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IDT skin#1 v5.5 03/02/10 9download link to be updated)

By ill.die.trying · Aug 05, 2009in Completed Mods/Themes💬 1,618 posts👁️ 210,687 views
Page 13 of 65
Posted Aug 22, 2009 · 02:22 UTC#301

Just plain flat out awesome.

Posted Aug 22, 2009 · 04:11 UTC#302

havnt updated to the newest but looking good. Do you know if setting the "home" address works now?

 

I was unable to save an address under the home key. it would just take me in circles

Posted Aug 22, 2009 · 04:48 UTC#303

I notice your mod dont have the 3.01 navigation in route arrow

post-22794-12872758778138_thumb.jpg

Posted Aug 22, 2009 · 06:13 UTC#304

Hey IDT, Thanks for all your mods...it's probably thanks to you that I haven't punched this thing in the face yet. I've had a couple of issues with this release I'm hoping you could help with...

 

1- On the multi route map all of the routes are the same color (green), making it a little difficult to pick and choose.

 

2- I can't search POI's by entering through the POI icon on my map, actually, I can search-but nothing populates. POI search does work properly if I navigate through the top menu.

 

 

Thanks again!

n

Posted Aug 22, 2009 · 07:52 UTC#305
havnt updated to the newest but looking good. Do you know if setting the "home" address works now?

 

I was unable to save an address under the home key. it would just take me in circles

 

yes

Posted Aug 22, 2009 · 07:54 UTC#306
Hey IDT, Thanks for all your mods...it's probably thanks to you that I haven't punched this thing in the face yet. I've had a couple of issues with this release I'm hoping you could help with...

 

1- On the multi route map all of the routes are the same color (green), making it a little difficult to pick and choose.

 

2- I can't search POI's by entering through the POI icon on my map, actually, I can search-but nothing populates. POI search does work properly if I navigate through the top menu.

 

 

Thanks again!

n

 

1)you have to use other schemes to have different color for the multidraw

2)i'll look into it

Posted Aug 22, 2009 · 16:13 UTC#307
IDT,

 

Your SYS.txt ha the following settings...

 

3d_max_tiltlevel=10000

3d_max_zoomlevel=1500

 

How do these numbers work? If I wanted to have something between your angle and the default system angle, what would be the value or direction to change the number on the tilt? Your current setup is almost half the screen showing sky and I would like to have the sky takes up 1/3 or less. Also, if I wanted to zoom in the equivalent of pushing up on the knob 4 times, do you know what that would be?

 

Thanks,

 

-K

 

3d_max_tiltlevel - having a higher setting makes you tilt all the way up

3d_max_zoomlevel - having a lower setting makes you zoom in more

 

just play withose values and you'll easily figure out the settings that would work for you

Posted Aug 22, 2009 · 17:02 UTC#308

thanks for the donation bro

Posted Aug 22, 2009 · 17:12 UTC#309
I notice your mod dont have the 3.01 navigation in route arrow0822090027.jpg

 

i'll check it out, AFAIK the mod has it, it's just not the same one

Posted Aug 22, 2009 · 17:45 UTC#310
I notice your mod dont have the 3.01 navigation in route arrow

post-26677-12872758779905_thumb.jpg

Posted Aug 22, 2009 · 17:50 UTC#311

1- On the multi route map all of the routes are the same color (green), making it a little difficult to pick and choose.

 

 

i'm going to work on my gfx folder to add bmp's for the sky and also include schemes on the next release

 

2- I can't search POI's by entering through the POI icon on my map, actually, I can search-but nothing populates. POI search does work properly if I navigate through the top menu.

 

i can't reproduce the problem bro, could you explain further, i think the difference is that on the top menu you can't do poi search via poi name,

Posted Aug 22, 2009 · 19:55 UTC#312

IDT,

 

This is a awsome hack and work ok but have one problem and have this with all 3.xxx mod hacks.

When hack installed my trafic info in navigation screen is not working anymore.

It is not finding any stations so no trafic info will be displayed.

When check just radio the normal TMC is available.

 

The org DATA file is not gving any problem, have others same problem here?

 

Iám using:

* 3.01 firmware(Europe) inc EZRider 3.01 hack

* TeleAtlas maps 2009

* Mod IDT 3.0 V3

Posted Aug 22, 2009 · 20:10 UTC#313
IDT,

 

This is a awsome hack and work ok but have one problem and have this with all 3.xxx mod hacks.

When hack installed my trafic info in navigation screen is not working anymore.

It is not finding any stations so no trafic info will be displayed.

When check just radio the normal TMC is available.

 

The org DATA file is not gving any problem, have others same problem here?

 

Iám using:

* 3.01 firmware(Europe) inc EZRider 3.01 hack

* TeleAtlas maps 2009

* Mod IDT 3.0 V3

 

could you check this part of your original sys.txt and compare it with the one included in my mod pack

[device]

Posted Aug 22, 2009 · 20:52 UTC#314

This is a great mod. I am still learning what everything does but so far I love it.

 

Some beer money on its way!

Posted Aug 22, 2009 · 21:00 UTC#315

need some assistance with my new onmap icons. I put them into CMH928 file and now the icons look like **it. Do I have to make adjustments in my nav.ui file? I really like them better than what I have and would love to know why they look terrible.

post-29366-12872758781059_thumb.jpg

Posted Aug 22, 2009 · 21:27 UTC#316
I notice your mod dont have the 3.01 navigation in route arrow0822090027.jpg

 

take a look at the attached picture

DSC02029.JPG

 

 

 

interestingly enough I have BOTH arrows after editing my sys.txt. I added this line.

 

[debug]

speedcam_enabled=1

skip_eula=1

enable_roadshadow=1

enable_buildings=1

restart_mode_in_file=1

traincrossing=1

show_lane_info=1

show_arrows_on_route=1

 

 

I can't post a screen shot now but it's not much to look at anyway. I was just playing around.

Posted Aug 22, 2009 · 22:07 UTC#317
This is a great mod. I am still learning what everything does but so far I love it.

 

Some beer money on its way!

 

thank you

Posted Aug 22, 2009 · 22:09 UTC#318
need some assistance with my new onmap icons. I put them into CMH928 file and now the icons look like **it. Do I have to make adjustments in my nav.ui file? I really like them better than what I have and would love to know why they look terrible.

 

if you're referring to the icons with the black background it means that there's something wrong with their alpha layer

Posted Aug 22, 2009 · 22:18 UTC#319
need some assistance with my new onmap icons. I put them into CMH928 file and now the icons look like **it. Do I have to make adjustments in my nav.ui file? I really like them better than what I have and would love to know why they look terrible.

 

if you're referring to the icons with the black background it means that there's something wrong with their alpha layer

 

which settings do i need to mess with in which file please?

Posted Aug 22, 2009 · 22:19 UTC#320
need some assistance with my new onmap icons. I put them into CMH928 file and now the icons look like **it. Do I have to make adjustments in my nav.ui file? I really like them better than what I have and would love to know why they look terrible.

 

if you're referring to the icons with the black background it means that there's something wrong with their alpha layer

 

which settings do i need to mess with in which file please?

 

you have to edit the bmps themselves, send me the bmps and i'll edit it for you,

Posted Aug 22, 2009 · 22:29 UTC#321
I notice your mod dont have the 3.01 navigation in route arrow0822090027.jpg

 

take a look at the attached picture

DSC02029.JPG

I fix it by using your data zip only, i didn't use the sys.txt file

Posted Aug 22, 2009 · 22:35 UTC#322

which settings do i need to mess with in which file please?

 

you have to edit the bmps themselves, send me the bmps and i'll edit it for you,

 

thanks man you are the best

onmapicons.zip

Posted Aug 22, 2009 · 22:36 UTC#323

if you're referring to the icons with the black background it means that there's something wrong with their alpha layer

 

which settings do i need to mess with in which file please?

 

you have to edit the bmps themselves, send me the bmps and i'll edit it for you,

 

i borrowed some from you and some from cmh928 and then modified them a little.

Posted Aug 22, 2009 · 22:48 UTC#324
need some assistance with my new onmap icons. I put them into CMH928 file and now the icons look like **it. Do I have to make adjustments in my nav.ui file? I really like them better than what I have and would love to know why they look terrible.

 

if you're referring to the icons with the black background it means that there's something wrong with their alpha layer

 

they are all screwed up even the ones that dont look screwed up. I replaced all the icons cmh928 had because some of the ones he had were not done well, so i tried to make them look better, so they may be screwed up too.

Posted Aug 22, 2009 · 22:54 UTC#325
need some assistance with my new onmap icons. I put them into CMH928 file and now the icons look like **it. Do I have to make adjustments in my nav.ui file? I really like them better than what I have and would love to know why they look terrible.

 

if you're referring to the icons with the black background it means that there's something wrong with their alpha layer

 

they are all screwed up even the ones that dont look screwed up. I replaced all the icons cmh928 had because some of the ones he had were not done well, so i tried to make them look better, so they may be screwed up too.

 

ok try this one

onmapicons.zip

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