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New Nav mod (Updated Mar 23, 2010) (Now 3.0 version)

By BorisM · May 24, 2009in Completed Mods/Themes💬 684 posts👁️ 133,910 views
Page 12 of 28
Posted Jul 26, 2009 · 10:56 UTC#276
Some nice enhancements here! Thanks! Especially for adding a voice mute button.

 

Quick questions in navigate mode:

1. What are the 2 new dots in the top right corner?

2. What is the new icon to the left of the route mode icon? It changes to a red dot when clicked.

 

At one point, I was able to see a "menu" button in the bottom right of the map. Clicking it took me to the destination menu. I can't find the "menu" button again.

 

At one point, the destination menu had buttons on the bottom, one of them being "exit". Clicking this button crashed the igo app.

 

1. the dots in the top right corner are gps level.

2. new icon with a film box picture runs track recoding, the red one is to stop recording. while there is red one it is recording, so if you do need it you must stop it.

3. you must switch off testmode in regional settings and never set it, always OFF, it is for me only.

Posted Jul 26, 2009 · 10:59 UTC#277

About these greeen dots: i also thought it might be the GPS signal but it's always green here, i checked it in a tunnel after the voice said "gps signal lost" but it still was green. :?

 

could you check in gps settings the gps icon what is the color in tunnel?

Posted Jul 26, 2009 · 14:11 UTC#278

Can i use this one on my f900bt updated to 3.1 ?.

Posted Jul 26, 2009 · 14:37 UTC#279
Can i use this one on my f900bt updated to 3.1 ?.

 

nope

Posted Jul 26, 2009 · 17:08 UTC#280

ok i try it but wont work why not?

Posted Jul 26, 2009 · 17:41 UTC#281
ok i try it but wont work why not?

 

because it's for 2.0/igo8.0

Posted Jul 26, 2009 · 18:55 UTC#282
ok i try it but wont work why not?

 

Because you were told it won't work.

Posted Jul 26, 2009 · 20:01 UTC#283
ok i try it but wont work why not?

 

Because you were told it won't work.

 

lol aha...

 

 

Thanks for yuri for this great great MOD, I'm holding off on updating my f90bt to 3.01 cuz I like this mod so much. Also thanks to borism and others for contributing your time and efforts into this :)

Posted Jul 26, 2009 · 21:26 UTC#284

Still would like to see the navigate zoom controls for adjusting the screen back in the mod, the roundabouts kill where you see the horizon and you can't change it back. I have removed this great mod because of this issue and gone back to the Pioneer software as without the controls this mod becomes useless once you hit the roundabout as your zoom changes and you can't put it back.

Posted Jul 27, 2009 · 08:17 UTC#285
could you check in gps settings the gps icon what is the color in tunnel?

It will take some days cause i use a different car this week. I keep it in mind.

Posted Jul 27, 2009 · 18:51 UTC#286

Many thanks to everyone for developing this mod - And support from BorisM is better then any paid customer support I've ever gotten! I was going to send my 500BT back for a refund but I have decided to keep it because I've learned a lot from this thread and I'm going to keep hacking my unit in 2.0. The only other items I'd like to see are:

 

1) The ability to turn "off" the Off-Route Recalculation as you can do in the stock Igo8 package (or)

2) Just turn off auto recalculation altogether and add a button on the map screen for route recalculation

3) Tracking Up in 2D (Yea, I know - not gonna happen)

 

Also, I've noticed that I load a saved route - and choose to start from a saved location rather then the GPS position, It's supposed to turn off the auto recalc - However, It still recalculates?? Any Ideas? Thanks -

Posted Jul 27, 2009 · 21:09 UTC#287

As for not being able to dial from the POI detail screen, is this a problem with the UI or a problem with the igo app itself?

Posted Jul 28, 2009 · 01:06 UTC#288
ok i try it but wont work why not?

 

Because you were told it won't work.

Lol, people just dont read... hahaha

Posted Jul 28, 2009 · 06:54 UTC#289
Many thanks to everyone for developing this mod - And support from BorisM is better then any paid customer support I've ever gotten! I was going to send my 500BT back for a refund but I have decided to keep it because I've learned a lot from this thread and I'm going to keep hacking my unit in 2.0. The only other items I'd like to see are:

 

1) The ability to turn "off" the Off-Route Recalculation as you can do in the stock Igo8 package (or)

2) Just turn off auto recalculation altogether and add a button on the map screen for route recalculation

3) Tracking Up in 2D (Yea, I know - not gonna happen)

 

Also, I've noticed that I load a saved route - and choose to start from a saved location rather then the GPS position, It's supposed to turn off the auto recalc - However, It still recalculates?? Any Ideas? Thanks -

 

- turn "off" the Off-Route Recalculation - I am developing

- a button on the map screen for route recalc - I am developing

- Tracking Up in 2D - sorry...

 

if you load saved route from destination menu then you will be in navigation mode, so recalculation will run. to avoide that you have 2 possibilities

- turn off gps (through navi settings)

- load saved route through map mode (where are the buttons route, cursor, find, fit etc). By that way you will be into the map screen (not navigation) and recalculation will be switched off, so you can simulate, investigate the route etc till you press "Map" button on the device - it means go to vavigation mode and recalculation from current position.

Posted Jul 28, 2009 · 16:07 UTC#290
Many thanks to everyone for developing this mod - And support from BorisM is better then any paid customer support I've ever gotten! I was going to send my 500BT back for a refund but I have decided to keep it because I've learned a lot from this thread and I'm going to keep hacking my unit in 2.0. The only other items I'd like to see are:

 

1) The ability to turn "off" the Off-Route Recalculation as you can do in the stock Igo8 package (or)

2) Just turn off auto recalculation altogether and add a button on the map screen for route recalculation

3) Tracking Up in 2D (Yea, I know - not gonna happen)

 

Also, I've noticed that I load a saved route - and choose to start from a saved location rather then the GPS position, It's supposed to turn off the auto recalc - However, It still recalculates?? Any Ideas? Thanks -

 

- turn "off" the Off-Route Recalculation - I am developing

- a button on the map screen for route recalc - I am developing

- Tracking Up in 2D - sorry...

 

if you load saved route from destination menu then you will be in navigation mode, so recalculation will run. to avoide that you have 2 possibilities

- turn off gps (through navi settings)

- load saved route through map mode (where are the buttons route, cursor, find, fit etc). By that way you will be into the map screen (not navigation) and recalculation will be switched off, so you can simulate, investigate the route etc till you press "Map" button on the device - it means go to vavigation mode and recalculation from current position.

 

Thanks for the quick reply! I'm a bit bewildered as to why Pioneer chose to strip out the off-route recalculation button. This is a bit of a castration to a very nice navigation unit.

 

I'm currently playing with Igo8.3 through Leetlauncher and I must say - I do like the stock interface very much - However, I prefer the layout and look of the map screen on this mod. As I expected - The off-route recalculation turned off is very nice - But the map "spinning" issue is more pronounced on the Igo8.3. If all goes well with off-route recalculation on this mod, I'll probably stick with 2.0. Thanks Again !

Posted Aug 07, 2009 · 09:35 UTC#291

I posted a question about this mod last night (UK time) and the forum crashed five minutes later.

 

Should I take this personally!!!!!!

 

My question was:

 

This new skin looks very intersting but does not appear to have audible speedcam warnings. My current warnimngs are based on GTiMatt's script, has any one upgraded this new mod to include such audible warnings?

 

Thanks

 

Colin

Posted Aug 07, 2009 · 13:14 UTC#292
IThis new skin looks very intersting but does not appear to have audible speedcam warnings. My current warnimngs are based on GTiMatt's script, has any one upgraded this new mod to include such audible warnings?

 

What means "audible speedcam warnings" ? :?

 

This mod can give you acoustic warnings for speedcam in different modes:

 

- Camera settings:

Any camera type can be turned off separately (no yellow border). There will be neither visual nor sound warning when approaching a camera.

Custom Audio Warnings:

For every camera type you can select audio behaviour

 

* Off: No audio notice.

* Alarm: If not going faster than camera speed, there will be no audio alarm. If speed is within acceptable range: In 1000, 450 and 250 meters there will be one warning sound for attention. If going faster than limit + overspeed: In 1000 meters there will be a single alarm, then, starting with Alarm distance there will be constant alarm sound, increasing in frequency as you approach the camera. In 150 meters there will be last attempt to bring you to your senses. After that, warnings are useless anyway.

* Warning: If not going over camera speed: no sound. If speeding (no overspeed applied): From specified alarm distance until the camera there will be constant audio warning of the dangerous zone.

* Reminder: In 800 meters there will be a single reminder, independent of speed.

 

Usage samples: Alarm – Speed Camera, Warning – speed bump, Reminder – POI.

* Verification beep - Always do a single beep 150 meters before camera. Used for testing camera locations.

------

* Distance cameras (average speed?) not checked

* No voice warnings.

 

The whole description from Boris is on page 8.

http://www.avic411.com/forum/viewtopic.php?f=34&t=24444&start=105#p168165

Posted Aug 07, 2009 · 13:26 UTC#293

Thanks for responding.

 

OK fair point, although I have previously read Boris' post and all subsequent posts on that thread.

 

My system gives a spoken warning when approaching a speed camera, saying the type of speed camera and the speed limit, e.g. 'red light camera ahead 30 miles per hour'.

 

These I copied from GTiMatt's mad although I believe that there are other versions.

 

My question is whether anyone has integrated this type of audible warning into this new mod.

 

Thanks

 

Colin

Posted Aug 07, 2009 · 13:34 UTC#294
Thanks for responding.

 

OK fair point, although I have previously read Boris' post and all subsequent posts on that thread.

 

My system gives a spoken warning when approaching a speed camera, saying the type of speed camera and the speed limit, e.g. 'red light camera ahead 30 miles per hour'.

 

These I copied from GTiMatt's mad although I believe that there are other versions.

 

My question is whether anyone has integrated this type of audible warning into this new mod.

 

Thanks

 

Colin

 

Not that I know of, although it should be relatively straightforward -- logic would be the same. The only problem would be due to all the extended warning types this skin supports.

 

And now I'll need to re-upload the new version...

Posted Aug 07, 2009 · 13:44 UTC#295

Thanks Boris

 

I think I will await someone else having a go, who understands the script language!

 

Colin

Posted Aug 07, 2009 · 14:58 UTC#296

06.08.2009 9.2

1. Found POI counter while searching

2. Off-Route Recalculation switch in Settings

3. When going off-route, Next Maneuver are shows "Recalculate" sign or turn restriction (priority). Tapping will start route recalc once (not saved).

4. On the Avoid screen, "Delete Route" button is changed: if the next destination is a Via point, it is "Skip next Via", otherwise "Delete Route"

5. Added Off-route Recalculation turn-on button to the Avoid screen (permanent turn-on). Visible only if Off-Route recalc was turned off.

 

FIXES:

1. Correct coordinates for a Favorite created at a current GPS position with long tap on FitToScreen

 

Download new version from: http://depositfiles.com/files/yli0tbknt

Posted Aug 09, 2009 · 14:05 UTC#297

Have loaded and now await a test on Monday when I travel to Peterborough.

 

However a quick question. In the past I have replaced both 2d and 3d cars with vehicle images. With the new mod the 3d version appears to work ok but in 2d it does not, I still have the original arrows! I have tried replacing both daycar and daycar_big but this doesn't seem to work.

 

Anyone have any ideas?

 

Thanks

 

Colin

Posted Aug 09, 2009 · 18:13 UTC#298

Sorry all, but another question.

 

I have tried to make the speedcam warnings more understandable than the various 'beeps'.

 

I thought I had worked out that the beeps were generated from the following sequence of script and made changes so as to call alternative voice files. The alternative files are not important as it is just for testing purposes.

 

;******************************************************
; Speedcam Sound scripts
;******************************************************











 

The problem is that it doesn't work as I still have what I think are the original 'beeps'!

 

The calls to the audio files must therefore be made elsewhere. but where.

 

Can anyone help me?

 

Thanks

 

Colin

Posted Aug 10, 2009 · 11:30 UTC#299
the beeps were generated from the following sequence of script

 

You are right, it must work.

check please, may be you did not update ui file or place it in a wrong place.

Posted Aug 10, 2009 · 12:03 UTC#300

Thanks for the quick response. I will check and get back to you if still a problem.

 

Colin

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