BorisM: You are awesome! Thank you so much for your help.
I was able to find map.ZOOMCONTROL in scripts_800_480.ui and start.ui and move the ruler off the map screen completely. It's perfect now!
Thanks!
You're welcome!
BorisM: You are awesome! Thank you so much for your help.
I was able to find map.ZOOMCONTROL in scripts_800_480.ui and start.ui and move the ruler off the map screen completely. It's perfect now!
Thanks!
You're welcome!
can u share the zip?
N-S-E-W
Thanks for the help, not too worried about changing the data.zip file, i have an original back up if i screw it up, just couldn't find that bloody .bmp file, i`ll paste the text into the .ini file and see what happens.
So I have been able to successfully remove the clock and compass from my map screen. I was able to move the 3D/2D/Noth up icon and the icon under that up to the top of the screen in place of the clock and compass.
I have one last thing that I want to remove completely and that is the ruler/scale thing above the displayed info box in the bottom left corner of the map screen.
I have scoured every ui file and have had no luck. I don't even know what the programmers would have called that or what variable/script name they would have given it. If anybody can provide any help or knows what file to even look in or a hint as to what they called it in the files, that would be a HUGE help!
Thanks!!!
Can you tell me how you moved that other button? I haven't been able to get it to move, but the 2D/3D button moved fine
Sure! You want to first open navigatemap_800_480.ui (in DATA\ui_pioneer\800_480\ui) and then scroll down and replace the following values in red:
BEFORE:
AFTER:
Of course, you will want to select a Y value to your liking. My 2D/3D/Noth Up button has a Y value of 12, so it's really close ot the top of the screen. I made this button close to the 2D/3D/North Up button, thus the y=75 value.
Then you want to open navigatemap.ui and start.ui (both files are in DATA\ui_pioneer\common\ui). You then want to search each file (using Ctrl + F) using btnNMB_Cursor as the search parameter. When going through the results, you want to replace the value 213 located next to each result (not every result will have 213 next to it, just skip those results) with your new Y value.
Then you want to search those two files (navigatemap.ui and start.ui) using btnNMB_Pos as the search parameter. You will do the same thing as above (replacing the 213's with your new Y value).
Example:
BEFORE:
runifnot vStateMode "0" 'btnNMB_Cursor.y 213'
AFTER:
runifnot vStateMode "0" 'btnNMB_Cursor.y 75'
Hope this helps!
Soooo, i just realized that my night map page doesn't work. When I press map and press OK, the unit restarts. Once it is restarted, it hangs on the splash screen.
I double checked my night files, and they look fine.
Add these two bmp's to your 800_480 folder in the data.zip. Should fix the problem and boot up fine.
Are you sure they don't go in the common folder? I pout them in the 800-400 folder, didn't work, but in common it did???
I could not find anything in start.ui for zoomcontrol. is listed under another name?
BorisM: You are awesome! Thank you so much for your help.
I was able to find map.ZOOMCONTROL in scripts_800_480.ui and start.ui and move the ruler off the map screen completely. It's perfect now!
Thanks!
Hmmm, I thought it was in start.ui but you may also want to check navigatemap.ui. I get those two mixed up. I'll check and post a quick tutorial.
To remove the ruler/scale from the map page entirely (will not display with or without route entered), please do the following:
In the scripts_800_480.ui file (DATA\ui_pioneer\800_480\ui) , you want to replace the red value with the value in blue:
BEFORE:
AFTER:
In the navigatemap.ui file (DATA\ui_pioneer\common\ui) , you want to replace the red value with the value in blue:
BEFORE:
; position mapmap.ZOOMCONTROL_X 8
map.ZOOMCONTROL_Y 331
map.ZOOMCONTROL_TEXTOFFSET -8
map.ZOOMCONTROL_BARHEIGHT 8
map.ZOOMCONTROL_TICKHEIGHT 0
map.ZOOMCONTROL_ZOOMSIZE 150
map.ZOOMCONTROL_FONT "tahoma"
map.ZOOMCONTROL_FONTSIZE 24
map.ZOOMCONTROL_GLOWSIZE 0
map.ZOOMCONTROL_SHOW 1
AFTER:
; position mapmap.ZOOMCONTROL_X 899
map.ZOOMCONTROL_Y 331
map.ZOOMCONTROL_TEXTOFFSET -8
map.ZOOMCONTROL_BARHEIGHT 8
map.ZOOMCONTROL_TICKHEIGHT 0
map.ZOOMCONTROL_ZOOMSIZE 150
map.ZOOMCONTROL_FONT "tahoma"
map.ZOOMCONTROL_FONTSIZE 24
map.ZOOMCONTROL_GLOWSIZE 0
map.ZOOMCONTROL_SHOW 1
Enjoy!
@eurotuner
I've completed every step of your guide and YES!!! is can the blue sky....
The only thing what wont work is TMC. Something to do with sys.txt?
Haven't got the update (yet), but i can look into the f910 update available from pioneer website.
I'm having a look into adding more info display fields. It's probably quite simple.
I've seen mods with 6 or even 7 infofields at the same time, so it can be done.
I identified fields in navigatemap, settings and scripts related to this. Maybe a experienced modder can tell if there are more and how they work together?
I would like to try to ad multiplan too, but i think that is beyond my capacities...
SO i tried to make more infoboxes appaer, but so far no result, not in the menu nor on the map? I changed everything in navigatmap.ui and settings.ui according to the coding in igo 8.0 but it just won't show. What do i do wrong? Probably am missing something....
Is there somebody that is able to help me, I can't figure it out...
Soooo, i just realized that my night map page doesn't work. When I press map and press OK, the unit restarts. Once it is restarted, it hangs on the splash screen.
I double checked my night files, and they look fine.
Add these two bmp's to your 800_480 folder in the data.zip. Should fix the problem and boot up fine.
Are you sure they don't go in the common folder? I pout them in the 800-400 folder, didn't work, but in common it did???
I stand corrected. Your right. Sorry for the confusion.
@eurotuner
I've completed every step of your guide and YES!!! is can the blue sky....
The only thing what wont work is TMC. Something to do with sys.txt?
It could be. We dont have TMC in the US. Take a look in your original SYS and see if anything about TMC is referenced.
Thank Eurotuner! The Sky mod works perfect and looks awesome.
Thank Eurotuner! The Sky mod works perfect and looks awesome.
No problem. Glad i could help.
I was wondering if it is possible to make the next turn box in upper left corner smaller. And can you make a short cut for contacts on the nave screen?
Excellent thread! Subscribed
Euro,
For the sky mod I would like to get some backgrounds with mountians, etc. My question is, can we make our own bitmaps, or are the ones you posted from a igo mod site? Also is there more to it then just making the BMP's?
Thanx again for showing how to do this mod
Euro,
For the sky mod I would like to get some backgrounds with mountians, etc. My question is, can we make our own bitmaps, or are the ones you posted from a igo mod site? Also is there more to it then just making the BMP's?
Thanx again for showing how to do this mod
I've only used bmp's i've found from other schemes. I'm assuming you can make your own bmp's and use them as long as the size is correct. Be sure to share your new designs if they work. ![]()
Euro,
Thanx.. sorry just one more thing, if I wanted to use more then 2 bmp's would the third code be something like
sun_picture_1 = "gfx/night/ROC.bmp" ?
P.S. I will def share
Euro,Thanx.. sorry just one more thing, if I wanted to use more then 2 bmp's would the third code be something like
sun_picture_1 = "gfx/night/ROC.bmp" ?
P.S. I will def share
Not too sure. sorry, try it and see what happens. I just went with what worked for me.
Will do thanx again
I think these images have to be resized a tad, I did not make my own bmp's. But I did use these backgrounds from i-go8.com and they seem to be working ok. I have not driven yet to take a look at how they move. I do however think I need to adjust my tilt just a bit more.. i'll make some size adjustments tomorrow and see how they work out.






I think these images have to be resized a tad, I did not make my own bmp's. But I did use these backgrounds from i-go8.com and they seem to be working ok. I have not driven yet to take a look at how they move. I do however think I need to adjust my tilt just a bit more.. i'll make some size adjustments tomorrow and see how they work out.
maybe we could create a thread just for these backgrounds, kinda like a collection so user can have options, what do you guys think? there's a lot of talented artist in here and i think it would be great to have one thread dedicated for this kinds of stuff
IDT,
I think we should, I can put in some time for this, but right now im in between building a couple new computers, and remodeling my whole house, so my time is limited ATM. And Euro, this is one of my favorite mods by far again thanx ![]()