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New Nav mod (Updated Mar 23, 2010) (Now 3.0 version)

By BorisM · May 24, 2009in Completed Mods/Themes💬 684 posts👁️ 133,910 views
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Posted Aug 28, 2009 · 18:18 UTC#326

Boris

Thank's for your reply, but after adding the 2 lines to the ui_pioneer/common/ui folder, the unit keeps booting over and over again.

Any ideas?

 

thanks

Posted Aug 29, 2009 · 08:23 UTC#327
In this mod how do you add advanced cameras? Does this have to be individually or can it be done in bulk via the spud file.

 

If yes, can you put two or more spud files, with different names of course, in the speedcam folder, so that the AVIC will read each of them?

 

Thanks

 

Colin

 

You could do it through a SPUD or a normal speedcam.txt. Not sure if iGO will read multiple SPUD files. It certainly does with TXT files.

 

You can add advanced cameras by yourself through cursor menu (Add Speedcam). But current release of ezreader does not work correctly with txt files to upload advanced speedcams, so the only way is to manage them in spud file. It could be only unique spud - SpeedcamUpdates.spud.

Posted Aug 29, 2009 · 12:17 UTC#328

You can add advanced cameras by yourself through cursor menu (Add Speedcam). But current release of ezreader does not work correctly with txt files to upload advanced speedcams, so the only way is to manage them in spud file. It could be only unique spud - SpeedcamUpdates.spud.

 

Stanislavovich

 

Thanks - I think I understand!

 

With the AVIC I am using a hacked EZRIDER.exe file. Do you think that the same failure to work with txt files will apply? If I tried it, would the upload simply fail or do I risk causing other problems?

 

Also, when manually updating through the cursor menu, do you know what file is being edited or created. I am thinking that this might be done in bulk.

 

Finally have you come across a spud file creator that allows the advanced cameras to be accepted, the one I have obtained does not.

 

I am really grateful for all your help.

 

Colin

Posted Aug 30, 2009 · 17:51 UTC#329

With the AVIC I am using a hacked EZRIDER.exe file. Do you think that the same failure to work with txt files will apply? If I tried it, would the upload simply fail or do I risk causing other problems?

 

all ezrider releases i know even last 8.3 do not understand advanced cameras, they treated them as fixed camera. there is no harm, only wrong type on display...

Also, when manually updating through the cursor menu, do you know what file is being edited or created. I am thinking that this might be done in bulk.

SpeedcamUpdates.spud

Finally have you come across a spud file creator that allows the advanced cameras to be accepted, the one I have obtained does not.

 

try attached (for ezrider 8.0)

SU 1.08.xls

Posted Aug 30, 2009 · 23:48 UTC#330

Nav mod 3.0 is one of the best I have tried so far. Good feature set and it works very nicely. Thanks for all the effort.

 

However the drop-down road sign seems a bit too small to be useful. I would prefer the same drop-down road sign seen in the default if it's all possible. :D:D:D

 

Thank you again ...

Posted Aug 31, 2009 · 00:20 UTC#331
Nav mod 3.0 is one of the best I have tried so far. Good feature set and it works very nicely. Thanks for all the effort.

 

However the drop-down road sign seems a bit too small to be useful. I would prefer the same drop-down road sign seen in the default if it's all possible. :D:D:D

 

Thank you again ...

 

+1. Boris, can u tell us how to add the default road signs from 3.0 back please? Other than that this mod is very nice.

Posted Aug 31, 2009 · 01:13 UTC#332
Nav mod 3.0 is one of the best I have tried so far. Good feature set and it works very nicely. Thanks for all the effort.

 

However the drop-down road sign seems a bit too small to be useful. I would prefer the same drop-down road sign seen in the default if it's all possible. :D:D:D

 

Thank you again ...

 

+1. Boris, can u tell us how to add the default road signs from 3.0 back please? Other than that this mod is very nice.

 

One other request: Have street labels in 3d. It shows on 2d.

Thanks

Jimbo

Posted Aug 31, 2009 · 17:46 UTC#333
One other request: Have street labels in 3d. It shows on 2d.

Thanks

Jimbo

 

Nothing to do with the skin, this is (somewhat) controlled by the color scheme...

 

Aug. 31 update.

http://www.4shared.com/file/129128249/7 ... /data.html

 

Road signs are moved down a bit so they do not cover next street name, and minor improvements.

Posted Aug 31, 2009 · 21:12 UTC#334
One other request: Have street labels in 3d. It shows on 2d.

Thanks

Jimbo

 

Nothing to do with the skin, this is (somewhat) controlled by the color scheme...

 

Aug. 31 update.

http://www.4shared.com/file/129128249/7 ... /data.html

 

Road signs are moved down a bit so they do not cover next street name, and minor improvements.

 

Boris i think i found a bug. When u press the route button :arrow: cursor button :arrow: info, it seems things are overlaping there.

Posted Aug 31, 2009 · 21:38 UTC#335
Boris i think i found a bug. When u press the route button :arrow: cursor button :arrow: info, it seems things are overlaping there.

 

Yeah, I've seen that, thanks. It seems that some templates are processed a bit differently on RU units than on ours. We're looking at it.

Posted Aug 31, 2009 · 21:41 UTC#336

What's the chance of getting Yuri's zip to work with the gurjon skin half patch in the future?

 

I really like Yuri's work too, but I feel sort of locked into this gurjon one right now.

Posted Aug 31, 2009 · 22:44 UTC#337
What's the chance of getting Yuri's zip to work with the gurjon skin half patch in the future?

 

I really like Yuri's work too, but I feel sort of locked into this gurjon one right now.

 

Well, they are talking to each other, although this is not a half-patch thing (half-patches are for optional features like fuel calc and car changer). Osmenog's port of Gurjon skin already works the way skins are supposed to work in iGO: a rather generic DATA.ZIP that handles start-up of the system, and a skin file that is selected. I imagine that if someone would go through Yuri's/andr2000's DATA.ZIP, change all references to ui_pioneer to ui_igo8, add skin info file to it and drop it into content\skin, it might work. Of course we'd need to add a standard iGO skin sleection button to DATA.ZIP as well

Posted Sep 01, 2009 · 07:28 UTC#338

Finally have you come across a spud file creator that allows the advanced cameras to be accepted, the one I have obtained does not.

 

try attached (for ezrider 8.0)

 

Thanks very much, this works very well and am now testing the spud file that I have created.

 

Colin

Posted Sep 02, 2009 · 01:01 UTC#339

Hi,

 

Thanks for your great effort developing this skin and porting it to FW3.0, i just have a simple question.. where i can add addresses to favorite? i tried every screen but i couldn't find it.

 

Kind Regards

Posted Sep 02, 2009 · 02:34 UTC#340
What's the chance of getting Yuri's zip to work with the gurjon skin half patch in the future?

 

I really like Yuri's work too, but I feel sort of locked into this gurjon one right now.

 

Well, they are talking to each other, although this is not a half-patch thing (half-patches are for optional features like fuel calc and car changer). Osmenog's port of Gurjon skin already works the way skins are supposed to work in iGO: a rather generic DATA.ZIP that handles start-up of the system, and a skin file that is selected. I imagine that if someone would go through Yuri's/andr2000's DATA.ZIP, change all references to ui_pioneer to ui_igo8, add skin info file to it and drop it into content\skin, it might work. Of course we'd need to add a standard iGO skin sleection button to DATA.ZIP as well

 

This is really good news. Changing the references from Pioneer to IGO should be easy, you lost me on the other two items.

 

I envision one day we'd be able to run any zip through the skin changer.

Posted Sep 02, 2009 · 04:27 UTC#341
This is really good news. Changing the references from Pioneer to IGO should be easy, you lost me on the other two items.

 

I envision one day we'd be able to run any zip through the skin changer.

 

The idea is to drop GJxxx.zip file into content\skin, and then add a standard (from generic iGO data.zip) button for selecting skins to DATA.ZIP in the iGO directory.

Posted Sep 02, 2009 · 04:29 UTC#342

Updated 1-9-2009.

 

Cosmetic fixes (POI address/coordinates overlapping, search string being invisible etc.).

 

Trip Computer added. Called up by clicking the secondary meneuver button.

 

Same d/l link.

Posted Sep 02, 2009 · 22:26 UTC#343
Updated 1-9-2009.

 

Cosmetic fixes (POI address/coordinates overlapping, search string being invisible etc.).

 

Trip Computer added. Called up by clicking the secondary meneuver button.

 

Same d/l link.

 

Boris the sign posts are now overlaping the next street bar?

Posted Sep 03, 2009 · 10:10 UTC#344

Finally have you come across a spud file creator that allows the advanced cameras to be accepted, the one I have obtained does not.

 

try attached (for ezrider 8.0)

 

Thanks very much, this works very well and am now testing the spud file that I have created.

 

Colin

 

Working fine, but I have another question - sorry!

 

When a spud file is created, under type does it hold a name e.g. RPSPost or does it hold the spud number e.g. 14.

 

The reason I ask is I would like to change the spreadsheet so that it is more suitable to the UK.

 

Thanks for all your help.

 

Colin

Posted Sep 03, 2009 · 15:39 UTC#345
Boris the sign posts are now overlaping the next street bar?

 

Nope, Just checked it, one of the fixes in the prev. release was that shields are moved under the next street line. Make sure you're running the latest one.

Posted Sep 03, 2009 · 16:19 UTC#346

I took the new Nav mod for a 60 miles ride yesterday. The latest version worked out very nicely. It was clear and clean. One thing I noticed however was that the settings I put before ride were lost when I turned on the unit again. Any ideas :?::?::?:

 

More specific, I lost the Smart Zoom settings. Can I set those in sys.txt?

Posted Sep 03, 2009 · 16:32 UTC#347
I took the new Nav mod for a 60 miles ride yesterday. The latest version worked out very nicely. It was clear and clean. One thing I noticed however was that the settings I put before ride were lost when I turned on the unit again. Any ideas :?::?::?:

 

It should keep them. Which settigns were they, and do you override any of them in SYS.TXT?

Posted Sep 03, 2009 · 17:01 UTC#348
I took the new Nav mod for a 60 miles ride yesterday. The latest version worked out very nicely. It was clear and clean. One thing I noticed however was that the settings I put before ride were lost when I turned on the unit again. Any ideas :?::?::?:

 

It should keep them. Which settigns were they, and do you override any of them in SYS.TXT?

No. I lost the Smart Zoom setting. In particular, Limt to zoom in/out. I like it to be 200ft and 300ft.

Posted Sep 03, 2009 · 17:23 UTC#349
I took the new Nav mod for a 60 miles ride yesterday. The latest version worked out very nicely. It was clear and clean. One thing I noticed however was that the settings I put before ride were lost when I turned on the unit again. Any ideas :?::?::?:

 

It should keep them. Which settigns were they, and do you override any of them in SYS.TXT?

No. I lost the Smart Zoom setting. In particular, Limt to zoom in/out. I like it to be 200ft and 300ft.

 

I'll test it again...

Posted Sep 03, 2009 · 21:00 UTC#350

03-09-2009 update.

 

Improved automatic tilting when road signs appear.

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