bsnively Posted September 2, 2009 Report Share Posted September 2, 2009 I am in the process of bringing over some of the gurjon template functionality since I really liked pieces of it. Right now I am working on this display: viewtopic.php?f=34&t=26699&start=120#p185583 One of the issues I am having is that when activated, it isn't being brought all the way to the top. So certain buttons/boxes are on top. Is there a way to force the entire layer to the top? The ones that are over it are specifically the route boxes. If there isn't a way to bring it to the top, what specifies what is on top of what layer? Thanks, Ben (almost ported it over. It shows the pieces of information but am working on the speedo icon working (shows speed but dial doesn't move) Quote Link to post Share on other sites
N-S-E-W Posted September 2, 2009 Report Share Posted September 2, 2009 . Quote Link to post Share on other sites
N-S-E-W Posted September 2, 2009 Report Share Posted September 2, 2009 I am in the process of bringing over some of the gurjon template functionality since I really liked pieces of it. Right now I am working on this display: http://www.avic411.com/forum/viewtopic. ... 20#p185583 One of the issues I am having is that when activated, it isn't being brought all the way to the top. So certain buttons/boxes are on top. Is there a way to force the entire layer to the top? The ones that are over it are specifically the route boxes. If there isn't a way to bring it to the top, what specifies what is on top of what layer? Thanks, Ben (almost ported it over. It shows the pieces of information but am working on the speedo icon working (shows speed but dial doesn't move) You're a brave one Ben. That's a big undertaking tackling the trip stuff in Gurjon's skin. It all intertwined in one way or another. I think the screen shot is part of the map cruise section. It's its own layer so nothing should be overlapping. Show a shot of what you got working so far. Kudos to you to even get a part of it up. Quote Link to post Share on other sites
bsnively Posted September 2, 2009 Author Report Share Posted September 2, 2009 haha, I sometimes border the line between brave and stupid (my words, not yours...) Here is a screenshot so far. I know I still need to do the turn indicator on top as well. All the sections have values, but it's very early in the stages. I was hoping to do both screens that are shown (the other one also w/ the digital readout in the center...) I was considering pulling it out into it's own ui file. Right now it's a layer on top of the navigation 800_400 ui file, juast as Gurjon does it...I am also renaming a lot of the images that I re-use since they conflict w/ the originals, but the data.zip is still relatively small... Thanks, Ben Quote Link to post Share on other sites
bsnively Posted September 2, 2009 Author Report Share Posted September 2, 2009 Here is a screenshot so far. Anybody know how to bring it all to the front. I plan for people to be able to add their own background to this as well...and post the changes once I feel comfortable in them/the steps/etc... Going to fix a few of the fields so they show up right too... Thanks, Ben Quote Link to post Share on other sites
bsnively Posted September 2, 2009 Author Report Share Posted September 2, 2009 Disregard this thread. I decided to do this a different way (by creating a new state object that defined what layers were included, rather than just using the navigate 800_400 ui layer). That way you can easy switch between navigation, trip computer, and this "destination dial..." screen (not quite sure what to call it..) Thanks, Ben EDIT: due to the amazing responses on this thread, here is a screenshot of it using the state in separate UI files. Then you are able to go back to the previous state/etc regardless on if it's the trip computer/navigation/etc... Quote Link to post Share on other sites
stan-the-man Posted September 3, 2009 Report Share Posted September 3, 2009 Thats awesome!!! Is that 8 ball as the speedo? In the first pic, how did you manage to remove the scale above the route info window? (the one that showed 300m, etc.just under stop/mute buttons) Cheers Quote Link to post Share on other sites
bsnively Posted September 3, 2009 Author Report Share Posted September 3, 2009 haha - it does kind of look like an 8-ball. Will be much better w/ the needle is done. I don't think the scale is gone - the layer is just above it. There is a sprite in the second picture that is a bmp, the resolution of the window, which it is going over... Thx, Ben Quote Link to post Share on other sites
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