Updated,
I found my issue with the 3D flatness level. It was related to smart zoom. I made the adjustments, and it's set to my liking. I wish i could adjust by increments of 5 instead of 10, but it's close enough
Also, My POI stuff started working yesterday. I need to play more, but I think it started to work. So now I'm down to 2 questions/request:
On the top where the road you are is listed, Could there be some more space between the road name and the hwy number. The 3 digit road number almost runs into the street name.
Also, do we have a way to change the arrow to a car with this mod???
3D cars is possible with this mod as I have it running. Unfortunately I am not certain what exactly is needed. Here is what I did:
Using 7zip I unpacked the data.zip and copied the snowmobile.mdl and tex file to the gfx folder.
The using 7zip I recreated the data.zip
I also added the 3dcars folder to the root and the themechanger folder with mortscript incisde to the root as well.
I have tried hot_rod_red and snowmobile and they both work.
Here is what I added to my sys.txt
[map] 3d_scale_carmodel=1 3d_roads=1 3d_max_tiltlevel=8800 3d_max_zoomlevel=1500 3dcarsizemin=5000 3dcarsizemax=8000 3dcarsizemul=30000 [3dcar] work_dir=""\My Flash Disk\APL2\iGo" mortscript=""\My Flash Disk\APL2\iGo\Themechanger\MortScript.exe" [3d] car_day=snowmobile.mdl car_night=snowmobile.mdl ghost_day=snowmobile.mdl ghost_night=snowmobile.mdl
Thanks for the info! I think a lot of this is the stuff from IDT's mods? Good to know that it works on my mods.