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IDT skin#2 v3.0 12/30/10 (download link updated)

By ill.die.trying · Oct 25, 2009in Completed Mods/Themes💬 442 posts👁️ 72,478 views
Page 10 of 18
Posted Feb 19, 2010 · 03:54 UTC#226
BUG ALERT, just confirmed that the signboard is not showing up, though the lane info works, i'm going to work on a fix and have it by tomorrow or saturday morning

 

Great!

 

... and I though for a moment that I did something wrong when I put the mod on my unit.

 

...looking foward for the update.

 

Thank you!!!

 

no prob

Posted Feb 19, 2010 · 08:14 UTC#227
IDT, I have found following issue with you latest update. I use EU version from 02/15/10.

I go to search address, after typing correct address I'm on the planing screen and here the address is placed (shown) correctly. After I click "Add Dest" I'm moved to navigation screen on the map. However on that screen destination is places in wrong place and navigation tell to drive to wrong place. Usually it's about 1 mile moved.

With your previous mod (from 2009) everything was ok.

 

i compared both EU zip files with the regular and can say that they are the same, could you try using the regular zip or the msn zip and see if it's still wrong, also, what map are you using? provide me with the map version and country and a destination where you always get wrong address and i will work on it on the weekend

 

 

I checked twice with the EU, alternate EU version 3.0.2.5 - with both it's wrong. With the previous version and Diaftia mod everything is ok. I use TA 2009.9 maps.

I saw that all mu fav, home are now placed in the wrong places. Maybe it's connected with it.

Normally I do search for an address, later on the planing mode check if the location is correct (now i saw that when I choose fav the location what wrong) and then add dest. And here I the problem, because the dest is placed in wrong.

Posted Feb 19, 2010 · 09:20 UTC#228
How do you do, in me incorrectly are reflected the numbers of houses in new skine. The numbers of houses which are to the right reflected to the left and vice versa. you will forgive for the poor English of the, thanks

 

what map version or map provider are you using, i had the street number coded that way as one of the EU users pointed it out to be on the wrong side,

map version or map provider Russia83N_2009.Q2_091104.fbl; Russia83TA_2009.09_091026

Posted Feb 19, 2010 · 14:27 UTC#229
IDT, I have found following issue with you latest update. I use EU version from 02/15/10.

I go to search address, after typing correct address I'm on the planing screen and here the address is placed (shown) correctly. After I click "Add Dest" I'm moved to navigation screen on the map. However on that screen destination is places in wrong place and navigation tell to drive to wrong place. Usually it's about 1 mile moved.

With your previous mod (from 2009) everything was ok.

 

i compared both EU zip files with the regular and can say that they are the same, could you try using the regular zip or the msn zip and see if it's still wrong, also, what map are you using? provide me with the map version and country and a destination where you always get wrong address and i will work on it on the weekend

 

 

I checked twice with the EU, alternate EU version 3.0.2.5 - with both it's wrong. With the previous version and Diaftia mod everything is ok. I use TA 2009.9 maps.

I saw that all mu fav, home are now placed in the wrong places. Maybe it's connected with it.

Normally I do search for an address, later on the planing mode check if the location is correct (now i saw that when I choose fav the location what wrong) and then add dest. And here I the problem, because the dest is placed in wrong.

 

i will try to work on it this weekend, then i'll send you some zips to test

Posted Feb 19, 2010 · 14:29 UTC#230
How do you do, in me incorrectly are reflected the numbers of houses in new skine. The numbers of houses which are to the right reflected to the left and vice versa. you will forgive for the poor English of the, thanks

 

what map version or map provider are you using, i had the street number coded that way as one of the EU users pointed it out to be on the wrong side,

map version or map provider Russia83N_2009.Q2_091104.fbl; Russia83TA_2009.09_091026

 

i'll update the EU zip hopefully this weekend to fix this

Posted Feb 19, 2010 · 14:37 UTC#231

I checked twice with the EU, alternate EU version 3.0.2.5 - with both it's wrong. With the previous version and Diaftia mod everything is ok. I use TA 2009.9 maps.

I saw that all mu fav, home are now placed in the wrong places. Maybe it's connected with it.

Normally I do search for an address, later on the planing mode check if the location is correct (now i saw that when I choose fav the location what wrong) and then add dest. And here I the problem, because the dest is placed in wrong.

 

i will try to work on it this weekend, then i'll send you some zips to test

 

 

Some address examples that are placed wrong (Poland):

- Krakow, Bronowicka street no 13 (should be beetween Glowackiego and Rydla)

- Krakow, Lea no 124 should be 100m east from Przybyszewskiego

Posted Feb 19, 2010 · 15:20 UTC#232

I checked twice with the EU, alternate EU version 3.0.2.5 - with both it's wrong. With the previous version and Diaftia mod everything is ok. I use TA 2009.9 maps.

I saw that all mu fav, home are now placed in the wrong places. Maybe it's connected with it.

Normally I do search for an address, later on the planing mode check if the location is correct (now i saw that when I choose fav the location what wrong) and then add dest. And here I the problem, because the dest is placed in wrong.

 

i will try to work on it this weekend, then i'll send you some zips to test

 

 

Some address examples that are placed wrong (Poland):

- Krakow, Bronowicka street no 13 (should be beetween Glowackiego and Rydla)

- Krakow, Lea no 124 should be 100m east from Przybyszewskiego

 

here's something i would like you to try,

1) grab a 2009.06 EU map and place it in the map_nt folder found in MYFLASHDISK\APL2\IGO\CONTENT and also copy basemap.fbl from map folder to map_nt folder,

2) now boot your unit and enter the address you provided above, check to see if it's wrong,

3) now delete the route and go to settings then changer then click maps, verify that the map is 2009.09

4) click back then click navteq and it will tell you to reboot your unit for changes to take effect,

5) once it boots go to settings then changer then maps and verify that the map its currently using is 2009.06

6) go to the map screen and enter the address again and check to see if it's still wrong

 

the reason i ask you to do this is to rule out the map causing the wrong routing, if you could take pictures of the steps above that would help me out

Posted Feb 19, 2010 · 18:17 UTC#233
I'm using the Teleatlas maps, I'm going to try the Navteq shortly. The signs where there when I had skin #1. I'm going to try removing the fov=55 value to see if that did it.

 

BUG ALERT, just confirmed that the signboard is not showing up, though the lane info works, i'm going to work on a fix and have it by tomorrow or saturday morning

Can you let me know what needs to be changed to make the signboard work so that I can make the changes myself instead of doing all that work to recolour the mod again. I am pretty good with the coding, so just let me know what needs to be changed. Thanks

Posted Feb 19, 2010 · 18:57 UTC#234
I'm using the Teleatlas maps, I'm going to try the Navteq shortly. The signs where there when I had skin #1. I'm going to try removing the fov=55 value to see if that did it.

 

BUG ALERT, just confirmed that the signboard is not showing up, though the lane info works, i'm going to work on a fix and have it by tomorrow or saturday morning

Can you let me know what needs to be changed to make the signboard work so that I can make the changes myself instead of doing all that work to recolour the mod again. I am pretty good with the coding, so just let me know what needs to be changed. Thanks

 

sorry but i haven't looked at it yet, i'll let yo know as soon as i get around it

Posted Feb 19, 2010 · 19:01 UTC#235

sorry but i haven't looked at it yet, i'll let yo know as soon as i get around it

 

 

no prob, no rush.

Posted Feb 19, 2010 · 22:12 UTC#236

IDT,

 

Can you show me how to modify the off button on the upper left corner to launh coreplayer? Please tell me which file I need to edit in order to get it working. Also how do you zoom in like the picture on the first page? I tried adjust smart zoom but that didn't help. Thanks a lot for your work.

Posted Feb 19, 2010 · 23:31 UTC#237
IDT,

 

Can you show me how to modify the off button on the upper left corner to launh coreplayer? Please tell me which file I need to edit in order to get it working. Also how do you zoom in like the picture on the first page? I tried adjust smart zoom but that didn't help. Thanks a lot for your work.

Yeah, the 'Off' button is USELESS and nobody uses it. Modifying the button is easy as I have modified mine to launch the Schemes as I have about 50 of them loaded and I like to change them on the fly, but what is Coreplayer? If it is not a program in the NAV section, them I dont think it can be done, or it would be very difficult.

Posted Feb 20, 2010 · 01:39 UTC#238
IDT,

 

Can you show me how to modify the off button on the upper left corner to launh coreplayer? Please tell me which file I need to edit in order to get it working. Also how do you zoom in like the picture on the first page? I tried adjust smart zoom but that didn't help. Thanks a lot for your work.

Yeah, the 'Off' button is USELESS and nobody uses it. Modifying the button is easy as I have modified mine to launch the Schemes as I have about 50 of them loaded and I like to change them on the fly, but what is Coreplayer? If it is not a program in the NAV section, them I dont think it can be done, or it would be very difficult.

 

Which file did you modify to change the off button? Coreplayer is a mediaplayer that loads a bunch of video formats. The built in mediaplayer that comes with our headunit has a lot of limitations and is pretty useless for playing divx files.

Posted Feb 20, 2010 · 02:29 UTC#239

Which file did you modify to change the off button? Coreplayer is a mediaplayer that loads a bunch of video formats. The built in mediaplayer that comes with our headunit has a lot of limitations and is pretty useless for playing divx files.

Unless the coreplayer is located in the NAV section, I dont think that you can do it. All I did to get the 'Off' button to show the schemes was changed the script to read the color profiles which is already located in the NAV section.

Posted Feb 20, 2010 · 02:48 UTC#240

Which file did you modify to change the off button? Coreplayer is a mediaplayer that loads a bunch of video formats. The built in mediaplayer that comes with our headunit has a lot of limitations and is pretty useless for playing divx files.

Unless the coreplayer is located in the NAV section, I dont think that you can do it. All I did to get the 'Off' button to show the schemes was changed the script to read the color profiles which is already located in the NAV section.

Coreplayer should work. I extracted it from leetlauncher. What's the name of the script that you modified and where is it located?

Posted Feb 20, 2010 · 03:01 UTC#241

 

BUG ALERT, just confirmed that the signboard is not showing up, though the lane info works, i'm going to work on a fix and have it by tomorrow or saturday morning

 

 

Hey IDT,

Love, the mod if you get this signboard thing figured out, it will be good to go...also can you use any schemes with your mod or only the schemes you have in your data zip file. :?:

Posted Feb 20, 2010 · 03:45 UTC#242

 

BUG ALERT, just confirmed that the signboard is not showing up, though the lane info works, i'm going to work on a fix and have it by tomorrow or saturday morning

 

 

Hey IDT,

Love, the mod if you get this signboard thing figured out, it will be good to go...also can you use any schemes with your mod or only the schemes you have in your data zip file. :?:

 

having the signboard running is not a problem, it's the time that im more worried about, still working almost double shift everyday so not really not much time to mod

Posted Feb 20, 2010 · 05:11 UTC#243

Coreplayer should work. I extracted it from leetlauncher. What's the name of the script that you modified and where is it located?

 

1) create a script,

 

run 'START_APPLICATION "\My Flash Disk\APL2\iGO\name_of_the_exefile.exe" ""'

 

2) change the onrelease command on the off button to the name of your new script

3)put the exe file in \My Flash Disk\APL2\iGO\ and change the file location in the script you created

Posted Feb 20, 2010 · 05:21 UTC#244

IDT,

 

Just wondering, Can the off button be change for a zoom in/zoom out button?

Posted Feb 20, 2010 · 05:25 UTC#245

Coreplayer should work. I extracted it from leetlauncher. What's the name of the script that you modified and where is it located?

 

1) create a script,

 

run 'START_APPLICATION "\My Flash Disk\APL2\iGO\name_of_the_exefile.exe" ""'

 

2) change the onrelease command on the off button to the name of your new script

3)put the exe file in \My Flash Disk\APL2\iGO\ and change the file location in the script you created

I appreciate your help. I have another question. How do I zoom in to make the car fit perfectly on the road as shown on the image on the first page? I tried adjusting the smart zoom settings but I can't zoom in close enough, the car image is alot bigger than the road.

Posted Feb 20, 2010 · 05:25 UTC#246
IDT,

 

Just wondering, Can the off button be change for a zoom in/zoom out button?

 

yes

Posted Feb 20, 2010 · 05:46 UTC#247
IDT,

 

Just wondering, Can the off button be change for a zoom in/zoom out button?

 

yes

 

Could you please consider it for future releases?

Posted Feb 20, 2010 · 07:36 UTC#248

Some address examples that are placed wrong (Poland):

- Krakow, Bronowicka street no 13 (should be beetween Glowackiego and Rydla)

- Krakow, Lea no 124 should be 100m east from Przybyszewskiego

 

here's something i would like you to try,

1) grab a 2009.06 EU map and place it in the map_nt folder found in MYFLASHDISK\APL2\IGO\CONTENT and also copy basemap.fbl from map folder to map_nt folder,

2) now boot your unit and enter the address you provided above, check to see if it's wrong,

3) now delete the route and go to settings then changer then click maps, verify that the map is 2009.09

4) click back then click navteq and it will tell you to reboot your unit for changes to take effect,

5) once it boots go to settings then changer then maps and verify that the map its currently using is 2009.06

6) go to the map screen and enter the address again and check to see if it's still wrong

 

the reason i ask you to do this is to rule out the map causing the wrong routing, if you could take pictures of the steps above that would help me out

 

It was the first thing I checked, on the TA 2009.09 and Navteq 2009.10. I also checked the your previous mod, Diaftias mod, and 34by151. On all this mod everything is ok. I only have problem with the newest one.

I will add photos later during w-end.

 

P.S. IDT, can you tell how to and what action add to have predefined 2 or 3 map scales. Separate for 2d and 3d. Is it possible (Something similar is on Gurjon skin) ?

 

P.S.1. Is it possible to add nearest POI presentation after click on the map, as it's in the Gurjon skin ? Can you add it to wish list ;)

Posted Feb 20, 2010 · 23:39 UTC#249
IDT,

 

Just wondering, Can the off button be change for a zoom in/zoom out button?

 

I appreciate your help. I have another question. How do I zoom in to make the car fit perfectly on the road as shown on the image on the first page? I tried adjusting the smart zoom settings but I can't zoom in close enough, the car image is alot bigger than the road.

 

 

Could you please consider it for future releases?

 

 

Guys, This is an already excellent mod! IDT has worked hard on this and trust me, I know, it is NOT an easy task. Asking him to make these changes to his mod for your own personal use is not cool. This is a MOD FORUM! If you want to make changes to suit your needs ..... Do it yourself! All the information is here in this forum. Do the legwork, READ, and most importantly use the search function. Here are some changes that I have done myself to suit my needs in this mod:

 

I changed the 'OFF' button to the scheme changer menu as I have about fifty schemes loaded and change them according to season, weather conditions, and brightness, on the fly. This button now takes me directly to the Schemes. I also found the car to small, so I made it a bit larger as well as I increased the clock size:

rbl1.jpg

 

The Speedometer screen is the one that I use most, so I redesigned it and made a phone button in the bottom right hand corner in place of the speedlimit which has no use with my Navteq maps. Also, being in my car 2 hrs per day, I use my phone frequently, and that is why I made these changes.

rbl2.jpg

 

Bottom line is that I am not any smarter than anybody else. All the information is here, USE IT!! At one point in time, I almost called it quits here myself as I was being swarmed with stupid questions whereas the answers are right here. Julius (IDT) is a valuable asset to this forum and I know he is busy as well. Give him a break, do some reading and you would be surprised at what you can learn. It is all pretty simple!

Posted Feb 20, 2010 · 23:56 UTC#250

Well said abb1.

 

i agree. i am one of the guys who ask a lot of questions too but i do try to learn. i am very interested in the work you guys do and this radio has been one of the coolest things i have found aside from the PC because there is just so much you can learn and it goes on and on. i too have struggled to figure out some of this stuff and i am at the very basic of just copying & pasting and following instructions. i look at what you would have to do just to change the color on a theme and it does seem overwhelming. jeez all those images....

 

it is very cool of you guys to take the time to hep others. i know it has to get old but you guys have helped make my unit what i never though it would be. I truly appreciate all the info and i am just starting to read about IDT's mods. Up till now i have used Alex's and just added your image.res and it is perfect. I think i will give this try too..

 

i just switched to the navteq maps and like them much better also.

 

anyhow, i was just reading through this and wanted to say i agree. be grateful and try to learn.

 

and always share :)

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