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IDT skin#1 v5.5 03/02/10 9download link to be updated)

By ill.die.trying · Aug 05, 2009in Completed Mods/Themes💬 1,618 posts👁️ 210,687 views
Page 20 of 65
Posted Aug 26, 2009 · 17:45 UTC#476
for the buildings try the asbis license, you can find that on my previous 2.0 download

 

for the tripcomp shortcut, that was my bad as it was only the background that i had as a button, it will be fixed on the next one

Ok, got the license out of that and will try it shortly. I remember on 2.0 firmware I must have had 10-15 license files running in it, but I dont have all of those anymore and didnt feel like searching on here to find them. Glad it was in your 2.9 version file!

 

On the trip computer, I was able to bring it up again when I was just out driving (not in a route). It showed current speed, but all the other fields were 0 values. You dont have to be in an active route for this to work do you? I've noticed that mine has been very erratic like that, sometimes its 0's other times it works, and doesnt seem to matter which mod I use. Maybe its just something wrong with my radio...

 

*edit* That asbis license did the trick! Full buildings again! :D Now I just need to get the newer branding.zip installed and mess with the translucency of the icons.

Posted Aug 26, 2009 · 20:02 UTC#477

On the trip computer, I was able to bring it up again when I was just out driving (not in a route). It showed current speed, but all the other fields were 0 values. You dont have to be in an active route for this to work do you? I've noticed that mine has been very erratic like that, sometimes its 0's other times it works, and doesnt seem to matter which mod I use. Maybe its just something wrong with my radio...

 

I have had this same problem as well with the trip computer

Posted Aug 26, 2009 · 20:08 UTC#478
for the buildings try the asbis license, you can find that on my previous 2.0 download

 

for the tripcomp shortcut, that was my bad as it was only the background that i had as a button, it will be fixed on the next one

Ok, got the license out of that and will try it shortly. I remember on 2.0 firmware I must have had 10-15 license files running in it, but I dont have all of those anymore and didnt feel like searching on here to find them. Glad it was in your 2.9 version file!

 

On the trip computer, I was able to bring it up again when I was just out driving (not in a route). It showed current speed, but all the other fields were 0 values. ...

 

i just added the asbis license and the building files and the buildings showed up,

 

You dont have to be in an active route for this to work do you? I've noticed that mine has been very erratic like that, sometimes its 0's other times it works, and doesnt seem to matter which mod I use. Maybe its just something wrong with my radio

 

you just have to have a signal

Posted Aug 26, 2009 · 20:25 UTC#479
I will

thanks alot

do I have to make any changes to setting_800_480.ui or navigetmap.ui and add tripcomputer_800_480.ui and tripcomputer.ui?

 

good thing you reminded me, just copy and paste the tripcomputer.ui from v3 to your v1

 

still no luck IDT, avic keeps freezing on startup :-(

can you do it for me from my last working data.zip?

Posted Aug 26, 2009 · 21:00 UTC#480
I will

thanks alot

do I have to make any changes to setting_800_480.ui or navigetmap.ui and add tripcomputer_800_480.ui and tripcomputer.ui?

 

good thing you reminded me, just copy and paste the tripcomputer.ui from v3 to your v1

 

still no luck IDT, avic keeps freezing on startup :-(

can you do it for me from my last working data.zip?

 

i'll try doing it later

Posted Aug 26, 2009 · 21:32 UTC#481
I will

thanks alot

do I have to make any changes to setting_800_480.ui or navigetmap.ui and add tripcomputer_800_480.ui and tripcomputer.ui?

 

good thing you reminded me, just copy and paste the tripcomputer.ui from v3 to your v1

 

still no luck IDT, avic keeps freezing on startup :-(

can you do it for me from my last working data.zip?

 

now i know why, you don't have a tripcomputer.ui,

Posted Aug 26, 2009 · 21:38 UTC#482
I will

thanks alot

do I have to make any changes to setting_800_480.ui or navigetmap.ui and add tripcomputer_800_480.ui and tripcomputer.ui?

 

good thing you reminded me, just copy and paste the tripcomputer.ui from v3 to your v1

 

still no luck IDT, avic keeps freezing on startup :-(

can you do it for me from my last working data.zip?

 

do you just ant the tripcomp on the mapscreen opr also the tripcomputer page?

Posted Aug 26, 2009 · 22:04 UTC#483
I will

thanks alot

do I have to make any changes to setting_800_480.ui or navigetmap.ui and add tripcomputer_800_480.ui and tripcomputer.ui?

 

good thing you reminded me, just copy and paste the tripcomputer.ui from v3 to your v1

 

still no luck IDT, avic keeps freezing on startup :-(

can you do it for me from my last working data.zip?

 

ok, try this out

http://rapidshare.com/files/271895094/DATAeditedTRIP.zip.html

Posted Aug 26, 2009 · 22:24 UTC#484

Hello,

First time on this forum, sorry if newbie question or inputs...

I just installed your hack to my F900BT European version (without MSN) : it just rock great!

I have some minor troubles as :

- no TMC detected

- Speed panels are foregrounded by directions panel

- Sometimes, the 3D view is 90° oriented... I see the arrow from left side, not from rear.

Do you have any ideas how to solve these (especially the TMC issue)??

 

but everything elese is fine, and in french as my system is in french...

Thanks a lot, I will donate for this great job!

 

Franck

Posted Aug 26, 2009 · 22:32 UTC#485
Hello,

First time on this forum, sorry if newbie question or inputs...

I just installed your hack to my F900BT European version (without MSN) : it just rock great!

I have some minor troubles as :

- no TMC detected

- Speed panels are foregrounded by directions panel

- Sometimes, the 3D view is 90° oriented... I see the arrow from left side, not from rear.

Do you have any ideas how to solve these (especially the TMC issue)??

 

but everything elese is fine, and in french as my system is in french...

Thanks a lot, I will donate for this great job!

 

Franck

 

for the TMC, open the sys.txt that's attached to the download and look for [device] PIONEER746EW

and on the type change it to

[device]
type="PIONEER746EW"

 

the reason for the turns restriction being on the same spot as the speedlimit is that when a signpost shows up it won't be blocking anything, and also, the turn restriction just kinda flashes or doesn't stay longer that's why i had it there,

Posted Aug 26, 2009 · 22:48 UTC#486

HI,

 

Nice to "virtually" meet you!

Thanks for quick answer!

I will edit my SYS.TXT, try this tomorrow and report you but I'm pretty sure it will work nice :-)

Thanks a lot, see you later.

Franck

Posted Aug 26, 2009 · 22:53 UTC#487
HI,

 

Nice to "virtually" meet you!

Thanks for quick answer!

I will edit my SYS.TXT, try this tomorrow and report you but I'm pretty sure it will work nice :-)

Thanks a lot, see you later.

Franck

 

let me know how it goes

Posted Aug 26, 2009 · 22:57 UTC#488

 

thanks for the donation bro

Posted Aug 26, 2009 · 22:58 UTC#489

 

thanks for the donation bro

Posted Aug 26, 2009 · 23:00 UTC#490

 

thanks for the donation bro

thanks for all the help - I know comp hardware very well but programing is something I just can dream about it ;-)

Posted Aug 27, 2009 · 02:00 UTC#491

FYI - a couple of things I have noticed, as well as a few questions:

 

- House numbers are always on the wrong side. How do you turn them off? It would be nice if they were a darker font closer to the "car', but that is just me being picky. (I like the way they were in the Maverickster Mod)

- The current actual location is at the front of the rear window of the red car in 2-d mode. It would be nice if the actual location was the front bumper of the red car.

- The trip computer is unreliable. It works for me no more than 25% of the time. After reading other posts, it sounds like that may be an AVIC issue... I really like this feature! Too bad it isn't reliable!

- Day/Night mode must be selected manually?

- Clock is hard to read in night mode

- Linear compass could be slightly bigger, or have different contrast - or I am getting old!

 

Sorry for being picky, but just wanted to leave feedback. I LOVE this mod - just want to make it better!

 

Jim

Posted Aug 27, 2009 · 02:12 UTC#492
FYI - a couple of things I have noticed, as well as a few questions:

Jim

 

- House numbers are always on the wrong side. How do you turn them off? It would be nice if they were a darker font closer to the "car', but that is just me being picky. (I like the way they were in the Maverickster Mod)

 

what version are you using? someone already pointed it out and i have it fixed on v3.1

 

- The current actual location is at the front of the rear window of the red car in 2-d mode. It would be nice if the actual location was the front bumper of the red car.

 

that is because that is your accurate location, the bmp (in this case the car) is just being snapped to the road, it also means that map was not accurately drawn,

 

- The trip computer is unreliable. It works for me no more than 25% of the time. After reading other posts, it sounds like that may be an AVIC issue... I really like this feature! Too bad it isn't reliable!

 

still not sure why it's acting up on some and working flawless on others

 

- Day/Night mode must be selected manually?

 

not sure what you mean

 

- Clock is hard to read in night mode

- Linear compass could be slightly bigger, or have different contrast - or I am getting old!

 

 

i'll have it fixed on the next update

 

 

 

Sorry for being picky, but just wanted to leave feedback. I LOVE this mod - just want to make it better!

thanks for the feedback and i'll try to make it suit everyone's needs

Posted Aug 27, 2009 · 02:16 UTC#493

good thing you reminded me, just copy and paste the tripcomputer.ui from v3 to your v1

 

still no luck IDT, avic keeps freezing on startup :-(

can you do it for me from my last working data.zip?

 

do you just ant the tripcomp on the mapscreen opr also the tripcomputer page?

 

I would like to add the trip computer and the multiplan route mods into mine. I am using cmh's mod and it would be way too difficult for me to start with your mod.

 

So all I have to do is add the files above into my navigatemap_800_480.ui, add the bitmaps and add that file to a button in my navigatemap_800_480.ui file then just copy and paste the tripcomputer.ui?

I would also appreciate it if you could help me with adding the multiplan function, that is pretty awesome.

Thanks

Posted Aug 27, 2009 · 02:30 UTC#494

I would like to add the trip computer and the multiplan route mods into mine. I am using cmh's mod and it would be way too difficult for me to start with your mod.

 

So all I have to do is add the files above into my navigatemap_800_480.ui, add the bitmaps and add that file to a button in my navigatemap_800_480.ui file then just copy and paste the tripcomputer.ui?

I would also appreciate it if you could help me with adding the multiplan function, that is pretty awesome.

Thanks

 

you also have to add two templates in template_800_480.ui and 2 more bmp's

 

for the multiplan option that would be a very hard thing to explain,

Posted Aug 27, 2009 · 02:39 UTC#495

So all I have to do is add the files above into my navigatemap_800_480.ui, add the bitmaps and add that file to a button in my navigatemap_800_480.ui file then just copy and paste the tripcomputer.ui?

I would also appreciate it if you could help me with adding the multiplan function, that is pretty awesome.

Thanks

 

you also have to add two templates in template_800_480.ui and 2 more bmp's

 

for the multiplan option that would be a very hard thing to explain,

 

I added the files into my navigatemap_800_480.ui.

Then I added the bitmaps you listed.

Then i copied tripcomputer.ui and tripcomputer_800_480.ui into my data.zip file.

What do I add this to """onrelease='run sc_tripresetrefresh, ui_NSEWtripcomp.show'""""?

and you are saying that i need to add something into my templates_800_480.ui file and 2 additional bitmaps, Please explain.

Thank you hate to be a pain

Posted Aug 27, 2009 · 02:46 UTC#496

IDT - I am running the 3.1 version on page 23. The location of the red arrow in default FW 2-d mode always showed the point of the arrow as my actual location. This mod shows the back of the car as my current location - that is why I pointed it out. Maybe I need to recalibrate somehow? My system no longer switches to night mode at nighttime - I must select it manually. In the morning I must manually switch from night to day mode.

 

Jim

Posted Aug 27, 2009 · 03:50 UTC#497
IDT - I am running the 3.1 version on page 23. The location of the red arrow in default FW 2-d mode always showed the point of the arrow as my actual location. This mod shows the back of the car as my current location - that is why I pointed it out. Maybe I need to recalibrate somehow? My system no longer switches to night mode at nighttime - I must select it manually. In the morning I must manually switch from night to day mode.

 

Jim

 

could you post a picture of what you're saying regarding the dot,

 

for th day/night scheme, what settings do you have it set?

Posted Aug 27, 2009 · 06:34 UTC#498

Hey IDT-

 

Have you noticed that the speedcams for red light camera's report in KPH in the pop-up? It says MPH but the speed is the KPH value. For example if the red light camera is at an intersection and the speed limit is 35MPH or 56KPH it will report 56MPH. I am not sure if its my port over from your mods or if its something in the code itself. I have noticed it for speed traps that I have added, it pop-ups fine with MPH. Maybe because it knows the speed limit on the road already?

Posted Aug 27, 2009 · 12:50 UTC#499
Hey IDT-

 

Have you noticed that the speedcams for red light camera's report in KPH in the pop-up? It says MPH but the speed is the KPH value. For example if the red light camera is at an intersection and the speed limit is 35MPH or 56KPH it will report 56MPH. I am not sure if its my port over from your mods or if its something in the code itself. I have noticed it for speed traps that I have added, it pop-ups fine with MPH. Maybe because it knows the speed limit on the road already?

 

check your speedcam.ui for st_speedcam and look if you have this script

 

runif vTmp 1 'txtSC_SpeedValueMI.HIDE, txtSC_SpeedUnitMI.HIDE, txtSC_Speed.HIDE, hscSC_Speed.HIDE, txtSC_SpeedValue.HIDE,  txtSC_SpeedUnit.HIDE, txtSC_SpeedNo.HIDE'
	runif vTmp 4 'txtSC_SpeedValueMI.HIDE, txtSC_SpeedUnitMI.HIDE, txtSC_Speed.HIDE, hscSC_Speed.HIDE, txtSC_SpeedValue.HIDE, txtSC_SpeedUnit.HIDE, txtSC_SpeedNo.HIDE'

 

since i haven't had the luck to properly have them say the right speedlimit i just removed the option of setting the speed,

Posted Aug 27, 2009 · 14:56 UTC#500

I have read through the post regarding the trip computer and there are a lot more steps to adding this TC. I would rather follow your coding, So far I have done this:

I added the files into my navigatemap_800_480.ui.

Then I added the bitmaps you listed.

Then i copied tripcomputer.ui and tripcomputer_800_480.ui into my data.zip file.

and you are saying that i need to add something into my templates_800_480.ui file and 2 additional bitmaps, Please explain.

1. What do I add this to """onrelease='run sc_tripresetrefresh, ui_NSEWtripcomp.show'""""? Is this for an onmap icon?

2. Should I just follow those instructions and pull the code out from your files including the main.ui file, setting_800_480.ui and variable_def.ui. Some of them are different then yours.

2. there just seems to be alot that was fixed since the instructions were posted and I would rather follow your set of instructions

 

Thank you hate to be a pain

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