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Mr_CS and IDT's Bluetooth Status Mod. Working?


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Does anyone have this working? I get "Unknown (something)" (<-- cant tell because its behind the clock) in REALLY SMALL text when I try to load the following code into my mods. Even made a snazzy new bluetooth icon that I am more than willing to share with anyone that wants it.

 

The code that I have added to navigatemap_800_480.ui is below, and thanks for the suggestion re the bmp file.

; the Bluetooth Button indicates Bluetooth Connected in bottom left corner, push to dial home - Added by mr_cs based on suggestion by ill.die.trying

; remember to add bmp file

 

Colin

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Does anyone have this working? I get "Unknown (something)" (<-- cant tell because its behind the clock) in REALLY SMALL text when I try to load the following code into my mods. Even made a snazzy new bluetooth icon that I am more than willing to share with anyone that wants it.

 

The code that I have added to navigatemap_800_480.ui is below, and thanks for the suggestion re the bmp file.

; the Bluetooth Button indicates Bluetooth Connected in bottom left corner, push to dial home - Added by mr_cs based on suggestion by ill.die.trying

; remember to add bmp file

 

Colin

 

i got it working when i had a unit

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Does anyone have this working? I get "Unknown (something)" (<-- cant tell because its behind the clock) in REALLY SMALL text when I try to load the following code into my mods. Even made a snazzy new bluetooth icon that I am more than willing to share with anyone that wants it.

 

The code that I have added to navigatemap_800_480.ui is below, and thanks for the suggestion re the bmp file.

; the Bluetooth Button indicates Bluetooth Connected in bottom left corner, push to dial home - Added by mr_cs based on suggestion by ill.die.trying

; remember to add bmp file

 

Colin

 

i got it working when i had a unit

 

You get rid of your AVIC?

 

I have to think that the visiblemodel is not working correctly on mine. I wonder if its the modded ezrider I am using. Maybe I should try the older one that is not modded for elevation and see if that is causing the unknown stuff to appear. I will try to take a picture of it but its REALLY small.

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Works on mine as well. I'm using the standard hacked ezrider.

 

 

That is the oddest thing. This is the visible model that I am using:

 

visiblemodel="other.pioneer.bt_connected"

 

The text comes up as unknown object type really small. I will try using the old image again and see if that is it.

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Here is what there error I am getting looks like. Unknown Object Type... Anyone know why this might happen?

 

[attachment=0]IMG_0232.jpg[/attachment]

 

from my experience it's the BMP that's causing this, try creating a new BMP and just copying the image to the new one

 

I did try that but it was a fancy one with some alpha layers. Maybe I will just use some random bmp that is good to test. Thanks for the tip.

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from my experience it's the BMP that's causing this, try creating a new BMP and just copying the image to the new one

 

I did try that but it was a fancy one with some alpha layers. Maybe I will just use some random bmp that is good to test. Thanks for the tip.

 

So I used an image that was a system default image for current road. Still get the same error. Can someone post their working code on here so I can compare to what I am using?

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from my experience it's the BMP that's causing this, try creating a new BMP and just copying the image to the new one

 

I did try that but it was a fancy one with some alpha layers. Maybe I will just use some random bmp that is good to test. Thanks for the tip.

 

So I used an image that was a system default image for current road. Still get the same error. Can someone post their working code on here so I can compare to what I am using?

 

Here try mine. This is what's in there now and what I had pre 3.0. Disregard the first onrelease as it does not work yet. You can probably just delete it and the change the onlongclick to onrelease:

 

	onrelease='EXEC "other.pioneer.show_phone"' onlongclick='EXEC "other.pioneer.call_number" "other.pioneer.home_phone"'>

 

Here's my bmp if you want to try it.

phone.zip

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Here try mine. This is what's in there now and what I had pre 3.0. Disregard the first onrelease as it does not work yet. You can probably just delete it and the change the onlongclick to onrelease:

 

	onrelease='EXEC "other.pioneer.show_phone"' onlongclick='EXEC "other.pioneer.call_number" "other.pioneer.home_phone"'>

 

Here's my bmp if you want to try it.

 

Beautiful thanks... here is the BMP I created too. I haven't seen yours yet so I am not sure if its better or worse than what you have. Just thought I would share in return.

 

smallbluetooth.bmp.zip

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Looks like it did the trick! The biggest difference between what you had and what I had was that you put yours in the common folder and gave it a label.

 

Mine:

     

 

Yours:

     

 

Shouldn't matter but its working so I am not complaining! Thanks for the help. Here is how it ended up looking with my custom image:

 

post-26802-12872760318888_thumb.jpg

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