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Abb's NAV Mod V2.75 for 'Chrome Theme' - Upd. July 7 '10

By abb1 · Mar 23, 2010in Completed Mods/Themes💬 719 posts👁️ 85,531 views
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Posted Jul 14, 2010 · 19:30 UTC#601
Abb, this is your best work yet. Be interesting how you can top this

Thanks, but I already have topped it :wink:

Here is a taste of what I was talking about, my potential V3.0:

 

 

 

 

 

 

 

 

 

 

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AS YOU CAN SEE -- MORE VEHICLE CHOICES!

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Posted Jul 14, 2010 · 19:53 UTC#602

That look so beautiful!!! When will it be up. know im having anxieties. :shock:

Posted Jul 14, 2010 · 19:54 UTC#603

As always Abb this is a brilliant bit of work.Based on diaftias mod(I think :) )which has always been my personal favourite.Is this just a tease or are you going to make it available.....PLEASE!!!! :lol::lol:

Posted Jul 14, 2010 · 20:18 UTC#604
As always Abb this is a brilliant bit of work.Based on diaftias mod(I think :) )which has always been my personal favourite.Is this just a tease or are you going to make it available.....PLEASE!!!! :lol::lol:

Well, This mod is much larger than any previous mod and a lot more complicated. I gave it to a tester to see how he would make out with it and he cannot make it work. It does work flawless as I have it installed on two systems, however, the entire contents is aprox. 40mb in sze, so it is a doozy with the DATA.zip being 24mb. It requires 10 files which MUST be loaded. If my tester cannot get it to work, then I will not put it up as I do not want the headaches. This is however, my best work, and I have never been happier with a mod yet! Also, it depends on the feedback and interest that I get as putting up these mods is a LOT of work

Posted Jul 14, 2010 · 20:24 UTC#605
As always Abb this is a brilliant bit of work.Based on diaftias mod(I think :) )which has always been my personal favourite.Is this just a tease or are you going to make it available.....PLEASE!!!! :lol::lol:

Well, This mod is much larger than any previous mod and a lot more complicated. I gave it to a tester to see how he would make out with it and he cannot make it work. It does work flawless as I have it installed on two systems, however, the entire contents is aprox. 40mb in sze, so it is a doozy with the DATA.zip being 24mb. It requires 10 files which MUST be loaded. If my tester cannot get it to work, then I will not put it up as I do not want the headaches. This is however, my best work, and I have never been happier with a mod yet! Also, it depends on the feedback and interest that I get as putting up these mods is a LOT of work

 

Fair point Abb.Supplying a mod is one thing but having to follow it up with endless support would be a pain in the ass.If your ever looking for guinea pigs please let me know :D

Posted Jul 14, 2010 · 20:33 UTC#606

Abb, If you need another tester, I would be willing to try it out.

Posted Jul 14, 2010 · 20:55 UTC#607

Wooowwwww!!! You would be insane hiding this piece of art work from the rest of the community!

 

:lol:

Posted Jul 14, 2010 · 20:57 UTC#608

I will require about two more testers that will test this thoroughly. I have been working on this now for about 7 weeks and the stability is rock solid on my end, but there is a lot that I cannot test such as building visibility, speedcam, signposts, etc., because we dont have them here. I also need to make sure that there are no memory errors as this mod is so huge. I have not encountered any yet, but I want to make sure that this is Rock Solid before releasing it as I do not have time to troubleshoot.

If anybody is interested in testing this for me, please PM me. Keep in mind that I will need you to be in constant contact with me as to how it is going because if I have no feedback, then I will not know the results.

Posted Jul 14, 2010 · 21:06 UTC#609

More please!!! I'll test it out if you want. I should be able to get the files as I have deleted a lot of states and such off the maps.

Posted Jul 14, 2010 · 21:43 UTC#610

Abb,

 

I tried to install for the first time your V2.75 but iGo doesn't load and complained that ui_pioneer/800_400/loading.bmp was missing. When I dug into the data.zip file, only a file loading.JPG (instead of bmp) is present in that folder. Any clue?

 

I did delete everything is the saved folder.

 

Thanks.

Posted Jul 15, 2010 · 00:34 UTC#611
Abb,

 

I tried to install for the first time your V2.75 but iGo doesn't load and complained that ui_pioneer/800_400/loading.bmp was missing. When I dug into the data.zip file, only a file loading.JPG (instead of bmp) is present in that folder. Any clue?

 

I did delete everything is the saved folder.

 

Thanks.

Hmmmm...... 55 downloads and this is a first, as my mod NEVER had loading.bmp. It does not require the loading.bmp, however, just open loading.jpg up in photoshop and then save it as loading.bmp (make sure that you have both saved). That should solve your problem

Posted Jul 15, 2010 · 01:51 UTC#612
Abb,

 

I tried to install for the first time your V2.75 but iGo doesn't load and complained that ui_pioneer/800_400/loading.bmp was missing. When I dug into the data.zip file, only a file loading.JPG (instead of bmp) is present in that folder. Any clue?

 

I did delete everything is the saved folder.

 

Thanks.

Hmmmm...... 55 downloads and this is a first, as my mod NEVER had loading.bmp. It does not require the loading.bmp, however, just open loading.jpg up in photoshop and then save it as loading.bmp (make sure that you have both saved). That should solve your problem

 

Loading.jpg is "Pioneer: Sound Vision Soul" ...

 

I have no idea neither. When replacing the DATA.ZIP with V2.5, it just works fine; and when I open the V2.5 DATA.ZIP, there is only a file called loading.JPG (no BMP). So I am totally lost.

 

I will try your suggestion to add loading.bmp to the archive.

Posted Jul 15, 2010 · 02:05 UTC#613
Also, it depends on the feedback and interest that I get as putting up these mods is a LOT of work

 

 

Abb, what a beautiful piece of work. Everything a person could ask for. All the best features all rolled into one. This will surely surpass all expectations. It is amazing how much your work has progressed. Thanks for sharing. :wink:

Posted Jul 15, 2010 · 04:55 UTC#614

What about the GPS load delay that will aid in the tripmeter working every time like those of us who have trouble with this function? I know that it was being discussed as a "workaround" in Diaftia's next iterration.

 

Thanx,

Bud

Posted Jul 15, 2010 · 11:41 UTC#615
What about the GPS load delay that will aid in the tripmeter working every time like those of us who have trouble with this function? I know that it was being discussed as a "workaround" in Diaftia's next iterration.

 

Thanx,

Bud

Logically speaking, I don't think that this is possible to speed up the load delay, as this is in general the time that it takes to acquire a signal. The only way that this can be sped up is by changing the GPS chip to one that can acquire more satellites. The AVIC has the Sirfstar III which is the latest technology in GPS hardware.This is something that CAN'T be done through software! Sorry.

Posted Jul 15, 2010 · 13:58 UTC#616

Hmmmm...... 55 downloads and this is a first, as my mod NEVER had loading.bmp. It does not require the loading.bmp, however, just open loading.jpg up in photoshop and then save it as loading.bmp (make sure that you have both saved). That should solve your problem

 

Well, my own problem. I used Winzip to rezip data.zip instead of 7zip.

 

But the iGo message is still misleading, calling for LOADING.BMP instead of LOADING.JPG. :twisted:

Posted Jul 15, 2010 · 15:02 UTC#617

I redid the 3D car images. I did not like the way it was before as it was hard to identify the vehicles in the list no matter what mod you used. It is much better now as you can see in the pics

Posted Jul 15, 2010 · 16:22 UTC#618
I redid the 3D car images. I did not like the way it was before as it was hard to identify the vehicles in the list no matter what mod you used. It is much better now as you can see in the pics

 

Are you referring to the pics already posted at page 41?

Posted Jul 15, 2010 · 17:46 UTC#619
I redid the 3D car images. I did not like the way it was before as it was hard to identify the vehicles in the list no matter what mod you used. It is much better now as you can see in the pics

 

Are you referring to the pics already posted at page 41?

Yes, I changed the car list ones. They now have transparent backgrounds making the text and the pictures more legible

Posted Jul 15, 2010 · 21:22 UTC#620

If you have any problem with the use of MB-3DCars add-on, I know it works because it is I who have adapted to iGo on AVIC and I created the option to be able to change vehicle size.

 

Feel free to ask your question in the main subject :wink:

version 1.1 revision a has been uploaded 07/14/10

Posted Jul 15, 2010 · 23:06 UTC#621
I redid the 3D car images. I did not like the way it was before as it was hard to identify the vehicles in the list no matter what mod you used. It is much better now as you can see in the pics

 

 

Abb, will we be able to incorporate this change into the 2.75 version of your mod.

Posted Jul 16, 2010 · 00:39 UTC#622
I redid the 3D car images. I did not like the way it was before as it was hard to identify the vehicles in the list no matter what mod you used. It is much better now as you can see in the pics

 

 

Abb, will we be able to incorporate this change into the 2.75 version of your mod.

Yes, this change is not in the data.zip. However, I would suggest a solid background which the 2.75 mod does not have

Posted Jul 16, 2010 · 00:42 UTC#623
If you have any problem with the use of MB-3DCars add-on, I know it works because it is I who have adapted to iGo on AVIC and I created the option to be able to change vehicle size.

 

Feel free to ask your question in the main subject :wink:

version 1.1 revision a has been uploaded 07/14/10

No problems what-so-ever. I have not done your 3d car update to this mod as there have not been any problems in changing the car sizes

Posted Jul 16, 2010 · 04:13 UTC#624

Abb, i changed last line of code in 3DCars/ui/3DCars_800_480.ui so that it reads "Cancel" instead of "Annuler"

 

 

 

 

 

Thought you might want to also..

 

 

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Posted Jul 16, 2010 · 08:09 UTC#625

ok, thank you for the info. Reply in the main subject.

 

If you have further comments or questions regarding the operation of this add-on, remember to ask about the main subject

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