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Diaftia's Hybrid mods V2.3 - UPDATED: 01/14/10

By diaftia · Dec 01, 2009in Completed Mods/Themes💬 1,194 posts👁️ 195,795 views
Page 43 of 48
Posted Jun 16, 2010 · 21:09 UTC#1051
This may be a stupid question, but is there a way to add an Audio Mute button the the nav screen? I know there is a button to mute the voice navigation but I think it would be nice to have an easy button that would much my iPod for example. Anyone know how to do this?

There is a way, long press your volume button.

 

Is there a way to make that an "On-Screen" button? I just tend to have hard times pushing that volume knob straight in...Other than that I think this mod is perfect. I have been using it for a long time and absolutely love it! Thanks Diaftia!

Posted Jun 17, 2010 · 00:32 UTC#1052
This may be a stupid question, but is there a way to add an Audio Mute button the the nav screen? I know there is a button to mute the voice navigation but I think it would be nice to have an easy button that would much my iPod for example. Anyone know how to do this?

There is a way, long press your volume button.

 

Is there a way to make that an "On-Screen" button? I just tend to have hard times pushing that volume knob straight in...Other than that I think this mod is perfect. I have been using it for a long time and absolutely love it! Thanks Diaftia!

 

A big black knob would be perfect for you. Search in this forum for it.

Posted Jun 20, 2010 · 23:44 UTC#1053

Couple questions and I'm not sure its the mod or the maps?

 

When I put in a destination, it seems the map doesnt calculate the route based on "common sense" i've tried changing it from the quicket to shortest route but that doesnt seem to help. If I go a different way that I know is faster off of the route, it recommends me turning around and getting back on the route its suggest apposed to continuing down the route I'm going and re-mapping it. I've also tried the "detour" option where you press the box on the left with the next turn/mileage but that just seems to do more bad than good. .... does anyone else have this issue?

Posted Jun 21, 2010 · 02:28 UTC#1054

hi daftia.

would you mind posting a link to your image.res file. I like your blue av buttons and I noticed you were the only one who had them.

thanks

Posted Jun 21, 2010 · 04:45 UTC#1055

Common sense? In programming? There should be in this day and age. Here's one for you.

 

I am at point A and I want to go to point B (I really do know the route). I turn 'Tolls' ON and it gives me a 4 mile route. I turn the 'Tolls' OFF and, are you ready for this, it gives me a 973 mile route. The bridge toll over the river is $3.75. My vehicle costs $1.03 per mile to operate. That's a total of $7.87 with a toll. Without a toll, the cost is $1002.19 plus the extra time it would take to go that distance of 973 miles. Now that really is logical don't you think?

 

Footnote: My mom has an under $200 portable nav sys and it goes the 4 mile route in either case, tolls ON or tolls 'Avoid' on hers.

Posted Jun 21, 2010 · 15:54 UTC#1056
Common sense? In programming? There should be in this day and age. Here's one for you.

 

I am at point A and I want to go to point B (I really do know the route). I turn 'Tolls' ON and it gives me a 4 mile route. I turn the 'Tolls' OFF and, are you ready for this, it gives me a 973 mile route. The bridge toll over the river is $3.75. My vehicle costs $1.03 per mile to operate. That's a total of $7.87 with a toll. Without a toll, the cost is $1002.19 plus the extra time it would take to go that distance of 973 miles. Now that really is logical don't you think?

 

Footnote: My mom has an under $200 portable nav sys and it goes the 4 mile route in either case, tolls ON or tolls 'Avoid' on hers.

 

Chances are your mom's unit just does not know that it is a toll bridge, then... Since the behaviour is entirely logical. If you forbid the use of toll roads, it will route you around the bridge, and all other tolls, which quite likely would result in a longer route (much longer in your case). It is up to the user to apply _human_ common sense and decide whether avoiding tolls along the route is worth it.

Posted Jun 21, 2010 · 16:15 UTC#1057

I'm not talking about toll bridges, I'm talking about driving on the freeway, getting off the freeway and driving a mile or 2 using a backroad, and the AVIC keeps telling me to turn around and get back on the freeway.

 

If I get off the freeway I want my avic to be "smart enough" to re-route me based on the street/location that I'm on. My $100 Garmin did just that. Worked like a charn.

Posted Jun 21, 2010 · 16:46 UTC#1058
I'm not talking about toll bridges, I'm talking about driving on the freeway, getting off the freeway and driving a mile or 2 using a backroad, and the AVIC keeps telling me to turn around and get back on the freeway.

 

If I get off the freeway I want my avic to be "smart enough" to re-route me based on the street/location that I'm on. My $100 Garmin did just that. Worked like a charn.

 

my F700bt might be advanced, but if I ignore a route, it just finds a different way there...

 

Might have to listen to it tell me to turn right two or three times. Just be stubborn, it'll realize you aren't going that way...

Posted Jun 21, 2010 · 18:57 UTC#1059
I'm not talking about toll bridges, I'm talking about driving on the freeway, getting off the freeway and driving a mile or 2 using a backroad, and the AVIC keeps telling me to turn around and get back on the freeway.

 

If I get off the freeway I want my avic to be "smart enough" to re-route me based on the street/location that I'm on. My $100 Garmin did just that. Worked like a charn.

 

As long as the unit thinks that going back to the original route (freeway) is faster/shorter/whatever than continuing on a backroad, it will try to route you back there. Once you deviate far enough that a new route is better, it will show you a different way. It can't really read your mind and realize that you do not want to take the freeway.

 

Garmin might have worked differently, because a) it quite possibly has better maps (if you are using stock maps on AVIC) and B) really, Garmin's routing algorithms are not as good as iGO's.

Posted Jun 21, 2010 · 19:32 UTC#1060

It also depends on the mapping software. Example, I travel 96 km to work. It is an easy way, 89 km on the freeway, and then 7 km down the main street to where I work. However, when I put the fastest or quickest route available, it takes to the cutoff before cutting through most of the town which is about 10 min longer due to all the traffic lights. Nothing I can adjust changes that. Now THIS is with TeleAtlas maps. When I switch to Navteq, it takes me the true fastest way that I always travel. So, two different mapping software, two different routes with Navteq being the better one---Always! That is one of the reasons that it is so beneficial to have a mapchanger with the mod. I will never be without it.

Posted Jun 21, 2010 · 20:05 UTC#1061
It also depends on the mapping software. Example, I travel 96 km to work. It is an easy way, 89 km on the freeway, and then 7 km down the main street to where I work. However, when I put the fastest or quickest route available, it takes to the cutoff before cutting through most of the town which is about 10 min longer due to all the traffic lights. Nothing I can adjust changes that. Now THIS is with TeleAtlas maps. When I switch to Navteq, it takes me the true fastest way that I always travel. So, two different mapping software, two different routes with Navteq being the better one---Always! That is one of the reasons that it is so beneficial to have a mapchanger with the mod. I will never be without it.

 

Software, really remains exactly the same, it's still the iGO routing engine. Only the mapping data changes, and if Navteq has better real speed data(as they often do in North America), it will provide better routing.

 

Of course we are lucky enough to have routing software that even lets you use different map sources. Most do not.

Posted Jun 23, 2010 · 17:17 UTC#1062

I installed this on my x910, very straightforward, and I like the nav layout. I have noticed that it does not seem to remember my MUTE selection for the nav voice. When I power off, it defaults to voice. The stock unit would remember this setting. Is this normal, or is there a setting I missed?

Posted Jun 30, 2010 · 07:32 UTC#1063

I just did teh FX3.1 complete firmware update. I can do this without any problems right?

Posted Jun 30, 2010 · 12:32 UTC#1064
I just did teh FX3.1 complete firmware update. I can do this without any problems right?

Yes, just follow the installation instructions

Posted Jul 03, 2010 · 05:19 UTC#1065

is this supposed to have 3d buildings? mine doesn't show. please correct me if i'm wrong. Also, how do you get the speedometer to show up. There is only a small box on the map that shows your speed. Does it just read what your actual speedometer is showing or is the speed of the car really accurate?

Posted Jul 03, 2010 · 11:01 UTC#1066
is this supposed to have 3d buildings? mine doesn't show. please correct me if i'm wrong. Also, how do you get the speedometer to show up. There is only a small box on the map that shows your speed. Does it just read what your actual speedometer is showing or is the speed of the car really accurate?
Read the instructions. I think that they are on pg 24
Posted Jul 03, 2010 · 23:44 UTC#1067

Ah, I figured everything out. Thanks for everything. This is a great mod and I am absolutely loving it.

Posted Jul 11, 2010 · 08:59 UTC#1068

Is there anything new from V3.0? Can you say more or less when it might be released?

Posted Jul 11, 2010 · 22:29 UTC#1069
Is there anything new from V3.0? Can you say more or less when it might be released?
Well, seeing that this has supposed to be in beta testing for the last 4 months, I'd say that it probably has been shelved. You can try pm'ing 34x151, maybe ask him to post an answer so that everyone will know, I would not put any hopes up though.
Posted Jul 12, 2010 · 17:27 UTC#1070

Hey ABB -

 

Looks like you're the defacto moderator of thispost. :D

 

Do you know if anyone has incorporated the fuel caclulator on Diaftia's mod?

 

If so, any interest in sharing how to do it?

Posted Jul 12, 2010 · 21:18 UTC#1071
Hey ABB -

 

Looks like you're the defacto moderator of thispost. :D

 

Do you know if anyone has incorporated the fuel caclulator on Diaftia's mod?

 

If so, any interest in sharing how to do it?

The only person that has done that is me. There is an entire thread on the subject in the Hacks/Mods section, and the rules all apply to this mod as well with precise instructions. It is not easy, you have to know the coding in the UI, or at least be familiar with it.
Posted Jul 13, 2010 · 00:13 UTC#1072
Hey ABB -

 

Looks like you're the defacto moderator of thispost. :D

 

Do you know if anyone has incorporated the fuel caclulator on Diaftia's mod?

 

If so, any interest in sharing how to do it?

The only person that has done that is me. There is an entire thread on the subject in the Hacks/Mods section, and the rules all apply to this mod as well with precise instructions. It is not easy, you have to know the coding in the UI, or at least be familiar with it.

 

Well that takes me out of the running... Too noob. :(

 

If (perhaps when) Diaftia creates a V3, perhpas it will be included. Sigh

Posted Jul 13, 2010 · 05:52 UTC#1073

At this point I would almost rather run the broken beta for 3.0 than not have it!

Posted Jul 13, 2010 · 10:50 UTC#1074

Guys, just a quick note to say I am still here.

Sorry but running my businesses has take over during this tax season. Back on board (and back in Sydney later this week)

 

Cheers

34by151

Posted Jul 13, 2010 · 20:15 UTC#1075
Guys, just a quick note to say I am still here.

Sorry but running my businesses has take over during this tax season. Back on board (and back in Sydney later this week)

 

Cheers

34by151

 

 

Great...No, I mean... Awesome news!!!!!

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