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*** SOLVED *** Calculated route color in scheme

By Chuck88 · Mar 30, 2010in Hacks/Mods💬 52 posts👁️ 10,462 views
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Posted Mar 30, 2010 · 19:35 UTC#1

I have a simple question: What is the parameter to modify to change the navigation color of the calculated route, within COLOR.INI or COLOR3D.INI? What is the different usage between the two files? Sometime the COLOR3D.INI is not present for a scheme.

 

I am using GJ2.1_Night_sky2 scheme, very nice but the calculated route during navigation is BLACK, very hard to read, especially at night.

 

Thank you for any help.

Posted Mar 31, 2010 · 11:35 UTC#2

I would also like to know the answer to this question.

Posted Mar 31, 2010 · 14:29 UTC#3

This is what I got so far, from a website, but I can't find anything related to the calculated routed.

 

What are letters "i" to "r" for? Anyone can shed more light on it???

 

Create your own color scheme

 

In a previous article we have downloaded a new color scheme file named karl.zip. Now we want to make some modifications to this file. First of all we copy this file to the pc and rename the file from karl.zip to myscheme.zip. Next step is to unzip this file, this zip file containes following files:

color.ini

texture.bmp

texture.spr

 

If we open the color.ini in a text editor then we see at first the following lines

[iNFO]

name="Karl"

night=0

 

The value for variable name is the name we see in Mio or in IGo, lets change this name in name="mycolormap", the lines look like this:

[iNFO]

name="mycolormap"

night=0

 

When we look further then we see lines such as:

a = "0_int", 255, 255, 0

A = "0_ext", 255, 0, 0

 

The first letter identifies the type of road, lowercase stands for inside color, uppercase stands for outside color. The 3 numbers represent the color in RGB, 255,255,0 = yellow and 255,0,0 = red. We can see on the picture that the highway in the Karl scheme is yellow with a red line on the outside. Suppose we want to change the motorway color in a special green color, this color is 153,255,153. Now we change the lines to:

a = "0_int", 153, 255, 153

A = "0_ext", 255, 0, 0

 

Road types:

 

a = motorway, autobahn

b = U roads, U- und Europastrasse (aber nicht Autobahn bzw Schnellstrasse)

c = highway/federal highways, K-roads, bundesstrasse

d = highways, large major roads, bundesstrasse

e = road K and U, ausserort Verbindungsstrasse

f = connecting roads within the city, innerorts Nebenstrasse

g = one-way streets, verbindungsweg

h = side streets - city center, nebenstrasse in der Stadt

i - r = ?

s = highway, schnellstrasse

u = unpaved roads, nicht asphaltiert

v = poor road, slechtes

z = pedestrian precinct, fussgaengerzone

 

Posted Mar 31, 2010 · 14:45 UTC#4

I also do see those parameters within the color.ini file, but can't associated the black planned route, which should be around RGB(0,0,0) to any of them.

 

planned_road = "",0,200,0

planned_road_ext = "",200,255,200

 

planned_road_alt2 = "",0,255,0

planned_road_alt1 = "",255,0,0

planned_road_alt3 = "",0,0,255

planned_road_alt4 = "",255,255,0

planned_road_alt5 = "",0,255,255

 

planned_road_visited = "",70,100,26

planned_road_visited_ext = "",100,36,13

 

planned_road_future = "",0,150,0

planned_road_future_ext = "",120,45,16

 

planned_road_prohibited = "",120,0,0

planned_road_prohibited_ext = "",120,0,0

 

planned_road_inactive = "",0,80,80

planned_road_inactive_ext = "",0,80,80

Posted Mar 31, 2010 · 16:14 UTC#5
I have a simple question: What is the parameter to modify to change the navigation color of the calculated route, within COLOR.INI or COLOR3D.INI? What is the different usage between the two files? Sometime the COLOR3D.INI is not present for a scheme.

 

I am using GJ2.1_Night_sky2 scheme, very nice but the calculated route during navigation is BLACK, very hard to read, especially at night.

 

Thank you for any help.

 

Well, planned_road_whatever should be parameters for the calculated route color.

 

COLOR3D.INI file is a separate file with colors (as well as building visibility, car model etc. parameters) defined when you are in 3D mode. If it is not present, values from COLOR.INI are used.

Posted Mar 31, 2010 · 16:39 UTC#6

Well, planned_road_whatever should be parameters for the calculated route color.

 

That is what I thought so it is logic that the parameter should be planned_road_future= (i.e. not visited yet), but with the night scheme GJ2.1_Night_sky2.ZIP, the planned route that I see in the AVIC HU is really black, so its RGB should be (0,0,0), but in the color.ini file, I got [planned_road_future = "",0,150,0], which is green.

 

And how about [planned_road = "",0,200,0], that should also be green but can't see in the AVIC?

Posted Mar 31, 2010 · 23:07 UTC#7

Well, planned_road_whatever should be parameters for the calculated route color.

 

That is what I thought so it is logic that the parameter should be planned_road_future= (i.e. not visited yet), but with the night scheme GJ2.1_Night_sky2.ZIP, the planned route that I see in the AVIC HU is really black, so its RGB should be (0,0,0), but in the color.ini file, I got [planned_road_future = "",0,150,0], which is green.

 

And how about [planned_road = "",0,200,0], that should also be green but can't see in the AVIC?

 

Strange... You don't have any external files that could be overriding it? Also, G=150 is darkish green...

Posted Apr 01, 2010 · 00:36 UTC#8

Strange... You don't have any external files that could be overriding it? Also, G=150 is darkish green...

 

Yeah, that is why I can't really understand, hence advise of an expert is needed here. Our schemes master DPdurst told me that it has been a long time, so he has to take time before he can answer me, if he has time :? ...

 

Any other expert out there ???

Posted Apr 01, 2010 · 00:43 UTC#9

PM Diaftia and see if he has any input.

Posted Apr 01, 2010 · 00:49 UTC#10

Thank you VBlue ... You're helping people everywhere, I see you all day long in the forum answering people's questions. :wink:

Posted Apr 01, 2010 · 00:50 UTC#11

Gurjon has a color ini utility. I played with a little a few months ago, but did not actually test on the unit. Also, most all the schemes here were created by members from other IGO forums. Primarily we modified them to work with Pioneer's branded version of IGO. Unfortunately most of the people that created the various schemes floating around are either French, Italian, Russian, Turkish, etc....

 

Here's the download link to the gurjon utility: http://www.gurjon.com/download/index.ph ... r_v1.1.rar

Posted Apr 01, 2010 · 00:59 UTC#12

Thanks N-S-E-W. WinRAR say the file is corrupted or unexpected end of file.

Posted Apr 01, 2010 · 01:11 UTC#13
Thanks N-S-E-W. WinRAR say the file is corrupted or unexpected end of file.

 

Here's the file created by gurjon. I'm just posting it or you can visit gurjon.com and search through the download section in the IGO sub for it.

GJColorIniEditor_v1.0.rar

Posted Apr 01, 2010 · 01:36 UTC#14

Thank you N-S-E-W. The download works.

 

However, I already has a similar editor. I thought that Gurjon has something that can translate or associate plain english to color, such as "Major Route exterior color" = RGB(x,y,z) ... I must be dreaming!!! :lol:

 

I PM Diaftia, will see what he has to say.

Posted Apr 01, 2010 · 01:53 UTC#15
Thank you N-S-E-W. The download works.

 

However, I already has a similar editor. I thought that Gurjon has something that can translate or associate plain english to color, such as "Major Route exterior color" = RGB(x,y,z) ... I must be dreaming!!! :lol:

 

I PM Diaftia, will see what he has to say.

 

No problem.

 

Google LeSScro, he the scheme master that created most of the schemes that are used in conjunction with themechanger. Also, visit this site for other scheme authors and their work. Xerses is also very talented at creating themes. http://artwork-igo8.blogspot.com/search/label/scheme

 

Be warned that if you download any of schemes from that link they can not be loaded on our units unless they're modified first.

Posted Apr 01, 2010 · 03:09 UTC#16

Yeah I know that site, the themes and schemes are really for the Mio iGo8, but all questions for support are left unanswered.

Posted Apr 01, 2010 · 16:59 UTC#17

Hey Guys-

 

Changing schemes is really one area that I have not done much playing with. I will see if I can toy around with some stuff today if I get a chance. Seems like you are on the right track.

 

Alex

Posted Apr 02, 2010 · 14:09 UTC#18
Yeah I know that site, the themes and schemes are really for the Mio iGo8, but all questions for support are left unanswered.

They are easy to install in the AVIC. You just have to make some changes depending on the scheme that you are installing. I found though, that they do not quite look like they appear in the pics, maybe it is because I have an AVIC. Probably the reason that queestions are left unanswered is that most information is easy to find out and people just expect to be spoonfed. People on the forum are probably just ignoring posts that have simple solutions through hitting the 'search' button, the most rarest used feature in ANY forum :lol:

Posted Apr 06, 2010 · 19:47 UTC#19

Well, I did search like crazy ... so bump ... any expert to help me out?

Posted Apr 07, 2010 · 01:36 UTC#20

Hmmm, I have gone into the color.ini file and tried to change everything with different color codes and nothing is working, so I am figuring that the coding for colors is elsewhere, maybe in the 'CONTENT.nng' file. I have been playing around with schemes all week and have made a few for myself by downloading schemes from here: http://artwork-igo8.blogspot.com/search/label/scheme

using the map colors of the ones that I like and then creating a new background image, changing the image configs, and reinputing the name for the ini file. this makes them unique. I find that the majority of maps are all the same with different background images, wether they are from Xerses, Spradna, or any of the original designers

Posted Apr 07, 2010 · 02:19 UTC#21

This is rather interesting ... you can change the background image but not the color, from the same file ...

 

Hmmm, anyone??? :?::?::?:

Posted Apr 07, 2010 · 16:43 UTC#22
Hmmm, I have gone into the color.ini file and tried to change everything with different color codes and nothing is working, so I am figuring that the coding for colors is elsewhere, maybe in the 'CONTENT.nng' file. I have been playing around with schemes all week and have made a few for myself by downloading schemes from here: http://artwork-igo8.blogspot.com/search/label/scheme

using the map colors of the ones that I like and then creating a new background image, changing the image configs, and reinputing the name for the ini file. this makes them unique. I find that the majority of maps are all the same with different background images, wether they are from Xerses, Spradna, or any of the original designers

 

There is absolutely nothing (interesting) in content.nng.

 

I do see quite a bit of difference when switching color schemes, so if yours does not show any, something else must be overriding scheme files. You wouldn't happen to have, say, a color.ini file just sitting in iGO's main folder?

Posted Apr 07, 2010 · 17:52 UTC#23
There is absolutely nothing (interesting) in content.nng.

 

I do see quite a bit of difference when switching color schemes, so if yours does not show any, something else must be overriding scheme files. You wouldn't happen to have, say, a color.ini file just sitting in iGO's main folder?

 

When I change scheme, the colors and attributes of the map change accordingly, this is not a problem. What Abb is trying to say, I believe, is that when he edits the color.ini file, nothing seems to change in the screen.

 

Still very weird, how could that happens?

 

Boris, do you remember my dark green planned_routed_xxxxx showing black, a couple of posts up?

Posted Apr 07, 2010 · 18:09 UTC#24

 

There is absolutely nothing (interesting) in content.nng.

 

I do see quite a bit of difference when switching color schemes, so if yours does not show any, something else must be overriding scheme files. You wouldn't happen to have, say, a color.ini file just sitting in iGO's main folder?

I think that you have totally misunderstood what I was saying. eg. There was a scheme that I was trying to change in that it was an AWESOME 3D scheme that raised bridges and elevated roads. However, in town, all roads were white and the landscape was off-white which ruined the entire scheme. I went in to the color.ini and changed EVERY white and off white color in there ( yeah, there was a lot of them) and changed them to green and off-green. When I replaced the scheme with my altered one, there was NO DIFFERENCE. NO colour has changed in the sceme, and technically, there should have been absolutely no white or off white present, and like I said, the scheme remained unchanged. I really would like to know how to change the terrain colours, as well as the colours of the roads, in a scheme. Changing the colors in the 'color.ini' file does not have any affect that I can tell. Eactly what is in the 'content.nng' file and HOW do you change any colors in a scheme as there are only the two files, 'color.ini' and 'content.nng' ?

Posted Apr 07, 2010 · 18:15 UTC#25

That is what I understood from your post Abb.

 

I posted my question to LesScro over his website; I will post update when I got one.

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