BorisM Posted March 26, 2009 Author Report Share Posted March 26, 2009 any known issues with this new one? None that I know of except a) Pop-up that shows to select between Fly Over and Simulate could use a better background, and simulation faster/slower buttons are... well, the first arrows that made some sense that I've found in existing images. Not the best looking ones. I'll use Gurjon's pics eventually. Other than that, seems to work for me... Quote Link to post Share on other sites
ill.die.trying Posted March 26, 2009 Report Share Posted March 26, 2009 any known issues with this new one? None that I know of except a) Pop-up that shows to select between Fly Over and Simulate could use a better background, and simulation faster/slower buttons are... well, the first arrows that made some sense that I've found in existing images. Not the best looking ones. I'll use Gurjon's pics eventually. Other than that, seems to work for me... so you're not having any of these in regards to spoken warnings GTIMatt Known Issues in this release: ======================== No spoken warning on average speed cameras No overspeed warning on average speed cameras Spoken warnings aren't always heard if when navigating if it occurs when an instruction is being said (happens when guidance muted or unmuted) Average speed warning sometimes shows an incorrect average speed in the thousands! Quote Link to post Share on other sites
BorisM Posted March 26, 2009 Author Report Share Posted March 26, 2009 so you're not having any of these in regards to spoken warningsKnown Issues in this release: ======================== No spoken warning on average speed cameras No overspeed warning on average speed cameras Spoken warnings aren't always heard if when navigating if it occurs when an instruction is being said (happens when guidance muted or unmuted) Average speed warning sometimes shows an incorrect average speed in the thousands! I am not aware of there being any average cameras in US, so I didn't test it (I suppose I could try creating one). May be I did not drive around with both Navi and speedcams, but it does make announcements for me. Overspeed warnings aren't handled by the script (which is a pretty standard European voice script for iGO) but by iGO internally somewhere... Quote Link to post Share on other sites
ill.die.trying Posted March 26, 2009 Report Share Posted March 26, 2009 so you're not having any of these in regards to spoken warningsKnown Issues in this release: ======================== No spoken warning on average speed cameras No overspeed warning on average speed cameras Spoken warnings aren't always heard if when navigating if it occurs when an instruction is being said (happens when guidance muted or unmuted) Average speed warning sometimes shows an incorrect average speed in the thousands! I am not aware of there being any average cameras in US, so I didn't test it (I suppose I could try creating one). May be I did not drive around with both Navi and speedcams, but it does make announcements for me. Overspeed warnings aren't handled by the script (which is a pretty standard European voice script for iGO) but by iGO internally somewhere... well then i guess i'll try this one out, thanks Quote Link to post Share on other sites
BorisM Posted March 26, 2009 Author Report Share Posted March 26, 2009 well then i guess i'll try this one out, thanks Have fun. It shouldn't work any worse, at least... Quote Link to post Share on other sites
gunmuse Posted March 26, 2009 Report Share Posted March 26, 2009 For voice announcements to work you need to have sound files (links posted here previously). You realize this thread is 28 pages long? Its kind of a challenge to even scroll around and find your latest release. Could yous scrap the thread and start a new one where the downloads are in the first post with links that don't change so that when you update your data the first link is always current. Quote Link to post Share on other sites
BorisM Posted March 26, 2009 Author Report Share Posted March 26, 2009 Could yous scrap the thread and start a new one where the downloads are in the first post with links that don't change so that when you update your data the first link is always current. Yeah, I should get around to it Technically, any audio pack in iGO 2006 format should work here, as long as file names match script references... Quote Link to post Share on other sites
ill.die.trying Posted March 27, 2009 Report Share Posted March 27, 2009 For voice announcements to work you need to have sound files (links posted here previously). You realize this thread is 28 pages long? Its kind of a challenge to even scroll around and find your latest release. Could yous scrap the thread and start a new one where the downloads are in the first post with links that don't change so that when you update your data the first link is always current. there's a reason why it's called PROGRESS REPORT Quote Link to post Share on other sites
gnasr74 Posted March 27, 2009 Report Share Posted March 27, 2009 Hey Boris, just wondering how the progress is on the ui files. Have you worked out all the bugs and do you plan on posting your updated ui files? thanks Quote Link to post Share on other sites
gnasr74 Posted March 27, 2009 Report Share Posted March 27, 2009 i see it now dumb question. thanks boris Quote Link to post Share on other sites
gnasr74 Posted March 27, 2009 Report Share Posted March 27, 2009 ok so now i can take all of your ui files from everywhere within the data file and copy it over to my data file with the exception of navigatemap_800_480.ui and navigatemap.ui. Is this correct? thanks Quote Link to post Share on other sites
BorisM Posted March 27, 2009 Author Report Share Posted March 27, 2009 ok so now i can take all of your ui files from everywhere within the data file and copy it over to my data file with the exception of navigatemap_800_480.ui and navigatemap.ui. Is this correct? thanks The best I can say is "most probably", because there can be interactions. I think the only things on my NavigateMap that are called from other UI files are simulation controls, so as long as your has them, you should be OK. If you don't, search and comment them out... Quote Link to post Share on other sites
gnasr74 Posted March 28, 2009 Report Share Posted March 28, 2009 ok so now i can take all of your ui files from everywhere within the data file and copy it over to my data file with the exception of navigatemap_800_480.ui and navigatemap.ui. Is this correct? thanks The best I can say is "most probably", because there can be interactions. I think the only things on my NavigateMap that are called from other UI files are simulation controls, so as long as your has them, you should be OK. If you don't, search and comment them out... i successfully got all the ui files i needed and i used examdiff like you suggested. excellent program. Thanks for all your help and work you did on theses ui files. they work great. Quote Link to post Share on other sites
BorisM Posted March 29, 2009 Author Report Share Posted March 29, 2009 [i successfully got all the ui files i needed and i used examdiff like you suggested. excellent program. Thanks for all your help and work you did on theses ui files. they work great. Glad you got it working Quote Link to post Share on other sites
ill.die.trying Posted May 4, 2009 Report Share Posted May 4, 2009 any updates? Quote Link to post Share on other sites
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