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GTIMatt still around? Update mod to 3.0?

By LonestarROB · Aug 10, 2009in Hacks/Mods💬 47 posts👁️ 10,062 views
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Posted Aug 10, 2009 · 14:58 UTC#1

Havent seen him in a while. Is he still around? If so, are you going to be updating your awesome mods for the 3.0 update? You have by far the best mod/s. 8)

Posted Aug 10, 2009 · 15:12 UTC#2
Havent seen him in a while. Is he still around? If so, are you going to be updating your awesome mods for the 3.0 update? You have by far the best mod/s. 8)

 

I would agree with you on his Mods being excellent, I too would like to see a version for the 3.0 update, I have gone back to using ver 2.0 after a brief trial of 3 mostly because I liked the user interface of 2 and GTIMatts mod, I am currently using the latest Wince and APL from V3 and the APL2 from V2 + GTI.

Posted Aug 10, 2009 · 16:53 UTC#3

guys you must not have seen idt's mod for 3.0 v2. his mod is a great one too. his has the regular good looking compass and other little things that look better than a couple. by no means am i down playing the other modders but you cant say theirs are better either. idt explains his mod before, during, and after the application. his are the best for me just for the support he gives after the fact(which he tries so hard to do) please to take this the bad way but try his mod and see if you like it.

Posted Aug 10, 2009 · 17:13 UTC#4

I am aware of idt's mod. Its great and he does a great job supporting it. I've tried it but just preferred Matt's. And most of the forumites did aswell. There was a poll on the forum a while back about everyones favorite mod, and GTIMatt's "won" with the most votes. :wink:

 

alas, different strokes for different folks. They are both great, so lets try not to turn this into a "whos is better" thread.

 

8)

Posted Aug 10, 2009 · 21:02 UTC#5

I used GTIMatt's mods under 2.0 and I really miss them, having upgraded to 3.0.

 

GTIMatt, you around?

Posted Aug 24, 2009 · 20:12 UTC#6

I have started to make a mod for 3.0 that closely resembles GTImatt's mod. When I finish it I will post it for all you that miss that mod.

Posted Aug 24, 2009 · 22:21 UTC#7
I used GTIMatt's mods under 2.0 and I really miss them, having upgraded to 3.0.

 

GTIMatt, you around?

 

+1. After upgrading to 3.0 I really miss those mods. Made the unit close to perfect IMO.

Posted Aug 24, 2009 · 23:12 UTC#8

I think he's hiding. :D I know he's around because I sent him a PM a few days ago, and he read it, but didnt reply. :(

Posted Aug 25, 2009 · 15:04 UTC#9

I am still lurking here. Been really busy with work and family so haven't been able to devote any time to modding for a while. Funnily enough I'm not even using my mod any more, I have been using Stanislavovich's mod pretty much since it came out. I must admit I don't like the layout as much as mine but the functionality is great, I love the planning screen and the multiplan options, I think the speed camera stuff is good too.

 

I'm not currently running 3.0 as the mod I'm using doesn't run on it. I'm hoping that Stanislavovich will port his stuff to 3.0 then I'll upgrade and my aim would be to add my look and feel to it, saying that though Gurjons skin looks amazing and it is seriously tempting!

 

Sorry that I've been off the radar but I'm still not sure what I'm plannnig on doing with regards to upgrading to 3.0. I tried to comment my code clearly so if someone wants to try and merge it in to 3.0 then feel free.

Posted Aug 25, 2009 · 16:31 UTC#10

I'll give ya $10? :D Really miss it since upgrading but i'm going to try the other mods too. See what they're like. :cool:

Posted Aug 25, 2009 · 18:57 UTC#11

To:GTI matt

I hope you don't mind but I took you mod and made it work on 3.0. I just put it in my car today and every thing is working well.

 

There is one small tweek with clock I want to fix and I am having just one other problem. The problem I am having is that when pressing the end flyover button it ends the flyover but allso takes you to the route menu. I want it to leave the map up, if anyone can help I would be greatful. If I don't figure it out soon I will have to leave it the way it is so everyone can start injoying this mod based off the ever loved GTIMatt mod.

Thanks talk to all of you soon.

Posted Aug 25, 2009 · 20:18 UTC#12
To:GTI matt

I hope you don't mind but I took you mod and made it work on 3.0. I just put it in my car today and every thing is working well.

Dude, rock.

 

FF

Posted Aug 26, 2009 · 01:40 UTC#13

Really need it. I just hate that "when you press on the map the tilt control comes up"

Posted Aug 26, 2009 · 02:00 UTC#14

I am waiting for this or the Stanislavovich port if that happens. Better yet would be a Stanislavovich port modded by GTIMatt. I will wait for a while longer to see what happens and maybe try a few simple mods on my own if I have time.

Posted Aug 26, 2009 · 04:33 UTC#15

This is what I have been working on, let me know what you think. The pics are from emulation. I think I want to call it GTIMattjr's mod (if he lets me).

 

This is with no route

screenshotnoroute.jpg

 

This is with active route

screenshotwithroute.jpg

 

This is in Flyover mode

screenshotflyover.jpg

Posted Aug 26, 2009 · 14:38 UTC#16
This is what I have been working on, let me know what you think. The pics are from emulation. I think I want to call it GTIMattjr's mod (if he lets me).

That looks awesome! I'm not sure about the green though. And can you remove the scale? It's really useless.

Posted Aug 26, 2009 · 17:46 UTC#17
This is what I have been working on, let me know what you think. The pics are from emulation. I think I want to call it GTIMattjr's mod (if he lets me).

That looks awesome! I'm not sure about the green though. And can you remove the scale? It's really useless.

 

I don't realy want to mess with color changes right now but I can remove the scale.

Posted Aug 27, 2009 · 02:53 UTC#18

Here is the mod I have made as per the pictures I posted earlyer. I did remove the map scale by request. I called it Mattjr as it is much like the GTIMatt mod, but at the same time does not have all the bells and whistels. It includes the more simple mods that the origial GTIMatt mod had. Think of it as GTIMatt-lite that works with 3.x. Replace the Data.zip file and add the DS-DIGIB.TTF file to "My Flash Disk\APL2\iGo". Enjoy and Mod Away :)

 

http://rapidshare.com/files/271973088/Mattjr_mod.zip

Posted Aug 27, 2009 · 08:38 UTC#19

It looks good , it i gives me a good starting point to try to put the house numbers and TMC shortcut back in for my own preference, I used both of those a lot in GTIMatts original, I will probably remove the compass, it takes up space and I have never needed to use a compass or an altimeter in a car yet :)

 

Thanks for your work.

Posted Aug 27, 2009 · 14:39 UTC#20

Looks nice. Does it have the speed limit signs?

Posted Aug 27, 2009 · 16:17 UTC#21
Looks nice. Does it have the speed limit signs?

 

Sorry, no it does not.

Posted Aug 28, 2009 · 02:13 UTC#22
This is what I have been working on, let me know what you think. The pics are from emulation. I think I want to call it GTIMattjr's mod (if he lets me).

 

This is with no route

screenshotnoroute.jpg

 

This is with active route

screenshotwithroute.jpg

 

This is in Flyover mode

screenshotflyover.jpg

 

 

Wow that looks great. I just installed it and its all that I wanted! No extra weird stuff or behavior changes, just the basic short cuts to the mute nav voice and cancel route icons.

 

Great work, you should put this up in its own post called just what it is so those who want it know its there.

 

Great stuff, I found no weird behavior or issues and all the buttons seem to work well.

 

Thanks again!

Posted Aug 28, 2009 · 14:21 UTC#23

Thinks for all the comments. I am no computer programer so it has taken me some time to learn how to read/write this coding. I started this project with only myself in mind thinking no one else was going to want this "simple" mod when there was so much more out there. It is good to know that there other people who enjoy this "simple" look as well. I mean who really needs 85 buttons on there map screen (nothing bad to anyone that does want that, its just not me). I do have to give mad props to the modders that can put 85 buttons on the map and make it work well because I know I can't do that. Thanks agian.

Posted Aug 28, 2009 · 17:55 UTC#24
It looks good , it i gives me a good starting point to try to put the house numbers and TMC shortcut back in for my own preference, I used both of those a lot in GTIMatts original, I will probably remove the compass, it takes up space and I have never needed to use a compass or an altimeter in a car yet :)

 

Thanks for your work.

 

I also used this mod as a starting point; then I

- added the tripcomputer.

- added housenumbers.

- added simple euro speedlimit sign.

- added gps-status

- moved the 'next street' to the bottom, placed it under 'current street'

- did some small cosmetic changes.

 

here's a screenshot (from the emulator)

 

screen1sm.jpg

Posted Aug 29, 2009 · 17:37 UTC#25
It looks good , it i gives me a good starting point to try to put the house numbers and TMC shortcut back in for my own preference, I used both of those a lot in GTIMatts original, I will probably remove the compass, it takes up space and I have never needed to use a compass or an altimeter in a car yet :)

 

Thanks for your work.

 

I also used this mod as a starting point; then I

- added the tripcomputer.

- added housenumbers.

- added simple euro speedlimit sign.

- added gps-status

- moved the 'next street' to the bottom, placed it under 'current street'

- did some small cosmetic changes.

 

That looks great, only thing missing ist a TMC shortcut and the link to download it!

:mrgreen:

 

 

Jörg

 

here's a screenshot (from the emulator)

 

screen1sm.jpg

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