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bryvale

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Everything posted by bryvale

  1. search for d_st_multiroute and see and you're missing something? The only place I can find it is in the multicalc.ui file: Where else should it be?
  2. I have multicalc and multiroute set up on a quickstart menu. While Multiroute works fine I'm getting the error: Unknown Object Identifier Identifier=[d_st_multiroute] script "[unnamed]" Command 0 when I try to get to multicalc I got the Multirout/multicalc form Diaftia's Mod package and I've been combing through his files to find what I am missing but I can't find anthing. Can anyone point me in the wright direction? Thanks Bryan
  3. Thanks! That starts the recording of the track logs to record your current trip. Say you want to try different ways to work and see which one is shorter over the course of a week. Record them all and then go back and take a look at them. Is the track log a mod you added or something pioneer has available? Is is difficult to add? Thanks, Bryan
  4. Diaftia, I noticed on your quick start menu you have a button labled "record". What does that do? By the way, excellent work on this!! Thanks, Bryan
  5. Hey Diaftia, While in Multiroute when I hold a button to change the route ("shor" for exmple) I get the error: FFUIERROR: Unknownobject Identifier Identifier=[d_setroutetype] script "d_multiroute.draw select" command O Any Idea on what I'm missing. Also, how do you make the quick start button fade when not in use. Thanks for your help! Bryan
  6. Not sure I knwo the difference. Can you explain? Thanks,
  7. nothing. the only change there is an additional button to view all those routes on the map. This is GJ&DVS1's MultiDraw extension. I've just reduced its functinonality to read-only mode So, when you are in multiroute and you press "short",for example, does it change your current route to the "short" route? The current set up I have does not and I remember reading some place that it should if you hold down that route button. Thanks, Bryan
  8. Boris, Can you describe what you changed in multirout to select the desired route? Thanks, Bryan
  9. Hey Diaftia, While in Multiroute all my route options are the same color. It probably has something to do with the scheme I'm using. Is that changeable? Is so, how? Thanks, Bryan
  10. Hey Diaftia, I really like the blinking icon. How did you add that? Thanks, Bryan
  11. Can anyone do a quick how to on adding the icons? I went through the post listed and it didn't make much sence. Thanks, Bryan
  12. I assume this would work. In the excel document on the Data tab, hit (Find) and choose replace. then put in the "#Rest Areas" and replace with "Rest Areas". Then hit replace all. That did it! Thanks for your help. Bryan
  13. If I drive (maybe 20 or 30 feet) before I hit okay on the nag screen I noticed it does not work. Maybe it has something to do with the gps signal?
  14. My list has "#" in front of the word reststop. Any way to remove that with out going through each one?
  15. Thanks to Diaftia, IDT, Keeper Boris and some other smart people I was able to put together what I think is a nice mix of mods whilemaintaining the orginial pioneer look. It includes: Quickstart menu Trip computer (press the clock) multiroute (in quickstart menu) voice guided mute button stop nav button smaller highway signes updated clock updated compass (press for 2d/3d/north up) house address(press current street) full tilt in 3d mode Remeber to copy your orginal files. If this is your first time modding make sure you do your research becasue I most likely can't help
  16. #1 All those files were put in the latest file I put up the other day. They are in there. Can you download the file again and make sure? #2 onlongclick= yup. all there now.
  17. thanks for the info! I looked around and i don't have a user.upoi file. How do i create one? thanks!
  18. Works!! This is such a cool Mod! The only files I was missing was the multidraw and I was missing ico_popup_exit.bmp and k_but_multiroute.bmp but I found those on you last download. Thanks for the great directions! I have one more questions. I remember reading in someone's mod that they touched the clock to get a screen and held down the clock for a second or two to get to another screen. Your post lists it as: onrelease='nextstate d_StMultiRouteDraw' And I think the hold button mod is something like onhold='blah blah blah' Does anyone know the exact way to do that?
  19. The beginning of the directions say to bring 3 files to the common and 800_480 folder but only two are in the download....the Multical is missing. I'll try to find it in your fill mod. Thanks, Bryan
  20. I'll give it a try tonight. Work gets on the way of all my modding
  21. WOW!! Again, thanks for the work! I can't wait to get home and give this a try!!!
  22. It actually took a ton of file editing to do. Off the top of my head it was the added multiroute.ui file and the multiroute800.ui file, the editing of the main.ui file, the browsemap.ui file, the variable_def.ui file, favorite.ui file and all the supporting images. Took about 3 hours to do. Literally it was trial and error. This time I started with Gurjon's mods though and used IDT's as a frame of reference for certain things. You will also then need all the images with AJG in them in the 800_480 directory that are referenced in the multiroute800 file. If you want it right now what I
  23. Hi All, I have a quick questions about tilt in 3d. I like the ability to tilt all the way down to view the horizon but I don't want that low of a view to be the default when I go to 3d mode. Any way I can still have full tilt and set the default to a higher setting? Here is what I currently have: [map] 2dheadup=1 zoomfactor=110 3d_max_tiltlevel=8800 Thanks, Bryan
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