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GTIMatt's Mods

By GTIMatt · Mar 23, 2009in Hacks/Mods💬 346 posts👁️ 60,843 views
Page 9 of 14
Posted Apr 08, 2009 · 21:31 UTC#201

I would still bet that users having a reboot at speed failed to copy the transportm.ttf to apl2\igo.

Anyone with the issue, verify the file is there and possibly copy a fresh one to the folder.

Most of my scripts were stolen from GTIMatt's newest version and I'm not having anyone report reboot at speed issues.

 

I did NOT use his custom font for my speed limit signs, though.. Just to avoid this problem. It is prettier, but wasn't worth the risk to me.

 

Nice catch, I'll make those changes in my data.zip (although spr_battery should exist because I never bothered commenting it out of navigatemap_800_480).

 

I did remove the reference to that battery sprite in my nm8x4 and it led me to find the other 2 lurking in browsemap.

There is still a mini-battery sprite in nm8x4, so the other was pointless. It is still safe to comment it out in browsemap if you already have, regardless.

Posted Apr 08, 2009 · 22:00 UTC#202

how do you comment them out?

 

thanks

Posted Apr 08, 2009 · 22:23 UTC#203

Put the following symbol

 

;

 

at the very beginning of each line you want to comment-out, as already illustrated by cmh a few posts above.

Posted Apr 09, 2009 · 01:42 UTC#204
I would still bet that users having a reboot at speed failed to copy the transportm.ttf to apl2\igo.

Anyone with the issue, verify the file is there and possibly copy a fresh one to the folder.

 

Yep, that's exactly what happened to me. My mistake--not Matt's. I guess that particular font was used for the UK speed limit sign that came up when there was speed limit data. I knew it had something to do with the speed limit.

Got home from trip this evening and checked to see if the transportm.ttf was in my apl2\igo folder--it was not.

It is now and all is well.

 

Thanks everyone for the help. Maybe someone else will benefit from my mistake.

Posted Apr 09, 2009 · 07:20 UTC#205

thanks :D

 

Put the following symbol

 

;

 

at the very beginning of each line you want to comment-out, as already illustrated by cmh a few posts above.

Posted Apr 09, 2009 · 08:23 UTC#206

New Version posted here:

http://www.mediafire.com/?y2ymvtmztmu

 

This version has added:

 

- A new custom subscreen under Navi Settings > Visual.

- Moved the US/Euro speed limit style option to the custom menu

- Added option to turn off showing turn restrictions to the custom menu

- Added option to turn off showing the zoom/tilt buttons when clicking on the map in 3d mode to the custom menu

- Cosmetic changes for full screen cockpit

- Added clip_planes.ini to common for better building visibility (I don't have buildings in my area so don't know what difference it makes, this was a request by another user).

Posted Apr 09, 2009 · 08:30 UTC#207
I would still bet that users having a reboot at speed failed to copy the transportm.ttf to apl2\igo.

Anyone with the issue, verify the file is there and possibly copy a fresh one to the folder.

Most of my scripts were stolen from GTIMatt's newest version and I'm not having anyone report reboot at speed issues.

 

I did NOT use his custom font for my speed limit signs, though.. Just to avoid this problem. It is prettier, but wasn't worth the risk to me.

 

Nice catch, I'll make those changes in my data.zip (although spr_battery should exist because I never bothered commenting it out of navigatemap_800_480).

 

I did remove the reference to that battery sprite in my nm8x4 and it led me to find the other 2 lurking in browsemap.

There is still a mini-battery sprite in nm8x4, so the other was pointless. It is still safe to comment it out in browsemap if you already have, regardless.

 

Well, I did the speed limit mod before I was planning on taking this public and it was just meant for me in the UK. I did a bit of research and found that font is the official one used on road signs here so decided to use it. Just me being anal really, lol.

Posted Apr 09, 2009 · 08:35 UTC#208

Great.. Now I have more work to do. Keeping up with your mods is a full time job! ;-)

 

Looks like these mods will be a bit easier to integrate at least.

 

I already uploaded your new file to your folder on the FTP along with updating the readme. ftp://avic:[email protected]/GTIMatt

 

Thanks for keeping me out of the bars,

mike

 

PS. What happens if you put the transportm.ttf inside the font or root folder of the data.zip?

Posted Apr 09, 2009 · 12:06 UTC#209
New Version posted here:

http://www.mediafire.com/?y2ymvtmztmu

 

This version has added:

 

- A new custom subscreen under Navi Settings > Visual.

- Moved the US/Euro speed limit style option to the custom menu

- Added option to turn off showing turn restrictions to the custom menu

- Added option to turn off showing the zoom/tilt buttons when clicking on the map in 3d mode to the custom menu

- Cosmetic changes for full screen cockpit

- Added clip_planes.ini to common for better building visibility (I don't have buildings in my area so don't know what difference it makes, this was a request by another user).

 

sweet,

Posted Apr 09, 2009 · 14:26 UTC#210
New Version posted here:

http://www.mediafire.com/?y2ymvtmztmu

 

This version has added:

 

- A new custom subscreen under Navi Settings > Visual.

- Moved the US/Euro speed limit style option to the custom menu

- Added option to turn off showing turn restrictions to the custom menu

- Added option to turn off showing the zoom/tilt buttons when clicking on the map in 3d mode to the custom menu

- Cosmetic changes for full screen cockpit

- Added clip_planes.ini to common for better building visibility (I don't have buildings in my area so don't know what difference it makes, this was a request by another user).

Dude, seriously?? You totally freakin rock man. I didn't even know I wanted the option to turn off the tilt/zoom buttons!

 

FF

Posted Apr 09, 2009 · 15:15 UTC#211
New Version posted here:

http://www.mediafire.com/?y2ymvtmztmu

 

This version has added:

 

- A new custom subscreen under Navi Settings > Visual.

- Moved the US/Euro speed limit style option to the custom menu

- Added option to turn off showing turn restrictions to the custom menu

- Added option to turn off showing the zoom/tilt buttons when clicking on the map in 3d mode to the custom menu

- Cosmetic changes for full screen cockpit

- Added clip_planes.ini to common for better building visibility (I don't have buildings in my area so don't know what difference it makes, this was a request by another user).

Dude, seriously?? You totally freakin rock man. I didn't even know I wanted the option to turn off the tilt/zoom buttons!

 

FF

 

lol, well I never change the zoom or tilt on mine and found it annoying that whenever I touched the screen the zoom and tilt controls were displayed that I decided I didn't want them to display. I figured others might want them displayed so gave the option as I don't want people to not use my mod because I hard coded in something they don't like. I'm trying to make it as user customisable as I can!

Posted Apr 09, 2009 · 15:35 UTC#212

And THAT is greatly appreciated! 8):)

Posted Apr 09, 2009 · 16:34 UTC#213
lol, well I never change the zoom or tilt on mine and found it annoying that whenever I touched the screen the zoom and tilt controls were displayed that I decided I didn't want them to display. I figured others might want them displayed so gave the option as I don't want people to not use my mod because I hard coded in something they don't like. I'm trying to make it as user customisable as I can!

And you were completely right. I hate that it pops up when I touch the wrong place on the screen accidently. Again, AMAZING! Thank you for the best mods out there man.

 

FF

Posted Apr 09, 2009 · 16:36 UTC#214

I also thought it was annoying but didnt want to ask for a mod on this. I was thinking it couldn't get better but it does. THANX!!!!!

Posted Apr 09, 2009 · 17:07 UTC#215

hey GTIMATT,

 

tried integrating your new mods with mine and when i hit the custom settings i get this error, "unknown object identifier, Identifier[st_SettingVisualCust], tried searching for this but didn't find any, checked your setting.ui and that identifier wasn't there

Posted Apr 09, 2009 · 17:45 UTC#216

Love the upgrades to your mod. The rotation and pitch box was so annoying.

Posted Apr 09, 2009 · 18:24 UTC#217
hey GTIMATT,

 

tried integrating your new mods with mine and when i hit the custom settings i get this error, "unknown object identifier, Identifier[st_SettingVisualCust], tried searching for this but didn't find any, checked your setting.ui and that identifier wasn't there

 

It should be in speedcam.ui, I know it's not logical but for some reason whenever I try and make a change to setting.ui (where I wanted to put it) my unit hangs on startup, I have no idea why, I spent a day trying to figure it out and then just gave up.

Posted Apr 09, 2009 · 19:36 UTC#218
hey GTIMATT,

 

tried integrating your new mods with mine and when i hit the custom settings i get this error, "unknown object identifier, Identifier[st_SettingVisualCust], tried searching for this but didn't find any, checked your setting.ui and that identifier wasn't there

 

It should be in speedcam.ui, I know it's not logical but for some reason whenever I try and make a change to setting.ui (where I wanted to put it) my unit hangs on startup, I have no idea why, I spent a day trying to figure it out and then just gave up.

 

i still can't find it, but anyways, i used the scripts and placed it on route setting,

Posted Apr 09, 2009 · 20:14 UTC#219
hey GTIMATT,

 

tried integrating your new mods with mine and when i hit the custom settings i get this error, "unknown object identifier, Identifier[st_SettingVisualCust], tried searching for this but didn't find any, checked your setting.ui and that identifier wasn't there

 

It should be in speedcam.ui, I know it's not logical but for some reason whenever I try and make a change to setting.ui (where I wanted to put it) my unit hangs on startup, I have no idea why, I spent a day trying to figure it out and then just gave up.

 

i still can't find it, but anyways, i used the scripts and placed it on route setting,

 

Strange, I looked in my data.zip and it is definitely there.

Posted Apr 09, 2009 · 20:49 UTC#220

Installed the new update. Everything seems to be working fine. Great job!

Posted Apr 09, 2009 · 21:25 UTC#221

I load your data zip and ill.die.trying data none of them work ,load dpdurst and this one work perfect ,what's the reason .Thank you

Posted Apr 09, 2009 · 21:42 UTC#222

Hi all--I'm new at this so please bear with me...

 

First off: hats off to all of you modders; this is teriffic stuff and us regular users are extremely grateful!!! That having been said, I already need some help, please.

 

I did install cmh928's "newbie-eze" mod without a problem 2 days ago. It works great and is very nice. Thanks for all that work!

 

Still, as everyone here, I was also curious about GTIMatt's. And, so --just now-- I installed his latest by following his instructions. It was only a partial success, in the sense that the unit works but most of his buttons and boxes aren't there... I sort of think that I have now a mixture of both mods in there, but the crucial elements (buttons, options, etc) are missing... Does that make sense?

 

Therefore let me ask something really basic: when switching from one mod to the other, does one have to go back to the original Pioneer data.zip file first, restore that, and then install the new mod? Or can one mod be installed right over the other? If it is the latter, something went wrong with my install...

 

Any help and explanation would be appreciated.

Posted Apr 10, 2009 · 00:35 UTC#223
hey GTIMATT,

 

tried integrating your new mods with mine and when i hit the custom settings i get this error, "unknown object identifier, Identifier[st_SettingVisualCust], tried searching for this but didn't find any, checked your setting.ui and that identifier wasn't there

 

It should be in speedcam.ui, I know it's not logical but for some reason whenever I try and make a change to setting.ui (where I wanted to put it) my unit hangs on startup, I have no idea why, I spent a day trying to figure it out and then just gave up.

 

i still can't find it, but anyways, i used the scripts and placed it on route setting

 

Strange, I looked in my data.zip and it is definitely there.

 

now that's weird, anyways i had it fixed now, thanks for the mods, BTW i noticed that if you turn the tilt on/off the samrt zoom get turned on, any idea how i could fix this?

Posted Apr 10, 2009 · 01:28 UTC#224

BTW i noticed that if you turn the tilt on/off the samrt zoom get turned on, any idea how i could fix this?

 

I KNEW something looked different when i gave it a test drive. :lol: Nice catch!

Posted Apr 10, 2009 · 06:48 UTC#225
hey GTIMATT,

 

tried integrating your new mods with mine and when i hit the custom settings i get this error, "unknown object identifier, Identifier[st_SettingVisualCust], tried searching for this but didn't find any, checked your setting.ui and that identifier wasn't there

 

It should be in speedcam.ui, I know it's not logical but for some reason whenever I try and make a change to setting.ui (where I wanted to put it) my unit hangs on startup, I have no idea why, I spent a day trying to figure it out and then just gave up.

 

i still can't find it, but anyways, i used the scripts and placed it on route setting

 

Strange, I looked in my data.zip and it is definitely there.

 

now that's weird, anyways i had it fixed now, thanks for the mods, BTW i noticed that if you turn the tilt on/off the samrt zoom get turned on, any idea how i could fix this?

 

Strange, I never noticed that, I'll have to check it out.

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