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Abb's NAV Mod V2.75 for 'Chrome Theme' - Upd. July 7 '10

By abb1 · Mar 23, 2010in Completed Mods/Themes💬 719 posts👁️ 85,531 views
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Posted Jul 22, 2010 · 16:50 UTC#651

Hey, ABB,

Is there a way you can incorporate the MSN functions ;i.e., temperature, wind direction, in the screen off function as in Diaftias version?

I personally like that.

file.php?id=8922&t=1

 

Thanx,

Bud

Posted Jul 22, 2010 · 18:20 UTC#652
Hey, ABB,

Is there a way you can incorporate the MSN functions ;i.e., temperature, wind direction, in the screen off function as in Diaftias version?

I personally like that.

file.php?id=8922&t=1

 

Thanx,

Bud

It will be in V3.0 which will hopefully be up tonight. I have no way of testing this, so you have to give me feedback if there is any errors. Can you please post a pic when you get it. I think that I have the values right, but not sure.

Posted Jul 22, 2010 · 18:25 UTC#653

Will do!

 

Thanx :D

Posted Jul 22, 2010 · 18:55 UTC#654
Will do!

 

Thanx :D

Dont thank me yet, icons will probably be all over the place. I have no way of testing it or simulating it as it is not available in my area. If you either pm me a pic or post a pic, I can make the adjustments from that.

Posted Aug 13, 2010 · 01:32 UTC#655

Hey Abb1,

Did you ever get a chance to see if the 3D map would work in this versions split screen view like your V3. Just wondering :?:

Posted Aug 13, 2010 · 01:44 UTC#656
Hey Abb1,

Did you ever get a chance to see if the 3D map would work in this versions split screen view like your V3. Just wondering :?:

Yes, it can, but it is a difficult procedure which I dont want to install here for the same reason that I dont want to use the awesome 'Destination Dial' that is in this mod over to my V3 mod. I want them to be both unique and not the same with each having its own specialty!

Posted Aug 14, 2010 · 09:21 UTC#657

H there,

 

It is Fantastic! Is it complete in Spanish?

 

Would it work with F500?

 

Thanks

 

Javivi

Posted Aug 19, 2010 · 14:24 UTC#659

I live in Winnipeg where we have speed/redlight cameras. Just got a $228.25 for driving 64kph in what I thought was a 60Kph zone. Having said that, with the V2.75 I cannot get an audible alert when approaching a speed cam, though the icon showing the camera does show up. I reverted to daftia's mod and that one does alert, either voice or buzz. Any idea why one works and the other doesn't? :?:

Posted Aug 19, 2010 · 16:39 UTC#660
I live in Winnipeg where we have speed/redlight cameras. Just got a $228.25 for driving 64kph in what I thought was a 60Kph zone. Having said that, with the V2.75 I cannot get an audible alert when approaching a speed cam, though the icon showing the camera does show up. I reverted to daftia's mod and that one does alert, either voice or buzz. Any idea why one works and the other doesn't? :?:

 

Dig into the Nav Settings->Warning and enable everything.

 

Sorry for your ticket dude.

Posted Aug 19, 2010 · 18:15 UTC#661

deleted

Posted Aug 19, 2010 · 18:18 UTC#662
I live in Winnipeg where we have speed/redlight cameras. Just got a $228.25 for driving 64kph in what I thought was a 60Kph zone. Having said that, with the V2.75 I cannot get an audible alert when approaching a speed cam, though the icon showing the camera does show up. I reverted to daftia's mod and that one does alert, either voice or buzz. Any idea why one works and the other doesn't? :?:

 

Dig into the Nav Settings->Warning and enable everything.

 

Sorry for your ticket dude.

 

Did that, no go. I tried every combination I could. Put the daftia back in for now, even tho I like the mod v2.75 a lot.

Posted Aug 19, 2010 · 19:11 UTC#663

Did that, no go. I tried every combination I could. Put the daftia back in for now, even tho I like the mod v2.75 a lot.

 

I love a lot V2.75 too, especially for its correct Smartzoom operation.

 

Last try:

 

1) Delete \My Flash Disk\User\UserData\iGo and all folders and files under it (iGo configuration files).

2) Delete the following line in your SYS.TXT file:

 

warn_distances="130:1400,125:1400,120:1400,120:1400,115:1400,113:1400,100:1400,97:1400,95:1400,90:1400,89:1400,85:1400,80:1400,75:1400,72:1400,70:1400,65:1400,64:1400,60:1400,56:1400,55:1400,50:1400,48:1400,45:1400,40:1400,35:1400,32:1400,30:1400,25:1400,24:1400,20:1400,15:1400,0:1400"

Posted Aug 19, 2010 · 19:22 UTC#664

 

Did that, no go. I tried every combination I could. Put the daftia back in for now, even tho I like the mod v2.75 a lot.

You can give my V3.0 a shot as that is based on Diaftias mod. If they worked in Diaftias mod, then they will work in my V3.0 as I have not touched anything regarding the speedcams, mostly because we dont have them here in this part of the country and I have no way of testing it. That was actually the first that I heard that the audible warning was not working in the 2.75, so I would really like to know if they work in my V3.0. ALSO, MAKE SURE THAT WHEN CHANGING MODS, THAT YOU ALWAYS DELETE THE IGO FOLDER 'My Flash Disk\User\UserData' AS THERE ARE A LOT OF PARTS OF THE MOD THAT WILL NOT WORK IF YOU DO NOT DO THIS!!

Posted Aug 20, 2010 · 22:36 UTC#665

Did that, no go. I tried every combination I could. Put the daftia back in for now, even tho I like the mod v2.75 a lot.

 

I love a lot V2.75 too, especially for its correct Smartzoom operation.

 

Last try:

 

1) Delete \My Flash Disk\User\UserData\iGo and all folders and files under it (iGo configuration files).

2) Delete the following line in your SYS.TXT file:

 

warn_distances="130:1400,125:1400,120:1400,120:1400,115:1400,113:1400,100:1400,97:1400,95:1400,90:1400,89:1400,85:1400,80:1400,75:1400,72:1400,70:1400,65:1400,64:1400,60:1400,56:1400,55:1400,50:1400,48:1400,45:1400,40:1400,35:1400,32:1400,30:1400,25:1400,24:1400,20:1400,15:1400,0:1400"

 

Commenting out that line in instruction 2 did the trick, except I can't get that annoying beep to stop. Prefer the voice warning. I'll keep digging, thanks for the help. :)

Posted Aug 20, 2010 · 22:39 UTC#666

 

Did that, no go. I tried every combination I could. Put the daftia back in for now, even tho I like the mod v2.75 a lot.

You can give my V3.0 a shot as that is based on Diaftias mod. If they worked in Diaftias mod, then they will work in my V3.0 as I have not touched anything regarding the speedcams, mostly because we dont have them here in this part of the country and I have no way of testing it. That was actually the first that I heard that the audible warning was not working in the 2.75, so I would really like to know if they work in my V3.0. ALSO, MAKE SURE THAT WHEN CHANGING MODS, THAT YOU ALWAYS DELETE THE IGO FOLDER 'My Flash Disk\User\UserData' AS THERE ARE A LOT OF PARTS OF THE MOD THAT WILL NOT WORK IF YOU DO NOT DO THIS!!

 

Actually this was 3.0, got confused, sorry. I commented out the warning distance line is sys.txt and now the audible warning works, can't shut the beep off tho. I'll keep digging, thanks.

Posted Aug 20, 2010 · 23:25 UTC#667

Commenting out that line in instruction 2 did the trick, except I can't get that annoying beep to stop. Prefer the voice warning. I'll keep digging, thanks for the help. :)

 

Good for you!

 

There is a setting for beeping that you can turn it off.

Posted Aug 31, 2010 · 00:38 UTC#668

Seeking help from a pro ... Abb or anyone else ...

 

For a given icon, could you please tell me what is the "z=" directive is immediately after "x=" and "y="? What it means?

 

How about "z=" at the end of a declaration of a layer? Sometime it is z=5000!

 

And what is "modal"?

 

I suppose "w=" is for the width and "h=" is for the height, right?

 

Thanks.

Posted Aug 31, 2010 · 00:57 UTC#669
Seeking help from a pro ... Abb or anyone else ...

 

For a given icon, could you please tell me what is the "z=" directive is immediately after "x=" and "y="? What it means?

 

How about "z=" at the end of a declaration of a layer? Sometime it is z=5000!

 

And what is "modal"?

 

I suppose "w=" is for the width and "h=" is for the height, right?

 

Thanks.

X=horizontal pixel starting point (in the Avic, it would be 0-800)

Y=vertical pixel starting point (in the Avic, it would be 0-480)

W=width (of text)

Z=layer , eg. Z=5 would be below Z=10

Posted Aug 31, 2010 · 01:52 UTC#670

Thanks Abb.

Posted Sep 01, 2010 · 03:07 UTC#671

Hey Abb,

 

I tried to dynamically shift the x,y coordinate of a given BMP in the map screen, and I used

 

 

then in the corresponding SPRITE, I used

 

x="58-test", y=45

 

etc, but it didn't work.

 

Any clue from you PRO?

Posted Sep 01, 2010 · 07:40 UTC#672

Chuck, you probably moved something else. The majority of bmp's that you would move are found in the '800_480' UI folder. Tell me or show me a pic of what you want to move and I will direct you to the proper location.

Posted Sep 01, 2010 · 12:02 UTC#673
Chuck, you probably moved something else. The majority of bmp's that you would move are found in the '800_480' UI folder. Tell me or show me a pic of what you want to move and I will direct you to the proper location.

 

Sorry Abb, please RE-READ my post. I want to move the position or coordinate (x,y) of an image (or icon) in the map screen, dynamically, so I have to use variables within the script files (i.e. *.UI).

 

Thanks.

Posted Sep 01, 2010 · 16:01 UTC#674

I think that I should use this directive to change the y coordinate of whateverobject:

 

whateverobject.y y_coord

My question now is how could I add/substract value to/from the y_coord variable?

 

Thanks for any help!

Posted Sep 01, 2010 · 20:47 UTC#675
Chuck, you probably moved something else. The majority of bmp's that you would move are found in the '800_480' UI folder. Tell me or show me a pic of what you want to move and I will direct you to the proper location.

 

Sorry Abb, please RE-READ my post. I want to move the position or coordinate (x,y) of an image (or icon) in the map screen, dynamically, so I have to use variables within the script files (i.e. *.UI).

 

Thanks.

I did reread the post. Three times before I posted and your post is not clear and that is why I asked for a picture of the image you want to move. If I see an image, I can help you
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