quick question, what do i need to use schemes located on dpdurst mod page, that wont effect your mod. i see the gfx and sys.txt file?
IDT skin#1 v5.5 03/02/10 9download link to be updated)
quick question, what do i need to use schemes located on dpdurst mod page, that wont effect your mod. i see the gfx and sys.txt file?
bmps on the gfx folder, check the color.ini and/or color3d.ini in the scheme and look for these,
[other] texture="gfx/day/texture.spr" sun="gfx/day/sun.spr" sky="gfx/day/sky.spr" heightcolormap="$skin$/common/dayheightcolormap.bmp" background_picture_0="gfx/day/sky.bmp" sun_picture_0 = "gfx/day/sun.bmp"
whatever bmp is being referenced on this part of the scheme you should have that on your gfx folder,
Thanks
Thanks
no prob
Re: Dpdurst schemes, where do you put exactly the code IDT suggested, I locked up my unit when I tried to install and run the schemes over IDT's Mod. Stuck!!! Need exact guiding to repair.
Thanks
Re: Dpdurst schemes, where do you put exactly the code IDT suggested, I locked up my unit when I tried to install and run the schemes over IDT's Mod. Stuck!!! Need exact guiding to repair.Thanks
you have to copy dpdurst gfx folder content and put it to my data.zip
Thanks for the quick reply IDT RE: dpdurst 3.0 mod1.2 . Installed GFX in GFX folder,Schemes in Scheme folder, the unit starts ok and runs ok until I try to make a change in Monitor colors then I get a Message
(Failed to open files: "UI_IGO8/common/dayheightcolormap.bmp" exiting application.)
That note stays on map screen until I clear all files from the SAVE folder except favorites.
Any suggestions would be appreciated.
Thanks again for your help.
Hey, Julius,
What are the files I need to change the road signs back to the original sizes?
I like them larger personally.
Thanx man!
Bud
Hey, Julius,What are the files I need to change the road signs back to the original sizes?
I like them larger personally.
Thanx man!
Bud
just remove the zoom at the end of the sprite
Thanks for the quick reply IDT RE: dpdurst 3.0 mod1.2 . Installed GFX in GFX folder,Schemes in Scheme folder, the unit starts ok and runs ok until I try to make a change in Monitor colors then I get a Message(Failed to open files: "UI_IGO8/common/dayheightcolormap.bmp" exiting application.)
That note stays on map screen until I clear all files from the SAVE folder except favorites.
Any suggestions would be appreciated.
Thanks again for your help.
that means that the scheme is referencing UI_IGO8/common/dayheightcolormap.bmp, AFAIK it's suppose to reference ui_pioneer instead of ui_igo8, start checking on that
Thanks for the quick reply IDT RE: dpdurst 3.0 mod1.2 . Installed GFX in GFX folder,Schemes in Scheme folder, the unit starts ok and runs ok until I try to make a change in Monitor colors then I get a Message(Failed to open files: "UI_IGO8/common/dayheightcolormap.bmp" exiting application.)
That note stays on map screen until I clear all files from the SAVE folder except favorites.
Any suggestions would be appreciated.
Thanks again for your help.
that means that the scheme is referencing UI_IGO8/common/dayheightcolormap.bmp, AFAIK it's suppose to reference ui_pioneer instead of ui_igo8, start checking on that
I just downloaded dpdurst's schemes. It doesn't look like he converted the schemes from IGO_8to "ui_pioneer" or "$skin$".
Check towards the bottom of each color.ini and color3d.ini if there is one. You'll see a section like this:
poi="gfx/day/poi6x6.spr"
poi2="gfx/day/poi26x26.spr"
poi2tc="gfx/poi26x26tc.spr"
settlements="gfx/telepules.spr"
trackinglist="gfx/day/trackinglist.spr"
flags="ui_igo8/common/small_flags.spr"
pins="ui_igo8/common/pins.spr"
gpspos="ui_igo8/common/carpos.spr"
cursor="ui_igo8/common/cursor.spr"
cursor_places="ui_igo8/common/cursor_places.spr"
car="daycar.spr"
carghost="daycarghost.spr"
guidancearrow="ui_igo8/common/dayguidancearrow.spr"
All the ui_igo8 references need to be changed.
I'm afraid I can't find color.ini and color3d.ini if there is one files. N-S-E-W did you get dpdurst 3.0 mod v1.2 updated 9/17/09 mod working, would realy appreciate it if I could run it with IDT's mod, like I said before all that's needed for me to complete this avicf900bt is to have these mods working properly, and have the nag screens removed and have a large phone icon on map screen to access the BT phone.
I'm afraid I can't find color.ini and color3d.ini if there is one files. N-S-E-W did you get dpdurst 3.0 mod v1.2 updated 9/17/09 mod working, would realy appreciate it if I could run it with IDT's mod, like I said before all that's needed for me to complete this avicf900bt is to have these mods working properly, and have the nag screens removed and have a large phone icon on map screen to access the BT phone.
I don't use either IDT's or dphurst's data.zip.
The error you're encountering is within the schemes, not the data.zip. The schemes files are where you'd find color.ini and color3d.ini if it exists for that scheme. Delete all the schemes you installed from dphurst except for the four original Pioneer schemes and your error will go away. You can not run two data.zips concurrently, it's either dp's or IDT's.
Thanks for the quick reply IDT RE: dpdurst 3.0 mod1.2 . Installed GFX in GFX folder,Schemes in Scheme folder, the unit starts ok and runs ok until I try to make a change in Monitor colors then I get a Message(Failed to open files: "UI_IGO8/common/dayheightcolormap.bmp" exiting application.)
That note stays on map screen until I clear all files from the SAVE folder except favorites.
Any suggestions would be appreciated.
Thanks again for your help.
Hi ,copy the UI_IGO8 folder from dpdurst data to IDT data and that will fix your scheme problem
Thanks for the quick reply IDT RE: dpdurst 3.0 mod1.2 . Installed GFX in GFX folder,Schemes in Scheme folder, the unit starts ok and runs ok until I try to make a change in Monitor colors then I get a Message(Failed to open files: "UI_IGO8/common/dayheightcolormap.bmp" exiting application.)
That note stays on map screen until I clear all files from the SAVE folder except favorites.
Any suggestions would be appreciated.
Thanks again for your help.
Hi ,copy the UI_IGO8 folder from dpdurst data to IDT data and that will fix your scheme problem
Huh, what's dp doing, running both an IGo8 folder and Pioneer folder? Certainly would make for a big data.zip.
THANKS GUYS
working fine now looks great to me
boys tell me how to load the speed camera thanks
just copy these two files Speed_Trap.txt
Red_Light_Camera_us.txt in speeDCAM
I saw a couple requests on this earlier in the thread, but I didn't see a firm answer. Should we be able to see any street names in 3d mode? Anything specific we need to configure to make that work?
I've only had this mod for a couple of hours. Phenominal. ![]()
Hey, Julius,What are the files I need to change the road signs back to the original sizes?
I like them larger personally.
Thanx man!
Bud
just remove the zoom at the end of the sprite
That was easy!
Thanx!
I get many times no right ,left signs on map which is not correct. Is it because of map or mod?.
and is there any possibility to get access to internet from menu without start testmode??
Thanks
Hi IDT,,
Today parked aside a speedcam nearby wich causes reboot on my system and wrote down the position and looked it up in my speedcam file,,
2.00162,41.43529,1,90,0,0
Other speedcams nearby (we have a lot of them in Barcelona) do NOT all generate a reboot,, only some of them,,
I use the same speedcam file on 8.3 and 8.4 under wince directly (from testmode) with Dimka skin,, and no reboots,,
I have checked my txt file for type 7 speedcams and do have none, all type 1 and 5,,
Also with type 5 no voice warning as earlier seen on this thread,,
Hope this helps,,
PS: how can I make the speed and speedlimit on the screen bigger with and without route,, use my gps also on mi motorcycle and the text is really small,,
Thanks,,
Hey, Julius,What are the files I need to change the road signs back to the original sizes?
I like them larger personally.
Thanx man!
Bud
just remove the zoom at the end of the sprite
That was easy!
Thanx!
no prob
I get many times no right ,left signs on map which is not correct. Is it because of map or mod?.and is there any possibility to get access to internet from menu without start testmode??
Thanks
that's is caused by the map data