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Enabling 3D buildings on 700Bt?

By peterparker · Dec 10, 2008in Hacks/Mods💬 52 posts👁️ 10,576 views
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Posted Dec 10, 2008 · 16:38 UTC#1

Either they didn't give us any in Minneapolis, Mn or the 700bt isn't enabled for it. I've dumped the 3dc and 3dl files for minnesota into /apl2/igo/content/building/

 

i am using the "hacked" ezrider and have successfully installed updated maps to 2008.4 ....

 

i assume there's code that pioneer uses to cripple the 700bt to entice people to buy the 900bt to get the 3d feature ?

Posted Dec 10, 2008 · 16:51 UTC#2

Also... are landmarks turned on in settings?

 

Default Pioneer settings screen does not have control for building display so add this to SYS,TXT:

 

[debug]

enable_buildings=1

 

I will post a settings file that has proper support for them later on...

Posted Dec 10, 2008 · 17:00 UTC#3

thanks!

Posted Dec 10, 2008 · 18:42 UTC#4

Also, I just checked. It looks like Pioneer did not include even a landmark file for Minnesota at all. So you'll want to grab 3DL and 3DC files from the same place you got maps from and dump them into APL2\iGO\Content\Building folder. Download (at least the one I have) includes both files for MN...

Posted Dec 10, 2008 · 19:34 UTC#5
Also... are landmarks turned on in settings?

 

Default Pioneer settings screen does not have control for building display so add this to SYS,TXT:

 

[debug]

enable_buildings=1

 

I will post a settings file that has proper support for them later on...

 

I will look for that later. Thanks for all you do Boris! :)

Posted Dec 10, 2008 · 19:38 UTC#6

You're very welcome.

 

BTW, updated setting.ui is in Progress Report thread.

 

Settings don't persist yet... I'll have to see if I want to make the main variable permanent or have a save copy and reload it on startup...

Posted Dec 10, 2008 · 20:32 UTC#7

what else does that settings file contain?

 

i'm assuming the steps are :

 

1. load the MN building files ( Ezrider already done )

2. Add the sys.txt code line

3. overwrite the unit's settings.ui?

Posted Dec 10, 2008 · 21:10 UTC#8

Pretty much yes. With just the setting in SYS.TXT it will always show buildings. Setting.ui file just lets you control it.

 

I don't know how good coverage is in MN. In Chicago, all of downtown and near South side, West side and North side are covered to Lakeview or so. Areas further out aren't...

 

Looking at Minneapolis, it seems to be mostly the area bounded by I-94, I35, river, and north up to 3rd Ave...

Posted Dec 10, 2008 · 21:12 UTC#9

thanks boris ... i'll give it a go..

 

i prob won't mess with the settings.. just want to see what it looks like

Posted Dec 10, 2008 · 21:46 UTC#10

OK, have fun. You may also need to play with color schemes... some make buildings more or less visible...

Posted Dec 13, 2008 · 14:47 UTC#11
Also... are landmarks turned on in settings?

 

Default Pioneer settings screen does not have control for building display so add this to SYS,TXT:

 

[debug]

enable_buildings=1

 

I will post a settings file that has proper support for them later on...

 

Specifically where is this file? I looked in the .ui folder and a few other places and didn't see anyhting that resembled SYS,TXT...

Posted Dec 13, 2008 · 18:25 UTC#12

SYS.TXT is in main iGO folder

Posted Dec 13, 2008 · 21:15 UTC#13

Oh well, no sense in turning it on for me (Tennessee). Thanks Boris.

Posted Dec 14, 2008 · 20:35 UTC#14

You're welcome.

 

I've checked and on the download there are landmark and building files for Tennessee as well, although pretty small...

Posted Dec 14, 2008 · 20:45 UTC#15

Where is the download site? I'd like to see what they have.

Posted Dec 14, 2008 · 23:00 UTC#16
Where is the download site? I'd like to see what they have.

 

Google for iGO 8 maps usa and ye shall find... :D

Posted Dec 16, 2008 · 05:22 UTC#17

In color.ini file is a reference to 3D terrain feature (nice color transition which is related to the terrain height) - dayheightcolormap.bmp

 

I have changed all available color schemes of the maps, but there is no way to get this feature. I do not know what should be the problem .

 

This is a bit off topic, but I believe that is close enough to 3D building problems . . .

 

Any idea?

 

Thanks in advance,

Bob

Posted Dec 16, 2008 · 06:13 UTC#18

So far i havent seen one 3d building in california. Which is strange because its the biggest size file. I loaded up the hacked ezrider and licnese folder.

 

I got a copy of USA_California.3dl and placed it inside of content/building

 

made sure

enable_buildings=1

was in my sys.txt and not a one. I thought for sure LA would have some i didnt drive but moved my finger across the map till i got to la but nothing showed up.

 

any ideas.

Posted Dec 16, 2008 · 17:55 UTC#19

bobD - heightcolormap refers to painting 3D landscape, not buildings. If you zoom out far enough you will see мер the map looks rather 3-dimensional. If you are in a mountanous area, you will see it even with smaller scale...

 

halfelite -- 3DL files are landmarks only. I.e. whatever it is on the corner of W. Temple and N. Spring, but they are not everything. If you want yto see buildings, you need 3DC files as well.

Posted Dec 16, 2008 · 20:58 UTC#20
bobD - heightcolormap refers to painting 3D landscape, not buildings. If you zoom out far enough you will see мер the map looks rather 3-dimensional. If you are in a mountanous area, you will see it even with smaller scale...

 

halfelite -- 3DL files are landmarks only. I.e. whatever it is on the corner of W. Temple and N. Spring, but they are not everything. If you want yto see buildings, you need 3DC files as well.

 

thanks I will load the 3dl file when i get home. Also is there a more detialed terrian map then is shown. I know the setting says high. But it doesnt look very high.

Posted Dec 16, 2008 · 21:31 UTC#21

There is a more detailed terrain map, but it is 254MB for USA and another 106 for Canada... not sure if there is enough free space on the flash drive to put it on...

Posted Dec 16, 2008 · 22:32 UTC#22
There is a more detailed terrain map, but it is 254MB for USA and another 106 for Canada... not sure if there is enough free space on the flash drive to put it on...

 

Ye i tried that and it told me there wasnt enough space. I wonder if there is a line to add to sys.txt for dem to read the sd card for the dem file. I know there is a way to make it read maps from the sd card.

 

Is there any pictures of this unit open. I wonder what kind of flash memory they are using. and if you can upgrade it. Im finding the biggest limitation of this unit is space lol. Im really tempted to pull mine apart.

Posted Dec 16, 2008 · 22:59 UTC#23

If you put a line in SYS.TXT to look at SD card for content folder, it will work for DEM (landscape) files, too...

Posted Dec 17, 2008 · 02:43 UTC#24
bobD - heightcolormap refers to painting 3D landscape, not buildings. If you zoom out far enough you will see мер the map looks rather 3-dimensional. If you are in a mountanous area, you will see it even with smaller scale...

 

halfelite -- 3DL files are landmarks only. I.e. whatever it is on the corner of W. Temple and N. Spring, but they are not everything. If you want yto see buildings, you need 3DC files as well.

 

Thanks Boris.

 

Another small question . . I was looking at color.ini file and found this:

 

heightcolormap="$skin$/common/dayheightcolormap.bmp

 

The "skin" folder (subfolder) is something that i could not find anywhere under IGO folder. The dayheightcolormap.bmp exists actually in ui_pioner/common folder . .

 

I would greatly appreciate your opinion.

 

Thanks, Bob

Posted Dec 17, 2008 · 04:52 UTC#25
If you put a line in SYS.TXT to look at SD card for content folder, it will work for DEM (landscape) files, too...

 

Will it only look in the sd card or will it check flashdisc first then sd

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