Jascias Posted January 1, 2009 Report Share Posted January 1, 2009 Finally got back into town (was on 4 month leave), and would like to get back on finishing my mod. Can someone point me in the direction of the post that gave a how to change the size of the original 3D arrow? I could have sworn I saw it some months ago. Checked the faqs, and couldn't find it in a search. Quote Link to post Share on other sites
BorisM Posted January 1, 2009 Report Share Posted January 1, 2009 Finally got back into town (was on 4 month leave), and would like to get back on finishing my mod. Can someone point me in the direction of the post that gave a how to change the size of the original 3D arrow? I could have sworn I saw it some months ago. Checked the faqs, and couldn't find it in a search. SYS.TXT: 3d_scale_carmodel=1 3dcarsizemin=4000 3dcarsizemax=6000 3dcarsizemul=60000; adjust numbers as desired. Quote Link to post Share on other sites
Froggy Posted January 2, 2009 Report Share Posted January 2, 2009 Hi Boris, I noticed that you keep refering to the sys.txt file, but I found that most of the 3d_ variables is also set in the pioneer.ini - at least in the european version of the F900. What is the difference between these two files? Quote Link to post Share on other sites
BorisM Posted January 2, 2009 Report Share Posted January 2, 2009 Just the priority, basically. pioneer.ini has defaults specific to pioneer, while sys.txt has default settings specific for this particular install. Changing sys.txt is easier since it is not inside an archive.... Quote Link to post Share on other sites
VBLUE42 Posted January 2, 2009 Report Share Posted January 2, 2009 Boris do you know if anyone has found a way to apply rotation upon turn to custom car images in place of the 3d arrow so when you make a turn the image actually turns as well. Im still going off of Stephanie's original instructions for 3d arrow replacement where it wasn't possible. Quote Link to post Share on other sites
BorisM Posted January 3, 2009 Report Share Posted January 3, 2009 Boris do you know if anyone has found a way to apply rotation upon turn to custom car images in place of the 3d arrow so when you make a turn the image actually turns as well. Im still going off of Stephanie's original instructions for 3d arrow replacement where it wasn't possible. Not that I know... Quote Link to post Share on other sites
Jascias Posted January 3, 2009 Author Report Share Posted January 3, 2009 Finally got back into town (was on 4 month leave), and would like to get back on finishing my mod. Can someone point me in the direction of the post that gave a how to change the size of the original 3D arrow? I could have sworn I saw it some months ago. Checked the faqs, and couldn't find it in a search. SYS.TXT: 3d_scale_carmodel=1 3dcarsizemin=4000 3dcarsizemax=6000 3dcarsizemul=60000; adjust numbers as desired. Thanks alot boris. Which one of these would I change to, lets say, just make it skinner but leave the same size? I know I have to do trial and error, but it would really help to have a starting point. Quote Link to post Share on other sites
BorisM Posted January 3, 2009 Report Share Posted January 3, 2009 Thanks alot boris. Which one of these would I change to, lets say, just make it skinner but leave the same size? I know I have to do trial and error, but it would really help to have a starting point. I don't think yo can make it _skinnier_ (i.e. compress in one direction). Only proportionately smaller. To change shape we'd need a different MDL file... Quote Link to post Share on other sites
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