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gnasr74

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Everything posted by gnasr74

  1. i am very good with photoshop glad to help. welcome back
  2. Hey gnasr, Still no pickup truck....must be very difficult to model one! Just out of curiosity, what kind are you looking for? I myself am looking for a late model F150. Redeye I guess no one likes trucks. I am looking for a chevy 1500 silverado or any type of pickup truck.
  3. Just download the 'Install_MB-3DCars1.0-AddOn.7z' file, extract it and pick out the car you want by viewing the bmp's. Then pick the .mdl and .tex file of the car that you want. Exact step by step operations after that, you can find in IDT's mods in the first post. It is easy! In a nutshell, just take the .mdl and .tex file of the car that you want and put them in the GFX folder in your DATA.zip (yes, you have to extract your Data.zip and then rezip it when you are done). Then make the changes as described in IDT's thread to your SYS.txt and that is it. Sorry for being vague. I have 3d cars
  4. Ok Abb1, is there any chance that you can give us idiots a step by step instructions to add this to our mods manually. I am not even sure which file to download, is it a matter of just putting in the bitmaps and the ui files in the 800_480 folder?
  5. Where do you get the 3D cars from? I am looking for a pickup truck and can't find one.
  6. Thank you thats what i was looking for
  7. OK I think I am a little confused. Is this any different than the previous 3d cars that IDT had started to implement into the mods?
  8. can someone post the globe bmp for the gps status. I cant find it anywhere. and is it in the data file or the image.res? thanks
  9. is this something new with 3d cars. I have had a 3d car since like december of 2009 and wanted to know if this was different than what everyone has been doing with the 3d cars. Also is there a 3d pickup in your collection? thanks
  10. i am lazy, if anyone has these buttons like in daftia's mod i would appreciate it if you posted the image.res file. thanks
  11. is it possible for someone to post their image.res that has the blue av buttons in the bottom right corner of the navi screen. I can't seem to find them. Thanks
  12. hi daftia. would you mind posting a link to your image.res file. I like your blue av buttons and I noticed you were the only one who had them. thanks
  13. Here you go, I know how hard it is to read through the entire thread to piece together the mod, so hope this makes it easy for everyone: 1. You have to add the extension folder inside IGO folder in APL2 in the AVIC. There will be a FuelCalc Folder inside of the folder and you can download it from Abb1's mod. There are three files inside 1. FuelCalc.ui; FuelCalc_800_480.ui and FuelCalc_var.ui.(I got this off the forum) 2. Then copy the half_patch_800_480.ui to 800_480/ui folder from Abb1 Mod 3. Then copy the half_patch.ui and half_patch_var.ui to common/ui folder. 4. Then copy o
  14. Hey i was close. i was only missing the top header part of the place.ui file. Oh well you beat me to it jimbo, good team work. Mine works now as well thanks for your help abb. do i still need that Restart.exe file in the extension folder if i am not using the map changer?
  15. that last error is a tough one. I can't seem to find where that code is being called out in any other ui file. Anyway too tired to continue examdiff. will try again tomorrow.
  16. ok found that error, but now i am getting another error FFUIERROR: Unknown object identifier Identifier=[d_UmnDel1] Script"d_Delen" command 1. Anyway as an update add this into the place.ui file at the end to get rid of the last error i was getting. Now on to finding the next error: ;Common Multiplication and Division Function run d_UmnDelDone dUmnDel1.set $1 dUmnDel2.set $2 dUmnDel3.set $3 dUmnDel4.set $1 1 run d_UmnogInit decval "dUmnDel2" 1 incval "dUmnDel5" 1 1 runif dUmnDel2 0 'run dUmnDel3' 1 else_run 'incval "dUmnDel1" dUmnDel4, run d_UmnogRepeat' ru
  17. Ok well here i an update to what I have gotten so far. I have finally been able to get to the fuel calc screen when i hit the onmap button. although i am still getting errors but now the error is FFUIERROR: Unknown object identifier Identifier=[d_Umnog] Script"[unnamed]" command 1. then when it does go to the fuel calc screen when i hit consumption it says FFUIERROR : Unknown object identifier Identifier=[d_UmnDelDone] Script"d_StFuelCalc_done" command 0I. guess that is what i have to search for now. Anyway this is what I added besides what i mentioned earlier. 1. I added this to
  18. Ok so all the referenced codes are in your coomon ui folder. I will examdiff each file and see what differs. Thanks for the advice.
  19. Thanks, it is nice to see, especially with a dying forum . With IDT gone and Diaftia making limited appearances, I am doing what I can to keep this forum alive. It is nice to see some new modders like Misterblue come up to the plate. The doors always open your right abb it is a dying forum. it is unfortunate.
  20. It is hard for me to add any suggestions as I dont know what you did with the fuel calculator. The error is that you have an icon with a run command looking for the script 'd_FuelCalcInit' which is the run command of the fuel calculator. It cannot find it! Where did you put it? sorry that was pretty vague. i have not even been able to get the calcualtions to work. I have been getting the same error FFUIERROR: Unknown object identifier Identifier=[d_FuelCalcInit] Script"[unnamed]" command 0. So far I have done what Jimbo has done and added the lines to the model_variables.ui: 1. I alread
  21. No, trust me, I spent a lot of time looking for this and I cannot even find the bmp for the invisible bar that is there. IDT might know as it is him that put it there, why, I dont know???? However, I think that you will not see IDT here anymore (unfortunately!) The 'Load Route ' screen is kinda pointless anyways as it basically does the same job as the 'favorites' does I was wondering where IDT was since he hasn't been posting for a while. Well at least he lasted for a while. Coders keep coming and going.
  22. Simple, I just removed the background, leaving the icons visible. It was the black background that was getting in the way of the top bar. Simple solution good idea thanks
  23. well i just started working on this and the error i am getting in the emulator is FFUIERROR: Unknown object identifier Identifier=[d_FuelCalcInit] Script"[unnamed]" command 0 Any suggestions Abb1 while I continue to trouble shoot this? thanks
  24. You cannot get into the coding of the Main/AV section, so you will not find the x/y value for bmp's. Use these files and they will solve your problem. Just extract them and put them in your 800_480 folder and say yes to overwrite. Dude that worked awesome. what did you do? I tried trimming the bmp's but nothing fixed the problem. thanks you are a great help to this forum. I am pretty psyched, I have finally gotten all of the mods to work with my data file without having to start from scratch. I even added the speedo and got the GPS issue fixed. Now all there is left to do is minor adju
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