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Abb's NAV Mod V2.75 for 'Chrome Theme' - Upd. July 7 '10

By abb1 · Mar 23, 2010in Completed Mods/Themes💬 719 posts👁️ 85,531 views
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Posted May 24, 2010 · 18:46 UTC#426

Abb.Thank you for another great addition to the mods.The schemes are a real work of art.You should be very proud of this.

Posted May 24, 2010 · 20:19 UTC#427
Abb.Thank you for another great addition to the mods.The schemes are a real work of art.You should be very proud of this.

Thank you, the schemes are a lot of work. I found that Lesscro and xerses schemes were too mirrored. I tried to avoid that by utilizing layers in the backgrounds. I think it paid off as I find they look more realistic

Posted May 26, 2010 · 01:35 UTC#428

Terrific Abb, especially those schemes. Thank you very much.

 

I just trimmed down the GFX folder to work only with your scheme and it is now only 20 MB uncompressed (instead of the whopping 130 MB) :mrgreen: .

Posted May 26, 2010 · 02:15 UTC#429
Terrific Abb, especially those schemes. Thank you very much.

 

I just trimmed down the GFX folder to work only with your scheme and it is now only 20 MB uncompressed (instead of the whopping 130 MB) :mrgreen: .

Excellent, as my schemes are the only ones that I have loaded as well. I just wanted it so that ALL schemes are capable of being loaded. You have to make sure though that the only folders that should be deleted are the lesscros folder and the Xerses folder, nothing else!

EDIT: Actually, now that I think about it, when I first started making schemes, I put my backgrounds in Lesscros folder, that was before I made my own folder in the GFX folder. In other words, the 'fog scheme' or the 'rain scheme', will not work without Lesscros folder. I never moved them over as I didnt think there would be need, but with all the new schemes, I think I should!

Posted May 26, 2010 · 03:42 UTC#430

You are absolutely right and that was what I have done. I think that there are 3 BMP that I have to keep from LeSScro and Xerses72 folders ... and now the GFX has a thinnier footprint.

 

Maybe you can change those links in your next update (if any :wink: ).

 

BTW, I think that not all of the ~8MB of the main GFX\*.BMP are used in your schemes. If you can give me a hint (instead of hunting for myself), I can trim it further.

 

Thanks.

Posted May 26, 2010 · 07:48 UTC#431

 

Maybe you can change those links in your next update (if any :wink: ).

 

BTW, I think that not all of the ~8MB of the main GFX\*.BMP are used in your schemes. If you can give me a hint (instead of hunting for myself), I can trim it further.

 

Thanks.

I have already made the changes and changed the file paths of those schemes. I will add them in my next update, mind you, I think that this mod is about close near to perfect with no issues, but I probably WILL update the schemes along with the GFX folder

Posted May 26, 2010 · 13:31 UTC#432

I don't mind at all that you put a point at this, no major issue anymore. You know this consumpts lot of time of you, and mine too :mrgreen: to install and test mods.

 

If you tell me where to put the 3 BMP files, I don't even have to wait for your schemes update and make an identical version of it now.

 

Thanks.

Posted May 26, 2010 · 21:40 UTC#433
I don't mind at all that you put a point at this, no major issue anymore. You know this consumpts lot of time of you, and mine too :mrgreen: to install and test mods.

 

If you tell me where to put the 3 BMP files, I don't even have to wait for your schemes update and make an identical version of it now.

 

Thanks.

The bmps have to be moved, but the color.ini has to be changed as well otherwise it will be looking for the bmps in the wrong location

Posted May 29, 2010 · 03:42 UTC#434

Well, I just cant leave well enough alone! I will NEVER stop updating this, or I should say that I cant as I always see something that might be better. The turn icons in the Nav pane always bugged me, so I changed them. I wanted a more 3D effect. Here are some pics, what do you think?

post-32106-12872762514506_thumb.jpg

Posted May 29, 2010 · 11:33 UTC#435

Hell ya!! Looks much better, is it up?

Posted May 29, 2010 · 12:03 UTC#436
Hell ya!! Looks much better, is it up?

nah, but it will be with the next update. When there are graphical changes, I like to get peoples opinion before I include them with an update

Posted May 29, 2010 · 13:40 UTC#437
Hell ya!! Looks much better, is it up?

nah, but it will be with the next update. When there are graphical changes, I like to get peoples opinion before I include them with an update

 

 

Yeah abb, thsoe look good.

Posted May 29, 2010 · 13:46 UTC#438

Yeah, it is something that i wanted to do for awhile, but kept putting it aside. It is a catch-22, I should have waited to put this in my last update, but, I am always coming up with new ideas, and if that was the case, I would never have an update as there is always something new :)

Posted May 31, 2010 · 02:15 UTC#439

I like the arrows too.

Posted May 31, 2010 · 07:39 UTC#440
I like the arrows too.

Thanks, I changed some of the icons as well, such as the phone and the speedo icon. I will put up a pic later.

Posted May 31, 2010 · 14:08 UTC#441

Is there any way to make the clock and compass bigger on the map screen?

Posted May 31, 2010 · 22:38 UTC#442
Is there any way to make the clock and compass bigger on the map screen?

Yes, the clock can be adjusted by the scripting and the compass can be made bigger by enlarging the bmp's and adjusting the script to fit the larger bmp's

Posted May 31, 2010 · 22:55 UTC#443

i have no idea how to do that? Thought it might be on the next update?

Posted Jun 01, 2010 · 07:48 UTC#444
i have no idea how to do that? Thought it might be on the next update?

If I made the clock bigger, it would offset the current speed which has the same size font and the compass is already bigger than I would like. Also, my whole idea about this mod is to clear all the clutter and give a more 'open' navigation while still having full features. By making icons and text bigger, that sort of defeats the purpose. Also, the clock is already bigger than most.

Posted Jun 01, 2010 · 13:39 UTC#445

I agree with Abb!

Posted Jun 02, 2010 · 21:43 UTC#446

Abb,

 

Did you ever display the on-screen trip computer on the left side of the map (times, speeds, distance etc), then press Return HOME icon? Part of the trip computer will be overlayed by the next turn indication panel.

 

Again nothing major.

Posted Jun 03, 2010 · 01:32 UTC#447
Abb,

 

Did you ever display the on-screen trip computer on the left side of the map (times, speeds, distance etc), then press Return HOME icon? Part of the trip computer will be overlayed by the next turn indication panel.

 

Again nothing major.

Yeah, I noticed that right at the beginning of this mod and there is nothing that can be done. You are not supposed to use the onboard tripcomputer while on route anyways as they will conflict with the overlapping bmp's

Posted Jun 04, 2010 · 15:17 UTC#448
I like the arrows too.

Thanks, I changed some of the icons as well, such as the phone and the speedo icon. I will put up a pic later.

 

Abb, I personally find that the 3D, 2D and 2D North icons not up to your other graphical works. Any plan to change them?

 

Also, every single time when I try to touch the Change Scheme button, I invariably touch the current speed text and the on-screen trip computer is shown. Can you check whether the response areas of those buttons are misplaced?

 

Thanks.

Posted Jun 04, 2010 · 17:56 UTC#449

Abb, I personally find that the 3D, 2D and 2D North icons not up to your other graphical works. Any plan to change them?

Yes, they are next as they are the old boring design (which never was mine). I just need to come up with some ideas

 

Also, every single time when I try to touch the Change Scheme button, I invariably touch the current speed text and the on-screen trip computer is shown. Can you check whether the response areas of those buttons are misplaced?

 

Thanks.

Lol, you must have big-assed fingers. it has happened to me once or twice, but not regularly. I will see if I can make a few adjustments later on by lowering the button of the OS tripcomputer

Posted Jun 04, 2010 · 21:00 UTC#450

:lol: Thanks abb!

 

You can always tell me what to do though.

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