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Has anyone been able to add sky's to their schemes?

By eurotuner29 · Feb 11, 2009in Hacks/Mods💬 35 posts👁️ 5,744 views
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Posted Feb 15, 2009 · 21:49 UTC#26
Oh, my mistake. I think i saw some config file in that zip file that mentioned ASUS so i assumed thats what it was from. In any event i would bet money that the F series will be updated to 8.3, otherwise there will be no map updates. iGo has switched the US to NAVTEQ maps and they don't work with 8.0. From what I have heard there will probably only be one more update to the US TeleAtlas maps for 8.0, and then everyone will be forced to move to 8.3. I really hope that Pioneer won't leave us out in the cold with no updates.

 

I would hope so...

Posted Feb 17, 2009 · 02:48 UTC#27

Are these texts to be installed in the SYS.TXT in APL2 > iGo folder?

Posted Feb 19, 2009 · 13:59 UTC#28

Can anyone tell me which sys.txt folder these settings should go in?

 

Thanks

Posted Feb 19, 2009 · 14:22 UTC#29
Are these texts to be installed in the SYS.TXT in APL2 > iGo folder?

 

They go exactly in where u described above.

Posted Feb 19, 2009 · 16:16 UTC#30

Hey Eurotuner, great mod, my display now looks really good, thank you. But some of the values in your/my >iGO/SYS.TXT< file are now different to the values in my >project.config/pioneer< file. Should I change them so they are all the same as in the >iGO/SYS.TXT file? In other words should the same values for the same script be applied in both files?

Posted Feb 19, 2009 · 16:45 UTC#31
Hey Eurotuner, great mod, my display now looks really good, thank you. But some of the values in your/my >iGO/SYS.TXT< file are now different to the values in my >project.config/pioneer< file. Should I change them so they are all the same as in the >iGO/SYS.TXT file? In other words should the same values for the same script be applied in both files?

 

SYS.TXT generally overrides project config so you don't need to edit it in both places..

Posted Feb 19, 2009 · 18:04 UTC#32

Yep, that figures, otherwise I guess I wouldn't now be looking at my improved 3D screen, as the different values would be conflicting and throwing errors.

 

Thanks for this mod, it really does make a big difference :D

Posted Mar 20, 2009 · 19:43 UTC#33
OK

 

think I nailed it.

 

[interface]

defaulttilt3d=8300

 

[map]

3d_max_tiltlevel=8500

3d_max_zoomlevel=3000

3d_min_zoomlevel=40

3d_max_zfar=2000

;arrow

3d_scale_carmodel=1

3dcarsizemin=2500 ;was 4000

3dcarsizemax=4000 ;was 8000

3dcarsizemul=30000 ;was 40000

 

[smartzoom]

minangle=60

maxangle=83

 

I'm still left with a somewhat scrambled far horizon, but I find this a reasonable compromise.

 

edit:

2mxnh5.jpg

 

I would like to keep all the functions on my avic as default as possible. What part of that code do i need just to tilt the angle a little more for the sky and horizon. Do i need to add all of that code? Please help thank you.

Posted Mar 21, 2009 · 12:27 UTC#34

just this bit:

[interface]

defaulttilt3d=8300

 

[map]

3d_max_tiltlevel=8500

Posted Mar 21, 2009 · 22:21 UTC#35
just this bit:

[interface]

defaulttilt3d=8300

 

[map]

3d_max_tiltlevel=8500

 

thanks for your help Paq, but what do the other codes do?

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