;*****************
; xucheng
;*****************
;****************************************************************************************************************
; State Modes (vStateMode):
; "3DFlyOverMode" : FlyOver and Simulate
; "2DPlanMode" : Has route with own start point (navigation is off)
; "3DCruiseMode" : Follow mode (navigation is off)
; "3DNavigateMode" : Has route and navigating (navigation is on)
; "2DNavigateMode" : Has route and navigating (navigation is on)
; "2DOverviewMode" : Overview (start/stop automaticly)
;****************************************************************************************************************
;****************************************************************************************************************
; the STOPFLYOVER command also stops other kinds of simulations (i.e. saved track replay)
;
;
;temp
;
;time
;*******trip comp N-S-E-W version with route*******
;
visiblemodel="navigation.distance_to_manuver.valid" onrelease='run sc_tripreset_confirm' usefocus=0
onclick='playsound "!sectionbeepB"' USE_SEPARATED_SAFETY_MODE=0>
visiblemodel="navigation.distance_to_manuver.valid" onrelease='nextstate ST_TRIPCOMPUTER' enabledmodel="!ui.vOnFlyover" USE_SEPARATED_SAFETY_MODE=0>
visiblemodel="navigation.distance_to_manuver.valid" onrelease='other.tripcomputer.prev_trip, run sc_trippageinfo' usefocus=0 USE_SEPARATED_SAFETY_MODE=0>
visiblemodel="navigation.distance_to_manuver.valid" onrelease='other.tripcomputer.next_trip, run sc_trippageinfo' usefocus=0 USE_SEPARATED_SAFETY_MODE=0>
visiblemodel="navigation.distance_to_manuver.valid" onrelease='other.tripcomputer.pause_current'
onclick='playsound "!sectionstartB"' USE_SEPARATED_SAFETY_MODE=0>
visiblemodel="navigation.distance_to_manuver.valid" onrelease='other.tripcomputer.pause_current' onclick='playsound "!sectionstartA"' USE_SEPARATED_SAFETY_MODE=0>
;*****N-S-E-W's trip comp - no route*****
visiblemodel="!navigation.distance_to_manuver.valid" onrelease='run sc_tripreset_confirm' usefocus=0
onclick='playsound "!sectionbeepB"' USE_SEPARATED_SAFETY_MODE=0>
visiblemodel="!navigation.distance_to_manuver.valid">
visiblemodel="!navigation.distance_to_manuver.valid" onrelease='nextstate ST_TRIPCOMPUTER' enabledmodel="!ui.vOnFlyover" USE_SEPARATED_SAFETY_MODE=0>
visiblemodel="!navigation.distance_to_manuver.valid" onrelease='other.tripcomputer.prev_trip, run sc_trippageinfo' usefocus=0 USE_SEPARATED_SAFETY_MODE=0>
visiblemodel="!navigation.distance_to_manuver.valid" onrelease='other.tripcomputer.next_trip, run sc_trippageinfo' usefocus=0 USE_SEPARATED_SAFETY_MODE=0>
visiblemodel="!navigation.distance_to_manuver.valid">
visiblemodel="!navigation.distance_to_manuver.valid" onrelease='other.tripcomputer.pause_current'
onclick='playsound "!sectionstartB"' USE_SEPARATED_SAFETY_MODE=0>
visiblemodel="!navigation.distance_to_manuver.valid" onrelease='other.tripcomputer.pause_current'
onclick='playsound "!sectionstartA"' USE_SEPARATED_SAFETY_MODE=0>
;************ END no route ***********
;quickmenu
map.ISROUTEVALID vValidRoute vDeletableRoute
runif vValidRoute 1 sc_btnARM_Itineary_OnRelease
;house numbers display
map.ISROUTEVALID vValidRoute vDeletableRoute
runif vValidRoute 1 sc_btnARM_Itineary_OnRelease
;
;
;
;
;
;
;
;
;
;
;
;road name picture
;road name picture, searchmap
;route name and housenumber(next and the third road name)
;first corner distance
;**********************************12.16********************************************
;Voice guidance mute
;Stop Nav Button
;corner picture
;road arrow
;Auto Recalc
;HIDED FUNCTION
;luwenyu 12.24
;
;************percent***************