LordDamax Posted July 30, 2009 Report Share Posted July 30, 2009 I've made some changes in sys.txt that just dont seem to be applying to my unit. I was messing with the sky mod posted here in another thread, and part of that mod is changing the min and max angles for 3d mode so you can see the horizon... after I first updated to 3.0 it worked... then I had the bad speedcam mod where you couldnt set a route, and was messing with Keeper's mod and another on here (I forget who's it is). After getting the speedcam thing fixed, and trying both keepers and the other mod, the angle changes I'm making in sys.txt just arent working. I'm locked in at the stock angles. Anyone know why? Is there a setting I can place in sys.txt that would let me test and see if its being read/used at all? (Like some setting that makes an obvious change). I've pulled the sys.txt off my unit, and right in there, it says: [smartzoom] minangle=45 maxangle=78 restore_smartzoom_on=1 [3d] max_poly_segments_shown_1=400 ;makes map drawing a lot faster min_poly_segments_shown_1=200 ;makes map drawing a lot faster show_guidance_arrows=1 show_guidance_strip=0 But those angles just arent sticking. I cannot pan down enough to see the horizon... the sky mod has the min and max angles at min 81 and max 85... 78 should get me in the right area (and on my 2.0 unit I had the same 45/78 numbers and I had horizon all the time). In addition, I have restore_smartzoom_on=1, but when I first loaded this sys.txt, I went into the config menu, and restore smartzoom was OFF. Telling me its not even trying to read my sys.txt. Any thoguhts? Quote Link to post Share on other sites
BorisM Posted July 30, 2009 Report Share Posted July 30, 2009 I've made some changes in sys.txt that just dont seem to be applying to my unit. I was messing with the sky mod posted here in another thread, and part of that mod is changing the min and max angles for 3d mode so you can see the horizon... after I first updated to 3.0 it worked... then I had the bad speedcam mod where you couldnt set a route, and was messing with Keeper's mod and another on here (I forget who's it is). After getting the speedcam thing fixed, and trying both keepers and the other mod, the angle changes I'm making in sys.txt just arent working. I'm locked in at the stock angles. Anyone know why? Is there a setting I can place in sys.txt that would let me test and see if its being read/used at all? (Like some setting that makes an obvious change). I've pulled the sys.txt off my unit, and right in there, it says: [smartzoom] minangle=45 maxangle=78 restore_smartzoom_on=1 [3d] max_poly_segments_shown_1=400 ;makes map drawing a lot faster min_poly_segments_shown_1=200 ;makes map drawing a lot faster show_guidance_arrows=1 show_guidance_strip=0 But those angles just arent sticking. I cannot pan down enough to see the horizon... the sky mod has the min and max angles at min 81 and max 85... 78 should get me in the right area (and on my 2.0 unit I had the same 45/78 numbers and I had horizon all the time). In addition, I have restore_smartzoom_on=1, but when I first loaded this sys.txt, I went into the config menu, and restore smartzoom was OFF. Telling me its not even trying to read my sys.txt. Any thoguhts? For 3D tilt angle adjustments I believe you need to set this: [map] 3d_max_tiltlevel=10000; Whatever you want 3d_max_zoomlevel=300; Whatever you want Quote Link to post Share on other sites
LordDamax Posted July 30, 2009 Author Report Share Posted July 30, 2009 I've never adjusted those numbers... when I was running 2.0 I liked to have my default tilt a lot closer to the ground, so there was about 1/2" of sky/horizon showing at the top of my screen, and I never touched the tiltlevel. Like I said tho, in addition my sys.txt had restore smartzoom=1, and in my system, it was set to off... like it never read the setting. I did see in the sys.txt that came with the sky mod the max tiltlevel=9000, I added that to my sys.txt we'll see what happens. Quote Link to post Share on other sites
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