they are all in the 'extension' file as I didnt see them anywhere else when I was searching for them earlier. Good luck, and let us know how you made out!
Its tricky because most of the ui files are in the extension folder and are executed with the scrypt in the sys.txt.. You can try playing around with that. The only one right now that has the mapchanger is IDT's mod and my mod (that is based on IDT's). Download one of these mods and look at where the mapchanger files are and try experimenting with them in your Andre mod. Like I said, I am pretty sure that they are all in the 'extension' file as I didnt see them anywhere else when I was searching for them earlier. Good luck, and let us know how you made out!
Thanks.
I will keep working on it!
Jimbo
Its tricky because most of the ui files are in the extension folder and are executed with the scrypt in the sys.txt.. You can try playing around with that. The only one right now that has the mapchanger is IDT's mod and my mod (that is based on IDT's). Download one of these mods and look at where the mapchanger files are and try experimenting with them in your Andre mod. Like I said, I am pretty sure that they are all in the 'extension' file as I didnt see them anywhere else when I was searching for them earlier. Good luck, and let us know how you made out!
Thanks.
I will keep working on it!
Jimbo
I copied everything over all the files that relates to the mapchanger. The 1/2 patches etc.
The error message I get when when I press the bottom at navi screen is (;mapchanger
What comes up on the navi screen is this:
FFUIerror: Unknown object identifier
Identifier=[d_mapchanger.init]
Scrip ["unnamed] command 0
Any ideas to correct this?
Thanks
Jimbo
Solved. I got it working!
Jim
Solved. I got it working!Jim
What was your solution?
Solved. I got it working!Jim
What was your solution?
I was missing a couple of lines and bmp files from common and 480_800 folder.
This what I did:his is wh
I looked for half patch files and mapchanger in each ui file and and copied the lines:
The files involved are common/start.iu; common/model_variables.ui.
Then I copied over half_patch_var.ui and the half_patch.ui from the common folder along with navteg bmp.
The others from common were model_variables.ui and start.ui.
Then I copied over the ms_navteg and ms_teleatlas bmp files from the 480_800.
Last two files from 480_800 folder: half_patch.ui and one line from star_800_480.
Thanks Abbi
Jimbo