N-S-E-W Posted August 29, 2009 Report Share Posted August 29, 2009 I've been running Gurjon's zip and was playing with sign post files. I was able to get them off the right side so they don't cover the compass and other bmps as well as decrease the height so it doesn't cove half the screen. I modified the laneinfo signpost ini from the standard 3.0 data zip for someone to try out and report how it works.I can't test it since I'm running gurjon's zip and I don't use the emulator. Edit: See IDT's message below for how to shrink the signs for Avic type zips. Changes I made to the Gurjon zip to shrink them will be posted hopefully before the weekend. sign post ini.zip Quote Link to post Share on other sites
ill.die.trying Posted August 29, 2009 Report Share Posted August 29, 2009 nice find Quote Link to post Share on other sites
mgreinke Posted August 30, 2009 Report Share Posted August 30, 2009 Didnt seem to work on the stock 3.0 skin for me with IDT and a few of my simple mods. The signs are still large. Quote Link to post Share on other sites
N-S-E-W Posted August 30, 2009 Author Report Share Posted August 30, 2009 Didnt seem to work on the stock 3.0 skin for me with IDT and a few of my simple mods. The signs are still large. I wonder what else Pioneer has that keeps them so large. Hmm... The change in the gurjon skid was pretty straight forward. Gurjon does have alot more codes for sign posts though. There are four ini files in the gurjon skin differing road arrows on the signs. I'm going to change the thread title for now so as not to give anyone false hopes. Quote Link to post Share on other sites
ill.die.trying Posted August 30, 2009 Report Share Posted August 30, 2009 Didnt seem to work on the stock 3.0 skin for me with IDT and a few of my simple mods. The signs are still large. I wonder what else Pioneer has that keeps them so large. Hmm... The change in the gurjon skid was pretty straight forward. Gurjon does have alot more codes for sign posts though. There are four ini files in the gurjon skin differing road arrows on the signs. I'm going to change the thread title for now so as not to give anyone false hopes. i was playing with the files for the signpost (changing the colors) a while back and was only able to change one of the colors but it did not look good, i even changed the signpost.csv for the colors but didn't have any luck with it Quote Link to post Share on other sites
rwijnhov Posted September 1, 2009 Report Share Posted September 1, 2009 How do you change it in Gurjons skin. I tried your code but that didn't work for me. Quote Link to post Share on other sites
ill.die.trying Posted September 1, 2009 Report Share Posted September 1, 2009 i found it adding the code below to the script for the signpost will control the size of it depending on how you set it zoom=850 this is in your navigatemap_800_480.ui please see this link http://avic411.com/forum/viewtopic.php?f=34&t=26243&start=585#p186040 Quote Link to post Share on other sites
N-S-E-W Posted September 2, 2009 Author Report Share Posted September 2, 2009 i found it adding the code below to the script for the signpost will control the size of it depending on how you set it zoom=850 this is in your navigatemap_800_480.ui please see this link http://avic411.com/forum/viewtopic.php?f=34&t=26243&start=585#p186040 Nice job. I'll see if in the next few days if I can put together the fours files I changed in gurjon's zip to shrink them. Pretty soon those who'd rather have the smaller signs can do it regardless of which zip they're running. Quote Link to post Share on other sites
ttorski Posted September 2, 2009 Report Share Posted September 2, 2009 its working! how to make sign posts see trough? Quote Link to post Share on other sites
N-S-E-W Posted September 3, 2009 Author Report Share Posted September 3, 2009 its working!how to make sign posts see trough? Are you talking about the darker signs that show sometimes or are all the signs without any transparency? If you look at mine above they all have transparency, the signs that are darker have arrows that "X"ed out but still have transparency. Quote Link to post Share on other sites
ttorski Posted September 3, 2009 Report Share Posted September 3, 2009 its working!how to make sign posts see trough? Are you talking about the darker signs that show sometimes or are all the signs without any transparency? If you look at mine above they all have transparency, the signs that are darker have arrows that "X"ed out but still have transparency. yep I meant signs with transparency, how to make them? Quote Link to post Share on other sites
N-S-E-W Posted September 3, 2009 Author Report Share Posted September 3, 2009 its working!how to make sign posts see trough? Are you talking about the darker signs that show sometimes or are all the signs without any transparency? If you look at mine above they all have transparency, the signs that are darker have arrows that "X"ed out but still have transparency. yep I meant signs with transparency, how to make them? They were already transparent in the gurjon skin. I'm not any good with graphics so I can't help with that part, sorry. Quote Link to post Share on other sites
ttorski Posted September 3, 2009 Report Share Posted September 3, 2009 yep I meant signs with transparency, how to make them? They were already transparent in the gurjon skin. I'm not any good with graphics so I can't help with that part, sorry. thats cool, thanks anyway, can you help with this: viewtopic.php?f=34&t=27010 ? Quote Link to post Share on other sites
N-S-E-W Posted September 3, 2009 Author Report Share Posted September 3, 2009 yep I meant signs with transparency, how to make them? They were already transparent in the gurjon skin. I'm not any good with graphics so I can't help with that part, sorry. thats cool, thanks anyway, can you help with this: viewtopic.php?f=34&t=27010 ? Not really. If I figure it out I'll reply in that thread. Quote Link to post Share on other sites
N-S-E-W Posted September 4, 2009 Author Report Share Posted September 4, 2009 Still tweaking the sign posts. Since there is lane direction in the sign posts it seemed silly to have a sign that shows which lane to stay and another sign darkened or faded. What I did was modify the laneinfo_signpost.ini files in the gurjon zip and commented out this line: signpost_fade="$signpost_template_fade.bmp" Here's the result. Hey IDT - not sure if want to add this or offer it as an option in your future zips. Quote Link to post Share on other sites
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