BorisM Posted November 14, 2008 Author Report Share Posted November 14, 2008 Umm, no, nothing in Navigate that I changed should be connected with speedcameras. I would start with copying their navigatemap files into a ui_pioneer folder to make sure you have something working on your system. Quote Link to post Share on other sites
cigga24 Posted November 14, 2008 Report Share Posted November 14, 2008 I only need the navigate and navigate_800_400 files, not the whole data.zip? Also whats the purpose of the sys.txt file? My understanding is this: 1. I copy your new ui_pioneer folder (speedcam, place, poi, setting) to my igo directory 2. take keepers 2 navigate files along with fonts, fonts in igo and navigate in your ui_pioneer folder that i copied onto avic. or add whole data.zip but backup original. 3. sys.txt, not sure if i need this file. but backup my original. 4. if things go bad, delete the ui_pioneer folder so i'll have original 2.0fw again. or restore data.zip. 5. if things are good, i should have speedcams, poi address, quicklaunch and other cleanups. Quote Link to post Share on other sites
BorisM Posted November 14, 2008 Author Report Share Posted November 14, 2008 Yes, this sounds about right. Quote Link to post Share on other sites
cigga24 Posted November 14, 2008 Report Share Posted November 14, 2008 Ok i forgot one part. I would have to delete your navigate ui files from my ui_pioneer folder if i used keeper data.zip. For your navigate files, did you only add housenumbers, clock and turn restrictions? Quote Link to post Share on other sites
BorisM Posted November 14, 2008 Author Report Share Posted November 14, 2008 Yes. If you want any of those they should be easy enough to merge into his navigatemap... Quote Link to post Share on other sites
kerosene Posted November 15, 2008 Report Share Posted November 15, 2008 Boris, your navigatemap 800 _ 400 what do you haave in there of importance, is that where you enable speedcams? Quote Link to post Share on other sites
WeApOn Posted November 15, 2008 Report Share Posted November 15, 2008 Is there a way to change the way speedcams/lightcams alert you? The constant beeping is a little too much for me. It'd be great to just have one single audible alert: "You are approaching a camera". Is this something we could do? Quote Link to post Share on other sites
BorisM Posted November 15, 2008 Author Report Share Posted November 15, 2008 WeApOn - You could try setting it to Simple warning. Technically, it is possibly to have it telling you how mucdh you are speeding and all, but I need to do more skin research to figure out how to do that... kerosene - Navigatemap does not affect speedcamera functionality at all. Quote Link to post Share on other sites
roelofsee Posted November 17, 2008 Report Share Posted November 17, 2008 Hi boris, The mods you made look great! Thanks. I have tried to use this on a my European unit but the units hangs. I will not get further than the message: system starting up. I have use the data.zip from lava and used all your scripts. I used my sys.txt with european configuration. Else the traffic function does not work. Do you have an idea why you mods do not work on my unit? I have added the sys.txt so can see what the difference is. Thanks. in advance. SYS.TXT Quote Link to post Share on other sites
bitman Posted November 17, 2008 Report Share Posted November 17, 2008 did you edit those files with notepad? if so try another editor like Crimson Editor... Quote Link to post Share on other sites
keeper22 Posted November 17, 2008 Report Share Posted November 17, 2008 Lava's data.zip is similar to mine, and I have not been able to get boris's mods to work either. Something conflicts between our two set ups and I am definitely having difficulty figuring it out. Quote Link to post Share on other sites
BorisM Posted November 17, 2008 Author Report Share Posted November 17, 2008 Hi boris, The mods you made look great! Thanks. I have tried to use this on a my European unit but the units hangs. I will not get further than the message: system starting up. I have use the data.zip from lava and used all your scripts. I used my sys.txt with european configuration. Else the traffic function does not work. Do you have an idea why you mods do not work on my unit? I have added the sys.txt so can see what the difference is. Thanks. in advance. Other than your 3D car icon settings being on a (very) small size, SYS.TXt looks good. I think it is a conflict somewhere in the scripts... Which mods are you trying to implement on your system? (I believe things like Speed Cameras you get from the factory anyway so you don't need that)... Quote Link to post Share on other sites
08mustangGT Posted November 17, 2008 Report Share Posted November 17, 2008 OK< new scripts are attached to the first message in the thread. Changes: 1. Added ALL POI button on POI screen. Pressing will return list of all POIs within currently selected category. 2. Speed Camera settings/editing 3. House Numbers on the current street line 4. Turn Restriction sign 5. Vehicle type selection (all options) even for 700-900-90 (500 only lets you select car/pedestrian) 6. Snap to Road as an option 7. Misc. cleanup 8. Search POI at address option Boris - I just want to add the "Snap to Road" option... but can't figure out where/how to get this. I have made several changes to my unit, so I do not want to copy in your files directly. Can you tell me where and what you changed to get this enabled? Quote Link to post Share on other sites
BorisM Posted November 17, 2008 Author Report Share Posted November 17, 2008 Boris - I just want to add the "Snap to Road" option... but can't figure out where/how to get this. I have made several changes to my unit, so I do not want to copy in your files directly. Can you tell me where and what you changed to get this enabled? That would be in settings.ui file. Assuming you have 700-900-90 models (500 has a pedestrian mode already). In setting_800_480.ui find the ui_SettingRoute layer, increase the H of the layer to, say, 2000 and add this: In setting.ui find st_SettingRoute state. To init script add: runif vGPSPositionToRoad 1 'rg_keeppos.set "On"' else_run 'rg_keeppos.set "Off"' to done script add runif rg_keeppos "On" 'vGPSPositionToRoad.set 1' else_run 'vGPSPositionToRoad.set 0' I think thius should do it. Quote Link to post Share on other sites
roelofsee Posted November 17, 2008 Report Share Posted November 17, 2008 Hi boris, The mods you made look great! Thanks. I have tried to use this on a my European unit but the units hangs. I will not get further than the message: system starting up. I have use the data.zip from lava and used all your scripts. I used my sys.txt with european configuration. Else the traffic function does not work. Do you have an idea why you mods do not work on my unit? I have added the sys.txt so can see what the difference is. Thanks. in advance. Other than your 3D car icon settings being on a (very) small size, SYS.TXt looks good. I think it is a conflict somewhere in the scripts... Which mods are you trying to implement on your system? (I believe things like Speed Cameras you get from the factory anyway so you don't need that)... In the lava.zip are different hacks: - five button on the screen - mute button - compass button - stop navigation button - other layout of the screen - other fonts But when i use the original european data.zip with your mods the error message is still the same. I have no clue. Could you please upload your data.zip? Then i will try it with mine sys.txt. Your mods looks great so i want to use them.. Thanks.. Quote Link to post Share on other sites
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