Search Archive

IDT skin#1 v5.5 03/02/10 9download link to be updated)

By ill.die.trying · Aug 05, 2009in Completed Mods/Themes💬 1,618 posts👁️ 210,687 views
Page 11 of 65
Posted Aug 19, 2009 · 05:18 UTC#251
multidraw on the way, i was about to release a version today but with the multidraw working i think i'll hold off til i fix the BMP's

 

Multidraw? Whats that? New goodie?

 

it's multi plan with the drawing

Posted Aug 19, 2009 · 12:27 UTC#252

hey...... this multiplan is a great addition, I often need a second or third option..... Gotta be worth - in the words of that famous clint eastwood movie - "a few $ more"... hope we can get the audio fix in there too.

 

 

WEIRD..............

Hey J, I decided to add a few missed and misplaced speedcams. I added them and today, as I approach a speedcam.... I hear the speedcam voice and warning. It is coming thru the avic only.. no muting of the HU. I am quite happy with that for now though I did have turn the volume to max on the avic.

 

It seems that manually adding cams somehow causes the cam audio to activate for all cams on my f500bt.

 

still hoping for speedcam audio thru the HU......any hope for it on the new release

 

multidraw on the way, i was about to release a version today but with the multidraw working i think i'll hold off til i fix the BMP's
Posted Aug 19, 2009 · 13:06 UTC#253
is that simulated or have you already got it working?

 

Wasn't me, but it does work.

Posted Aug 19, 2009 · 14:22 UTC#254

IDT,

 

Where are the graphics for the navigation arrows and directions. I want to switch to your older 2.7 versions as I do not like the more cartonny ones your later mods have been using. Any known issue with switching those over?

 

BTW, Loving the new tools and integration overall.

 

Ceger

Posted Aug 19, 2009 · 14:30 UTC#255
IDT,

 

Where are the graphics for the navigation arrows and directions. I want to switch to your older 2.7 versions as I do not like the more cartonny ones your later mods have been using. Any known issue with switching those over?

 

BTW, Loving the new tools and integration overall.

 

Ceger

 

do you mean the green directional icon?

Posted Aug 19, 2009 · 14:34 UTC#256
is that simulated or have you already got it working?

 

Wasn't me, but it does work.

 

i see, here's the one i copied from gurjon skin, like i've said i just need to edit the BMP's to match the rest of the navi

post-26677-12872758565362_thumb.jpg

Posted Aug 19, 2009 · 15:10 UTC#257
IDT,

 

Where are the graphics for the navigation arrows and directions. I want to switch to your older 2.7 versions as I do not like the more cartonny ones your later mods have been using. Any known issue with switching those over?

 

BTW, Loving the new tools and integration overall.

 

Ceger

 

do you mean the green directional icon?

 

Yes. Yours are yellow. To be specific, the arrows and graphics that appear in the top left corner when navigation is on to a destination.

 

Also, where is the data stored for the map default tilt and zoom of the 3D display. I want to adjust that, but do not seem to be hitting the correct values. What file are those in?

 

Ceger

Posted Aug 19, 2009 · 15:23 UTC#258
IDT,

 

Where are the graphics for the navigation arrows and directions. I want to switch to your older 2.7 versions as I do not like the more cartonny ones your later mods have been using. Any known issue with switching those over?

 

BTW, Loving the new tools and integration overall.

 

Ceger

 

do you mean the green directional icon?

 

Yes. Yours are yellow. To be specific, the arrows and graphics that appear in the top left corner when navigation is on to a destination.

 

Also, where is the data stored for the map default tilt and zoom of the 3D display. I want to adjust that, but do not seem to be hitting the correct values. What file are those in?

 

Ceger

 

here you go, extract the zip and put it inside common folder and common night folder,

 

 

for the tilt and zoom it's in the sys.txt

on the [map] section of the sys.txt add these (if they're not in there) and just play with the values to get the desired max tilt and maz zoom


3d_max_tiltlevel=10000 
3d_max_zoomlevel=1500

diriconbig.zip

Posted Aug 19, 2009 · 15:38 UTC#259

Hey IDT, How have you been. I have been away since using 2.0 and working with CMH and haven't done much since my unit was how I wanted it, but now with 3.0 it is time to change. Before I begin using your mod and making my own mods, quick question. Been reading like crazy and just wanted to know which instructions to follow since there are multiple links now. Might be dumb question but Want to ask someone like you that knows so I don't brick my unit. To update to 3.0 should I use the instructions from this link Complete 3.0 Install Guide - viewtopic.php?f=34&t=25751 or another. Please help. Thanks in advance.

Posted Aug 19, 2009 · 16:20 UTC#260
Hey IDT, How have you been. I have been away since using 2.0 and working with CMH and haven't done much since my unit was how I wanted it, but now with 3.0 it is time to change. Before I begin using your mod and making my own mods, quick question. Been reading like crazy and just wanted to know which instructions to follow since there are multiple links now. Might be dumb question but Want to ask someone like you that knows so I don't brick my unit. To update to 3.0 should I use the instructions from this link Complete 3.0 Install Guide - http://avic411.com/forum/viewtopic.php?f=34&t=25751 or another. Please help. Thanks in advance.

 

yes, that's what i used when i updated mine

Posted Aug 19, 2009 · 16:53 UTC#261

 

here you go, extract the zip and put it inside common folder and common night folder,

📎 diriconbig.zip

 

for the tilt and zoom it's in the sys.txt

on the [map] section of the sys.txt add these (if they're not in there) and just play with the values to get the desired max tilt and maz zoom


3d_max_tiltlevel=10000 
3d_max_zoomlevel=1500

 

Perfect, thank you for the help.

 

Ceger

Posted Aug 19, 2009 · 16:59 UTC#262

Hey IDT, I saw you helped ceger out with changing the next turn icons. Now what about the second to next turn below the big icons. Are those bmp's used for both or is there another set that have to be changed also? Thanks in advance.

Posted Aug 19, 2009 · 17:01 UTC#263
Hey IDT, I saw you helped ceger out with changing the next turn icons. Now what about the second to next turn below the big icons. Are those bmp's used for both or is there another set that have to be changed also? Thanks in advance.

 

they are used for both

Posted Aug 19, 2009 · 19:23 UTC#264

Hey IDT, did you update to 3.0 with SD format or not format?

Posted Aug 19, 2009 · 19:27 UTC#265
Hey IDT, did you update to 3.0 with SD format or not format?

 

without the format

Posted Aug 19, 2009 · 21:22 UTC#266

wow i am confused.

1. what is the flash dump that i have to put on a SD card?

From what i understand, after Wince is updated, you put in the SD card with the testfolder, data file and flash dump into "My Flash Disk" Drive.

2. So I dont delete anything form my "My Flash Disk"?

3. Everything will get overwritten including data.zip?

Thanks

Posted Aug 19, 2009 · 21:27 UTC#267
wow i am confused.

1. what is the flash dump that i have to put on a SD card?

From what i understand, after Wince is updated, you put in the SD card with the testfolder, data file and flash dump into "My Flash Disk" Drive.

2. So I dont delete anything form my "My Flash Disk"?

3. Everything will get overwritten including data.zip?

Thanks

 

1. flash dump is the copy of the files from the X

2. you have to delete everything inside the myflashdisk to avoid any conflicts

3.if you don't delete it everything will be overwritten

Posted Aug 19, 2009 · 22:20 UTC#268

1. flash dump is the copy of the files from the X

2. you have to delete everything inside the myflashdisk to avoid any conflicts

3.if you don't delete it everything will be overwritten

 

I think I understand now.

First I update wince, then I put in the sd with the testmode, data and the my flash disk file from the x910 folder. Delete everything in "my flash disk" and replace it with the "my flash disk" contents from the X.

Cant wait the sky, 2D North and quicker responses is more than worth it.

Thanks

Posted Aug 19, 2009 · 22:36 UTC#269
wow i am confused.

1. what is the flash dump that i have to put on a SD card?

From what i understand, after Wince is updated, you put in the SD card with the testfolder, data file and flash dump into "My Flash Disk" Drive.

2. So I dont delete anything form my "My Flash Disk"?

3. Everything will get overwritten including data.zip?

Thanks

 

1. flash dump is the copy of the files from the X

2. you have to delete everything inside the myflashdisk to avoid any conflicts

3.if you don't delete it everything will be overwritten

 

 

I might have not been paying attention, but I simply moved in your DATA.zip, font and SYS.txt file into my IG0 folder as I did all past mods. Are you saying that it will cause issues if I do not do a complete fresh delete and copy of the modified flash disk folder on the unit? Everything seems to be running fine, if not a little slow, which I assumed is due to POI overlays I have turned on.

 

Ceger

Posted Aug 19, 2009 · 22:44 UTC#270
wow i am confused.

1. what is the flash dump that i have to put on a SD card?

From what i understand, after Wince is updated, you put in the SD card with the testfolder, data file and flash dump into "My Flash Disk" Drive.

2. So I dont delete anything form my "My Flash Disk"?

3. Everything will get overwritten including data.zip?

Thanks

 

1. flash dump is the copy of the files from the X

2. you have to delete everything inside the myflashdisk to avoid any conflicts

3.if you don't delete it everything will be overwritten

 

 

I might have not been paying attention, but I simply moved in your DATA.zip, font and SYS.txt file into my IG0 folder as I did all past mods. Are you saying that it will cause issues if I do not do a complete fresh delete and copy of the modified flash disk folder on the unit? Everything seems to be running fine, if not a little slow, which I assumed is due to POI overlays I have turned on.

 

Ceger

 

that post is just for gnasr74

Posted Aug 19, 2009 · 22:46 UTC#271

just to clear up any confusion, I was asking a question about installing 3.0 in this forum when I should have been doing it in the 3.0 install forum and IDT only answered my question. It had nothing to do with modding, just an answer to my question.

Posted Aug 19, 2009 · 23:32 UTC#272

Are there any differences between the hacked 3.0 version and the one from pioneer. I cant seem to find the download link for the 3.01 update. Can someone point me in the right direction?

Thanks

Posted Aug 19, 2009 · 23:38 UTC#273
Are there any differences between the hacked 3.0 version and the one from pioneer. I cant seem to find the download link for the 3.01 update. Can someone point me in the right direction?

Thanks

 

3.01 can be found on the pioneer website go to the x910 and look on the right side there is a little news post.

 

It may have been something i did but i updated by F90 to 3.01 and got stuck in a boot loop. Had to start back over with a fresh flash disk

Posted Aug 19, 2009 · 23:53 UTC#274
Are there any differences between the hacked 3.0 version and the one from pioneer. I cant seem to find the download link for the 3.01 update. Can someone point me in the right direction?

Thanks

 

not sure what the difference is, i'm using 3.0 and i don't think i need to update to 3.01

Posted Aug 20, 2009 · 00:06 UTC#275
Are there any differences between the hacked 3.0 version and the one from pioneer. I cant seem to find the download link for the 3.01 update. Can someone point me in the right direction?

Thanks

 

3.01 can be found on the pioneer website go to the x910 and look on the right side there is a little news post.

 

It may have been something i did but i updated by F90 to 3.01 and got stuck in a boot loop. Had to start back over with a fresh flash disk

 

When i move the little hand over the x910 link nothing starts downloading am i doing something wrong.

Page 11 of 65