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IDT v4.2 on p46, last for 2.0

By ill.die.trying · Mar 12, 2009in Hacks/Mods💬 801 posts👁️ 102,601 views
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Posted Mar 31, 2009 · 02:46 UTC#201
i finally completed my new mod. Thanks to illdietrying, Maverickster, BorisM, GTIMatt, Keeper22, cmh928. This forum is great, it helped me do all of this and I have never done this before. Anyway here are some pics. I am going to try to post it later.

 

 

Hmm, I want the Speed Limit Mod, but prefer IDT's "digital" compass...decisions, decisions...

Posted Mar 31, 2009 · 03:47 UTC#202

did you add the font file included in the zip?

Yes I had included the font file DS-DIGI.TTF - and it seemed to be incremental (not a replacement) I left it in after I reverted back to original DATA.zip to get rid of reboots. After I posted I went back through the thread and realized your DATA.zip didn't address the Parking Break Complaint Dialogue so ignore that comment I could edit once you figure out the reboots- but I thought in a later post you said that was caused by color scheme changes?

 

couple of questions?

1)so you are using a software hack? if yes, that may be the problem as i'm using the hardware hack,

2)what scheme are you using when the unit reboots? if your unit crashes when using a modded night scheme then that would be the problem,

3)were you able to get past the start up screen or not?

 

1) I am now using the SW - but it wasn't in at the time I tried your mods since I was using your DATA.zip and hadn't modified it. My hardware hack hadn't worked- I suspect that the Mute pin - after it was moved in the connector - wasn't connecting with the mating pin on the F90 side.

2) There was a modified scheme but not certain what it was (this is actually my son's unit) - but I asked him if he had changed color schemes and he said yes.

3) Sometimes it got past startup screen and sometimes it didn't - I couldn't discern a pattern other than repeated reboots. Replacing the DATA.zip (but not the other parts of your package that I had installed) made the reboots stop. I wasn't going to try it again until you figured it out- but if you have a specific thing you want me to try - let me know.

Posted Mar 31, 2009 · 12:01 UTC#203
i finally completed my new mod. Thanks to illdietrying, Maverickster, BorisM, GTIMatt, Keeper22, cmh928. This forum is great, it helped me do all of this and I have never done this before. Anyway here are some pics. I am going to try to post it later.

 

 

Hmm, I want the Speed Limit Mod, but prefer IDT's "digital" compass...decisions, decisions...

you can have both just add IDT's compass code over mine in the navigate 800_480 ui file. I will try and see if i can inject it into my file and post it for you later.

Posted Mar 31, 2009 · 15:30 UTC#204

How do I go about adding the ability to click the road icon in the lower left to bring up the MSN traffic as in Matts mod?

Is this all that need to be done:

;<> Start
;

;<> End

 

I added this to the navigatemap_800_480 file and I don't think it works right. Is ther something else I need to do?/

Thanx!

Bud

Posted Mar 31, 2009 · 15:41 UTC#205
How do I go about adding the ability to click the road icon in the lower left to bring up the MSN traffic as in Matts mod?

Is this all that need to be done:

;<> Start
;

;<> End

 

I added this to the navigatemap_800_480 file and I don't think it works right. Is ther something else I need to do?/

Thanx!

Bud

 

by the looks of it i think that should work, maybe try using your stylus cause the image is too small

Posted Mar 31, 2009 · 15:53 UTC#206
How do I go about adding the ability to click the road icon in the lower left to bring up the MSN traffic as in Matts mod?

Is this all that need to be done:

;<> Start
;

;<> End

 

I added this to the navigatemap_800_480 file and I don't think it works right. Is ther something else I need to do?/

Thanx!

Bud

 

Shouldn't you be using MSND rather than TMC on a US model?

Posted Mar 31, 2009 · 16:16 UTC#207

OOPS :(

I know it worked before even being "TmcEventsList".I dunno, should I rewrite the script?

Which **should** it be?

Heres what is says in the code as of right now:

;route name and housenumber(next and the third road name)




 

Thanx,

Bud

Posted Mar 31, 2009 · 16:42 UTC#208

My code for MSN traffic works right. I pulled it from someone's file on here ages ago.

I don't remember who, though.

Posted Mar 31, 2009 · 17:25 UTC#209

Yep, it was MY fault. I had doubled up the code when I added my own script. Sorry :(

Posted Mar 31, 2009 · 17:41 UTC#210

One thing that ***would*** be cool with this mod is the "recording" feature added to the clock (switches color when recording) like Matts and then swap the house numbers display with a touch of the active street name bar in the lower portion of the screen. Is this do-oable?

I can fuddle my way through it but I'm sure you can get there alot quicker than I.

Thanx!

Bud

Posted Mar 31, 2009 · 18:10 UTC#212
here is the link to my mod in case anyone is interested. ftp://buckeyecollision.us/GNasr74

 

Password and username?

Posted Mar 31, 2009 · 18:18 UTC#213

to remove your test speed camera, click the camera on the nav screen, hit route confirmation button , then click save as and then delete,

 

 

I cannot select a camera. Every time I touch the screen it just puts up that red target symbol. It never selects anything. I added them on the fly.

I think I need a way to edit the file where they are stored.

 

How does the speedcam mod get its data? Will that work better then the highway warning I get now if I am speeding?

Posted Mar 31, 2009 · 19:02 UTC#214
here is the link to my mod in case anyone is interested. ftp://buckeyecollision.us/GNasr74

 

Password and username?

 

I gotta ask cmh928 why it does this sometimes. usually it doesn't ask you for that and you can just click the link.

Posted Mar 31, 2009 · 19:04 UTC#215

to remove your test speed camera, click the camera on the nav screen, hit route confirmation button , then click save as and then delete,

 

 

I cannot select a camera. Every time I touch the screen it just puts up that red target symbol. It never selects anything. I added them on the fly.

I think I need a way to edit the file where they are stored.

 

once you click on the screen and that red target comes up, click the map config button, then hit save as then edit cam then delete. make sure you place the red target directly over the speedcam to select.

Posted Mar 31, 2009 · 19:10 UTC#216

to remove your test speed camera, click the camera on the nav screen, hit route confirmation button , then click save as and then delete,

 

 

I cannot select a camera. Every time I touch the screen it just puts up that red target symbol. It never selects anything. I added them on the fly.

I think I need a way to edit the file where they are stored.

 

once you click on the screen and that red target comes up, click the map config button, then hit save as then edit cam then delete. make sure you place the red target directly over the speedcam to select.

 

I will try it again. It is hard selecting it as I am driving when it comes up :)

Posted Mar 31, 2009 · 20:39 UTC#217

where is your sys.txt file its not on your ftp site..

Posted Mar 31, 2009 · 22:30 UTC#218
One thing that ***would*** be cool with this mod is the "recording" feature added to the clock (switches color when recording) like Matts and then swap the house numbers display with a touch of the active street name bar in the lower portion of the screen. Is this do-oable?

I can fuddle my way through it but I'm sure you can get there alot quicker than I.

Thanx!

Bud

I SUCEEDED!

I will make a few more tweaks and get my data.zip ready for those who are interested.

I changed the color of the clock as well.

Gotta love the HEX color chart !:)

Posted Mar 31, 2009 · 22:48 UTC#219
One thing that ***would*** be cool with this mod is the "recording" feature added to the clock (switches color when recording) like Matts and then swap the house numbers display with a touch of the active street name bar in the lower portion of the screen. Is this do-oable?

I can fuddle my way through it but I'm sure you can get there alot quicker than I.

Thanx!

Bud

 

what version are you using? in V2 when you click the current street name the house number will show up,

Posted Mar 31, 2009 · 23:10 UTC#220

Following this thread for weeks. I've been using Keeper's mods but love the look of the icons across the top plus the sky view.

 

I tried loading V2 over my prior mods and it kept crashing. I had my flash disk fully backed up to stock 2.0 and just replaced everything back to stock then installed the data.zip for IDTv2 and the sys.txt

 

It is slow to load but functional. I still need to update the Samantha voice, but was wondering what else I need to change to make everything fully functional.

 

Question: In addition to the V2 data.zip and sys.txt, image.res (optional), what else needs to be applied to make everything functional? Speedcam warnings, nightguidance, etc... just wondering what other files I need to dump into APL/APL2 folders. I saved most everything I have modded into zips on my hard drive, but have no idea what stuff I should reload. I'd hate to start putting stuff back on that has already been modded in this data.zip.

Posted Mar 31, 2009 · 23:16 UTC#221
Following this thread for weeks. I've been using Keeper's mods but love the look of the icons across the top plus the sky view.

 

I tried loading V2 over my prior mods and it kept crashing. I had my flash disk fully backed up to stock 2.0 and just replaced everything back to stock then installed the data.zip for IDTv2 and the sys.txt

 

It is slow to load but functional. I still need to update the Samantha voice, but was wondering what else I need to change to make everything fully functional.

 

Question: In addition to the V2 data.zip and sys.txt, image.res (optional), what else needs to be applied to make everything functional? Speedcam warnings, nightguidance, etc... just wondering what other files I need to dump into APL/APL2 folders. I saved most everything I have modded into zips on my hard drive, but have no idea what stuff I should reload. I'd hate to start putting stuff back on that has already been modded in this data.zip.

 

the font file included in the download should be added too (i don't know if you already have it), and i think that's it,

Posted Mar 31, 2009 · 23:18 UTC#222

anyone else having problem with the V2 loading slow?

if yes, are you adjusting the alloted memory?

Posted Mar 31, 2009 · 23:37 UTC#224

Thanks, yup, have the font in there. Works well, but I lost voices and key beeps for awhile.

Now everything seems to be fine. I have no speedcams by me so that is not important until a road trip.

I'm using Real Day and Real Night views and things look good.

 

Thanks IDT.

Posted Mar 31, 2009 · 23:38 UTC#225
Thanks, yup, have the font in there. Works well, but I lost voices and key beeps for awhile.

Now everything seems to be fine. I have no speedcams by me so that is not important until a road trip.

I'm using Real Day and Real Night views and things look good.

 

Thanks IDT.

 

glad you have it working,

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