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mikedecaro

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Everything posted by mikedecaro

  1. Do you mean the StayOpened app? Does it keep the app on the head unit while other apps are running?
  2. Depending on the model of your AppRadio 1: 2.63 for the SPH-DA01 4.16 for the SPH-DA02 I'm running 2.63.
  3. I put up a beta 4 to fix the Navigon issue but I took it back because it wasn't stable. I'll released another update tonight. This is the Backgrounder code for iOS 5 that I based AppEx off of: https://github.com/devbug/Backgrounder/ These are the headers for iOS 5: https://github.com/Fr0stDev/iOS-5.1.1-Headers Backgrounder relies on SBDisplayStack to send applications to the background without the app knowing it was hidden (see SpringBoardHooks.xm). iOS 6 doesn't use SBDisplayStack to manage applications. It looks like they switched to SBWorkspace, but I'm not really sure how
  4. If you are on iOS 6, don't install the Cydia version. It doesn't work. Install the latest AppRadio app and then install the beta from the first post.
  5. Just some more clarification: Every supported app needs to include the Pioneer API that communicates with the head unit. When the application launches, the API registers the application with the head unit and allows it to display on the screen. When an application resigns to the background (or closes), the API tells the head unit to disconnect for that application. Backgrounder worked by telling the application to skip the code that gets executed when the app is closing, allowing it to maintain a connection to the head unit while it was in the background on the phone. If someone wants
  6. appinfo.dat is just a file that gets updated with the latest list of supported applications from Pioneer's servers. It is used to populate the recommended app list. You aren't going to be able to run the AppRadio app in the background by just changing settings files. It has to be a change to the code of the application (via a MobileSubstrate plugin). Edit: I may be able to work with the UIBackgroundModes continuous setting. Need to look into that some more.
  7. If you can make the AppRadio app stay on the head unit while other apps are running, I can make the touch events work. The iOS 6 version of AppEx isn't "touch ready" yet but you can test the plist mod just by plugging your phone into the head unit and running other apps. I recommend uninstalling AppEx first, just in case something conflicts with your testing. The main issue is that when an app resigns to the background, it shuts down it's secondary display. Backgrounder worked because it tricked the apps into thinking they were still active on the phone screen.
  8. We need to be able to use the AppRadio app on the head unit while a different app is being used on the phone.
  9. Does anyone else with an AppRadio 2 see the same behavior? I'm running an iPhone 4S, iOS 6.1, AppRadio 2.0.1, on an AppRadio 1. Not seeing any of these issues
  10. Working on it. The e-brake bypass is required. I'll downgrade one of my devices to iOS 5 this weekend so I can do some testing.
  11. I'll post a beta here some time this week. I'm still trying to fix issues with Siri and the updated AppRadio app menu. For now, anyone on iOS 6 will not be able to control the unsupported apps. Once I get all of the other features working, I'll go back and see what I can do about touch control. I 100% plan on open sourcing this. I started preparing the code for release before working on the iOS 6 update (some of the code is a bit messy), but I paused once I found out that a whole lot was going to change with the new OS. I think the AppEx road map will be: update for iOS 6, open source the
  12. Updated the first post with a beta for iOS 5. It should fix the disappearing icons in the latest AppRadio app update. Please don't try installing this on iOS 6. It doesn't work yet. Scrolling through the apps lags for me. Does anyone else experience this?
  13. I never got around to posting it. It's still on the list, I've just been really busy so it got bumped down behind iOS6 and the AppRadio app update. Everything should work except for controlling unsupported apps. You will just be able to display them until I find another workaround. The Siri functionality is still buggy but I'm definitely working on it. I use Siri a lot in the car. Not sure about the lag (my iPhone 4 is a bit laggy, it's on the todo list). Unsupported apps will just be viewable for now (see the first post). It's a limitation in iOS 6. The latest AppRadio app and f
  14. My phone is jailbroken and I don't have any issues with v2. I wonder what the problem was.
  15. It will work on the 4S as long as it's running iOS 5.x. I tested everything with the latest firmware on the head unit. I'm not sure why the iPhone 4 runs slow sometimes. I had mixed results when I tested with it. It could be an incompatibility with another tweak or maybe AppEx is just using a lot of CPU when mirroring. I'll see what I can do once I get everything ported over to iOS 6.
  16. I'm fairly certain the touch input will work on iOS 6, though I haven't tried it yet. The problem is with receiving touch events from the radio while unsupported apps are running. To get around this on iOS 5, I utilized the code for Backgrounder to keep the AppRadio app running when launching other apps. Since the app was still running, the radio kept sending touch events to it which could then be forwarded to the iPhone screen. iOS 6 completely changed how apps are run (as far as I can tell) so Backgrounder no longer works. Apple basically removed SBDisplayStack and now use a class called SBW
  17. I temporarily added it to AppEx before I released 2.0. Took it out for the final release because it had a minor issue with undimming.
  18. I'm porting over all of the features, minus touch for unsupported apps. You will be able to see them but not control them. No time frame yet but I am working on it. I tried a bunch of different ways to turn off the screen while using the radio but couldn't get it to work well. The closest I got was dimming the phone while mirroring.
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