gnasr74 Posted May 9, 2010 Report Share Posted May 9, 2010 I used to be able to make the icons easily but lately have had no luck ever since I started using CS4. I am going to go thru what I am doing step by step and please let me know what I am doing wrong. I will use the house icon as an example. I also attached a screen shot of the photoshop file. 1. first i open the house icon file select the background then the inverse so the house is only selected. 2. the i open a new file and create a background and paint bucket it black. 3. then i paste the house icon into the background as a new layer. 4. I then select the background once more and select the inverse so only the house is selected. 5. then i choose the channels tab and at the buttom I hit the save selection as channel button and a new alpha layer 1 shows up under the default channels with a black background and the house whited out. Then i save it with the alpha layers checked and as a 24 bit, but it still doesn't work. Please help me what am I doing wrong. Thanks Quote Link to post Share on other sites
andreasr Posted May 9, 2010 Report Share Posted May 9, 2010 I think you must save the BMP as a 32 bit file. Andreasr Quote Link to post Share on other sites
abb1 Posted May 9, 2010 Report Share Posted May 9, 2010 Yes, that is exactly what you are doing wrong. Alpha layers can only be present in 16-bit or 32-bit images. An alpha layer does NOT exist in 24-bit Quote Link to post Share on other sites
gnasr74 Posted May 9, 2010 Author Report Share Posted May 9, 2010 i always thought that the avic doesn't work with 32 bit and the highest you can use is 24 bit. Is this only valid for the image.res bitmaps? Quote Link to post Share on other sites
abb1 Posted May 9, 2010 Report Share Posted May 9, 2010 i always thought that the avic doesn't work with 32 bit and the highest you can use is 24 bit. Is this only valid for the image.res bitmaps? That is incorrect, and no, it is not only valid for the image.res bmp's Quote Link to post Share on other sites
gnasr74 Posted May 9, 2010 Author Report Share Posted May 9, 2010 i always thought that the avic doesn't work with 32 bit and the highest you can use is 24 bit. Is this only valid for the image.res bitmaps? That is incorrect, and no, it is not only valid for the image.res bmp's So it sounds like I need to save these images in 16 bit then. Does that mean that when i create bitmaps with alpha layers, they have to be saved in 16 bit. And when i create bitmaps without alpha layers then i should save them in 24 bit. Quote Link to post Share on other sites
abb1 Posted May 10, 2010 Report Share Posted May 10, 2010 So it sounds like I need to save these images in 16 bit then. Does that mean that when i create bitmaps with alpha layers, they have to be saved in 16 bit. And when i create bitmaps without alpha layers then i should save them in 24 bit. Images with layers = 32 bit Images without layers = 24 bit If in doubt, just look at what the Bit Depth is of the original object Quote Link to post Share on other sites
gnasr74 Posted May 10, 2010 Author Report Share Posted May 10, 2010 So it sounds like I need to save these images in 16 bit then. Does that mean that when i create bitmaps with alpha layers, they have to be saved in 16 bit. And when i create bitmaps without alpha layers then i should save them in 24 bit. Images with layers = 32 bit Images without layers = 24 bit If in doubt, just look at what the Bit Depth is of the original object That is exactly what I was looking for. And this goes for both the data.zip and the images.res? Quote Link to post Share on other sites
abb1 Posted May 10, 2010 Report Share Posted May 10, 2010 That is exactly what I was looking for. And this goes for both the data.zip and the images.res? yes! Quote Link to post Share on other sites
gnasr74 Posted May 10, 2010 Author Report Share Posted May 10, 2010 That is exactly what I was looking for. And this goes for both the data.zip and the images.res? yes! Thanks a lot, that cleared up a ton of confusion on my end. Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.