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mikedecaro

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Everything posted by mikedecaro

  1. 1. Someone else may have to answer this. I only have an AppRadio 1 with an iPhone 4S, but many people have it working with newer models of both. 2. You can use the latest AppRadio app in the app store. Version 2.3.0 changed significantly so I had to make code changes after that update. The first post should really read 2.3.0 and up. I'll fix that. 3. Feel free to share this. I'm actually looking for other developers to help with the project, so the more publicity the better.
  2. Do you have the alert bypass set to Accept? You don't need the parking brake bypass to mirror apps with the latest beta.
  3. The settings are stored on the partition that gets backed up to iTunes/iCloud. Uninstall the beta and then use iFile to delete this file: /var/mobile/Library/Preferences/com.decaro.appradioextensions.plist
  4. It sounds like a memory or CPU problem. This is a known issue for the iPhone 4 and I haven't found a fix for it. The iPhone 4S seems to have better hardware to support AppEx mirroring.
  5. You can check out this tutorial on how to get started: http://brandontreb.com/beginning-jailbroken-ios-development-your-first-tweak
  6. Life is starting to get really busy and it's becoming difficult for me to keep AppEx updated/fix all of the issues. I have no intentions on abandoning this project, I'm just looking for some help from other developers out there to keep this moving at a better pace. The source code will be posted on Github later today so AppEx can become a community project. Hopefully some other people can contribute. If you know how to develop for iOS but never wrote a jailbreak app before, I can try to help you get set up with a toolchain for compiling. Just send me a PM and I'll see what we can do.
  7. AppEx runs on both the iPhone 4S and 5, iOS 6. You can't jailbreak certain versions of the OS though.
  8. You shouldn't have to modify the X and Y for the 4S on an AppRadio 1. That's the same set up I'm using. I'll contact you directly about this so we can figure out. I don't think I've tested on that head unit yet. Someone reported an incompatibility with Dimmer and I haven't checked out the problem yet. For now, they don't work together.
  9. I'll look into different sizing options (stretch, fill, etc). The beta versions do not work with iOS 5. I'll look into it. It's most likely mirroring small because I didn't add support for the 3GS screen resolution. I'll add it to the next beta and we can go from there. There are still bugs with SBRotator. It's on the todo list. As of now, apps can only be launched via the AppRadio app. The mirroring is triggered only when you press on an icon in the menu. I may be able to do something to fix this, but I can't promise anything.
  10. I'm definitely getting the next iPhone model when it comes out. Not sure what I'm going to do about the head unit yet. Leaning towards looking for a used AppRadio 2.
  11. I only tested this on an AppRadio 1, so it's possible that it acts differently on other head units/firmware versions. The expected functionality returns to the AppRadio app menu from a mirrored app.
  12. Beta 17 released: Fixed swipe gestures/scrolling Home button on the head unit exits unsupported apps (same as black bars) More fixes to the Force Mirroring setting
  13. That's my thought process as well. At this point, I'm not really sure why the AppRadio 3 would crash while the 1 and 2 work fine.
  14. Did you try enabling Navigon in the Force Mirroring setting? Does Navigon show a message about external displays or does it show a reduced iPhone screen? Edit: I'm still working on this feature, so it may change/fix itself in the next beta.
  15. Still working on the 8400BT. It has a different resolution than the AppRadio that I wasn't accounting for. I'll send you an update shortly that may help.
  16. That's a built in function that I don't have control over. It should work though, mine does.
  17. I figured out how to override the home button (on the AppRadio 1 at least) so I'll include that in the next build to exit an unsupported app.
  18. It's the X and Y of the iPhone screen. It's important to note that when the screen is rotated, the X and Y coordinate stay relative to the device (X is the short edge and Y is the long edge). On the head unit: In portrait, X is left/right and Y is up/down. In landscape, X is up/down and Y is left/right. When testing, try to stick with one orientation.
  19. I haven't made any iPhone 4 specific changes yet. All versions work on the 4S. That's the device I test with.
  20. Beta 16 posted. Only difference is changes to calibration. If you are using an AppRadio with the iPhone 5, let me know how this version works. There are still issues with other head units (8400BT, Z150BH, etc). Still working on it. I left the multipler settings there in case anyone with calibration issues wants to mess with the numbers.
  21. It says the window is 1600x90? I didn't hardcode the 0.9 multiplier, just tried a new algorithm. Is it exact now? I know the iPhone 4 has frame rate issues. I assume the iPhone 5 might because it has to mirror a much larger screen. Once I get the calibration sorted out, I'm going to see if I can integrate with DisplayOut. From what I've seen, it runs really smooth on the head unit.
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